math: minor cleanups in ceil and floor
[musl] / src / math / floor.c
index 521a148..ecb9dde 100644 (file)
@@ -50,7 +50,7 @@ double floor(double x)
                                if (i0 < 0)
                                        i0 += 0x00100000>>j0;
                                i0 &= ~i;
                                if (i0 < 0)
                                        i0 += 0x00100000>>j0;
                                i0 &= ~i;
-                               i1=0;
+                               i1 = 0;
                        }
                }
        } else if (j0 > 51) {
                        }
                }
        } else if (j0 > 51) {
@@ -59,18 +59,18 @@ double floor(double x)
                else
                        return x;   /* x is integral */
        } else {
                else
                        return x;   /* x is integral */
        } else {
-               i = ((uint32_t)(0xffffffff))>>(j0-20);
+               i = (uint32_t)0xffffffff>>(j0-20);
                if ((i1&i) == 0)
                        return x;   /* x is integral */
                /* raise inexact flag */
                if (huge+x > 0.0) {
                        if (i0 < 0) {
                                if (j0 == 20)
                if ((i1&i) == 0)
                        return x;   /* x is integral */
                /* raise inexact flag */
                if (huge+x > 0.0) {
                        if (i0 < 0) {
                                if (j0 == 20)
-                                       i0+=1;
+                                       i0++;
                                else {
                                        j = i1+(1<<(52-j0));
                                        if (j < i1)
                                else {
                                        j = i1+(1<<(52-j0));
                                        if (j < i1)
-                                               i0 += 1; /* got a carry */
+                                               i0++; /* got a carry */
                                        i1 = j;
                                }
                        }
                                        i1 = j;
                                }
                        }