math cleanup: use 1.0f instead of (float)1.0
[musl] / src / math / asinhf.c
index 5f4bb39..cb6e5b8 100644 (file)
@@ -38,7 +38,7 @@ float asinhf(float x)
                w = logf(fabsf(x)) + ln2;
        } else if (ix > 0x40000000) {  /* 2**28 > |x| > 2.0 */
                t = fabsf(x);
                w = logf(fabsf(x)) + ln2;
        } else if (ix > 0x40000000) {  /* 2**28 > |x| > 2.0 */
                t = fabsf(x);
-               w = logf((float)2.0*t + one/(sqrtf(x*x+one)+t));
+               w = logf(2.0f*t + one/(sqrtf(x*x+one)+t));
        } else {                /* 2.0 > |x| > 2**-28 */
                t = x*x;
                w =log1pf(fabsf(x) + t/(one+sqrtf(one+t)));
        } else {                /* 2.0 > |x| > 2**-28 */
                t = x*x;
                w =log1pf(fabsf(x) + t/(one+sqrtf(one+t)));