new attempt at working around the gcc 3 visibility bug
[musl] / src / multibyte / internal.c
index 1a4ddc3..ab22806 100644 (file)
@@ -23,7 +23,7 @@
              | ( R(0x80,0xc0) >> 12 ) \
              | x )
 
-const uint32_t bittab[] ATTR_LIBC_VISIBILITY = {
+const uint32_t bittab[] = {
                      C(0x2),C(0x3),C(0x4),C(0x5),C(0x6),C(0x7),
        C(0x8),C(0x9),C(0xa),C(0xb),C(0xc),C(0xd),C(0xe),C(0xf),
        D(0x0),D(0x1),D(0x2),D(0x3),D(0x4),D(0x5),D(0x6),D(0x7),
@@ -32,3 +32,7 @@ const uint32_t bittab[] ATTR_LIBC_VISIBILITY = {
        E(0x8),E(0x9),E(0xa),E(0xb),E(0xc),E(0xd),E(0xe),E(0xf),
        F(0x0),F(0x1),F(0x2),F(0x3),F(0x4)
 };
+
+#ifdef BROKEN_VISIBILITY
+__asm__(".hidden __fsmu8");
+#endif