first commit of the new libm!
[musl] / src / math / remquo.c
diff --git a/src/math/remquo.c b/src/math/remquo.c
new file mode 100644 (file)
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+/* origin: FreeBSD /usr/src/lib/msun/src/s_remquo.c */
+/*-
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunSoft, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+/*
+ * Return the IEEE remainder and set *quo to the last n bits of the
+ * quotient, rounded to the nearest integer.  We choose n=31 because
+ * we wind up computing all the integer bits of the quotient anyway as
+ * a side-effect of computing the remainder by the shift and subtract
+ * method.  In practice, this is far more bits than are needed to use
+ * remquo in reduction algorithms.
+ */
+
+#include "libm.h"
+
+static const double Zero[] = {0.0, -0.0,};
+
+double remquo(double x, double y, int *quo)
+{
+       int32_t n,hx,hy,hz,ix,iy,sx,i;
+       uint32_t lx,ly,lz,q,sxy;
+
+       EXTRACT_WORDS(hx, lx, x);
+       EXTRACT_WORDS(hy, ly, y);
+       sxy = (hx ^ hy) & 0x80000000;
+       sx = hx & 0x80000000;   /* sign of x */
+       hx ^= sx;               /* |x| */
+       hy &= 0x7fffffff;       /* |y| */
+
+       /* purge off exception values */
+       // FIXME: signed shift
+       if ((hy|ly) == 0 || hx >= 0x7ff00000 ||  /* y = 0, or x not finite */
+           (hy|((ly|-ly)>>31)) > 0x7ff00000)    /* or y is NaN */
+               return (x*y)/(x*y);
+       if (hx <= hy) {
+               if (hx < hy || lx < ly) {  /* |x| < |y| return x or x-y */
+                       q = 0;
+                       goto fixup;
+               }
+               if (lx == ly) {            /* |x| = |y| return x*0 */
+                       *quo = 1;
+                       return Zero[(uint32_t)sx>>31];
+               }
+       }
+
+       // FIXME: use ilogb?
+
+       /* determine ix = ilogb(x) */
+       if (hx < 0x00100000) {  /* subnormal x */
+               if (hx == 0) {
+                       for (ix = -1043, i=lx; i>0; i<<=1) ix--;
+               } else {
+                       for (ix = -1022, i=hx<<11; i>0; i<<=1) ix--;
+               }
+       } else
+               ix = (hx>>20) - 1023;
+
+       /* determine iy = ilogb(y) */
+       if (hy < 0x00100000) {  /* subnormal y */
+               if (hy == 0) {
+                       for (iy = -1043, i=ly; i>0; i<<=1) iy--;
+               } else {
+                       for (iy = -1022, i=hy<<11; i>0; i<<=1) iy--;
+               }
+       } else
+               iy = (hy>>20) - 1023;
+
+       /* set up {hx,lx}, {hy,ly} and align y to x */
+       if (ix >= -1022)
+               hx = 0x00100000|(0x000fffff&hx);
+       else {  /* subnormal x, shift x to normal */
+               n = -1022 - ix;
+               if (n <= 31) {
+                       hx = (hx<<n)|(lx>>(32-n));
+                       lx <<= n;
+               } else {
+                       hx = lx<<(n-32);
+                       lx = 0;
+               }
+       }
+       if (iy >= -1022)
+               hy = 0x00100000|(0x000fffff&hy);
+       else {  /* subnormal y, shift y to normal */
+               n = -1022 - iy;
+               if (n <= 31) {
+                       hy = (hy<<n)|(ly>>(32-n));
+                       ly <<= n;
+               } else {
+                       hy = ly<<(n-32);
+                       ly = 0;
+               }
+       }
+
+       /* fix point fmod */
+       n = ix - iy;
+       q = 0;
+       while (n--) {
+               hz = hx - hy;
+               lz = lx - ly;
+               if (lx < ly)
+                       hz--;
+               if (hz < 0) {
+                       hx = hx + hx + (lx>>31);
+                       lx = lx + lx;
+               } else {
+                       hx = hz + hz + (lz>>31);
+                       lx = lz + lz;
+                       q++;
+               }
+               q <<= 1;
+       }
+       hz = hx - hy;
+       lz = lx - ly;
+       if (lx < ly)
+               hz--;
+       if (hz >= 0) {
+               hx = hz;
+               lx = lz;
+               q++;
+       }
+
+       /* convert back to floating value and restore the sign */
+       if ((hx|lx) == 0) {  /* return sign(x)*0 */
+               *quo = sxy ? -q : q;
+               return Zero[(uint32_t)sx>>31];
+       }
+       while (hx < 0x00100000) {  /* normalize x */
+               hx = hx + hx + (lx>>31);
+               lx = lx + lx;
+               iy--;
+       }
+       if (iy >= -1022) {         /* normalize output */
+               hx = (hx-0x00100000)|((iy+1023)<<20);
+       } else {                   /* subnormal output */
+               n = -1022 - iy;
+               if (n <= 20) {
+                       lx = (lx>>n)|((uint32_t)hx<<(32-n));
+                       hx >>= n;
+               } else if (n <= 31) {
+                       lx = (hx<<(32-n))|(lx>>n);
+                       hx = sx;
+               } else {
+                       lx = hx>>(n-32);
+                       hx = sx;
+               }
+       }
+fixup:
+       INSERT_WORDS(x, hx, lx);
+       y = fabs(y);
+       if (y < 0x1p-1021) {
+               if (x + x > y || (x + x == y && (q & 1))) {
+                       q++;
+                       x -= y;
+               }
+       } else if (x > 0.5*y || (x == 0.5*y && (q & 1))) {
+               q++;
+               x -= y;
+       }
+       GET_HIGH_WORD(hx, x);
+       SET_HIGH_WORD(x, hx ^ sx);
+       q &= 0x7fffffff;
+       *quo = sxy ? -q : q;
+       return x;
+}