- forgot to add some files
authorMatthias Braun <matze@braunis.de>
Fri, 4 Aug 2006 12:33:27 +0000 (12:33 +0000)
committerMatthias Braun <matze@braunis.de>
Fri, 4 Aug 2006 12:33:27 +0000 (12:33 +0000)
ir/be/Makefile.in
ir/be/bespillslots.c [new file with mode: 0644]
ir/be/bespillslots.h [new file with mode: 0644]

index 1db07fd..030bbfa 100644 (file)
@@ -33,7 +33,8 @@ SOURCES +=    Makefile.in besched.h belistsched.h belistsched.c \
        beschedmris.h beschedmris.c bespillmorgan.c bespillmorgan.h \
        beverify.h beverify.c bepressurestat.c bepressurestat.h \
        bessadestrsimple.c beifg_clique.c beifg_list.c beifg_pointer.c \
-       bejavacoal.c becopyheur3.c bespillcost.c bespillremat.c
+       bejavacoal.c becopyheur3.c bespillcost.c bespillremat.c \
+       bespillslots.h bespillslots.c
 
 
 include $(topdir)/MakeRules
diff --git a/ir/be/bespillslots.c b/ir/be/bespillslots.c
new file mode 100644 (file)
index 0000000..d07da2f
--- /dev/null
@@ -0,0 +1,694 @@
+/*
+ * Author:      Matthias Braun
+ * Date:               26.7.06
+ * Copyright:   (c) Universitaet Karlsruhe
+ * Licence:     This file protected by GPL -  GNU GENERAL PUBLIC LICENSE.
+ */
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <stdlib.h>
+
+#include "set.h"
+
+#include "irgwalk.h"
+#include "ircons.h"
+#include "irprintf.h"
+#include "execfreq.h"
+#include "unionfind.h"
+#include "type.h"
+#include "irdump_t.h"
+
+#include "benode_t.h"
+#include "bespillslots.h"
+#include "bechordal_t.h"
+#include "bejavacoal.h"
+
+
+#define DBG_COALESCING         1
+#define DBG_INTERFERENCES      2
+
+DEBUG_ONLY(
+static firm_dbg_module_t *dbg = NULL;
+)
+
+typedef struct _spill_t {
+       ir_node *spill;
+       /** regclass of the spilled value */
+       const arch_register_class_t *cls;
+       /** index into spillslot_unionfind unionfind structure */
+       int spillslot;
+} spill_t;
+
+typedef struct _affinity_edge_t {
+       double affinity;
+       int slot1, slot2;
+} affinity_edge_t;
+
+typedef struct _ss_env_t {
+       struct obstack obst;
+       const be_chordal_env_t *chordal_env;
+       set *spills;
+       ir_node **reloads;
+       affinity_edge_t **affinity_edges;
+       set *memperms;
+} ss_env_t;
+
+/** Compare 2 affinity edges (used in quicksort) */
+static int cmp_affinity(const void *d1, const void *d2) {
+       const affinity_edge_t *e1 = d1;
+       const affinity_edge_t *e2 = d2;
+
+       return e1->affinity < e2->affinity ? -1 : 1;
+}
+
+int cmp_spill(const void* d1, const void* d2, size_t size) {
+       const spill_t* s1 = d1;
+       const spill_t* s2 = d2;
+       return s1->spill != s2->spill;
+}
+
+static spill_t *get_spill(ss_env_t *env, ir_node *node) {
+       spill_t spill, *res;
+       int hash = HASH_PTR(node);
+
+       spill.spill = node;
+       res = set_find(env->spills, &spill, sizeof(spill), hash);
+
+       return res;
+}
+
+/*
+ *   ____      _ _           _     ____        _ _ _
+ *  / ___|___ | | | ___  ___| |_  / ___| _ __ (_) | |___
+ * | |   / _ \| | |/ _ \/ __| __| \___ \| '_ \| | | / __|
+ * | |__| (_) | | |  __/ (__| |_   ___) | |_) | | | \__ \
+ *  \____\___/|_|_|\___|\___|\__| |____/| .__/|_|_|_|___/
+ *                                      |_|
+ */
+
+static spill_t *collect_spill(ss_env_t *env, ir_node *node, const arch_register_class_t *cls) {
+       spill_t spill, *res;
+       int hash = HASH_PTR(node);
+
+       assert(be_is_Spill(node));
+
+       spill.spill = node;
+       res = set_find(env->spills, &spill, sizeof(spill), hash);
+
+       if(res == NULL) {
+               spill.spillslot = set_count(env->spills);
+               spill.cls = cls;
+               res = set_insert(env->spills, &spill, sizeof(spill), hash);
+       } else {
+               assert(cls == res->cls);
+       }
+
+       return res;
+}
+
+static spill_t *collect_memphi(ss_env_t *env, ir_node *node, const arch_register_class_t *cls) {
+       int i, arity;
+       spill_t spill, *res;
+       int hash = HASH_PTR(node);
+
+       assert(is_Phi(node));
+
+       spill.spill = node;
+       res = set_find(env->spills, &spill, sizeof(spill), hash);
+       if(res != NULL) {
+               return res;
+       }
+
+       spill.spillslot = set_count(env->spills);
+       spill.cls = cls;
+       res = set_insert(env->spills, &spill, sizeof(spill), hash);
+
+       // is 1 of the arguments a spill?
+       for(i = 0, arity = get_irn_arity(node); i < arity; ++i) {
+               affinity_edge_t *affinty_edge;
+               ir_node* arg = get_irn_n(node, i);
+               spill_t* arg_spill;
+
+               if(be_is_Spill(arg)) {
+                       arg_spill = collect_spill(env, arg, cls);
+               } else {
+                       // if it wasn't a spill then it must be a Mem-Phi
+                       assert(is_Phi(arg));
+                       arg_spill = collect_memphi(env, arg, cls);
+               }
+
+               // add an affinity edge
+               affinty_edge = obstack_alloc(&env->obst, sizeof(affinty_edge[0]));
+               affinty_edge->affinity = get_block_execfreq(env->chordal_env->exec_freq, get_nodes_block(arg));
+               affinty_edge->slot1 = res->spillslot;
+               affinty_edge->slot2 = arg_spill->spillslot;
+               ARR_APP1(affinity_edge_t*, env->affinity_edges, affinty_edge);
+       }
+
+       return res;
+}
+
+/**
+ * This walker function searches for reloads and collects all the spills
+ * and memphis attached to them.
+ */
+static void collect_spills_walker(ir_node *node, void *data) {
+       ss_env_t *env = data;
+
+       if(be_is_Reload(node)) {
+               ir_node *spill = get_irn_n(node, be_pos_Reload_mem);
+               const arch_env_t *arch_env = env->chordal_env->birg->main_env->arch_env;
+               const arch_register_class_t *cls = arch_get_irn_reg_class(arch_env, node, -1);
+
+               if(is_Phi(spill)) {
+                       collect_memphi(env, spill, cls);
+               } else {
+                       collect_spill(env, spill, cls);
+               }
+               ARR_APP1(ir_node*, env->reloads, node);
+       }
+}
+
+/*
+ *   ____            _                      ____  _       _
+ *  / ___|___   __ _| | ___  ___  ___ ___  / ___|| | ___ | |_ ___
+ * | |   / _ \ / _` | |/ _ \/ __|/ __/ _ \ \___ \| |/ _ \| __/ __|
+ * | |__| (_) | (_| | |  __/\__ \ (_|  __/  ___) | | (_) | |_\__ \
+ *  \____\___/ \__,_|_|\___||___/\___\___| |____/|_|\___/ \__|___/
+ */
+
+static int merge_interferences(ss_env_t *env, bitset_t** interferences, int* spillslot_unionfind, int s1, int s2)
+{
+       int res;
+       int i;
+       int spillcount;
+
+       // merge spillslots and interferences
+       res = uf_union(spillslot_unionfind, s1, s2);
+       // we assume that we always merge s2 to s1 so swap s1, s2 if necessary
+       if(res != 0) {
+               int t = s1;
+               s1 = s2;
+               s2 = t;
+       }
+
+       bitset_or(interferences[s1], interferences[s2]);
+
+       // update other interferences
+       spillcount = set_count(env->spills);
+       for(i = 0; i < spillcount; ++i) {
+               bitset_t *intfs = interferences[i];
+               if(bitset_is_set(intfs, s2))
+                       bitset_set(intfs, s1);
+       }
+
+       return res;
+}
+
+#if 0
+
+static void dump_interference_graph(ss_env_t *env, bitset_t **interferences, const char* suffix) {
+       char name[256];
+       int i;
+       int spillcount;
+       spill_t *spill;
+       FILE *f;
+       static int cnt = 0;
+
+       snprintf(name, sizeof(name), "%d-%s-spillslots-%s.vcg", cnt++, get_irg_dump_name(env->chordal_env->birg->irg), suffix);
+
+       f = fopen(name, "w");
+       assert(f != NULL);
+
+       fprintf(f, "graph: {\n");
+
+       spillcount = set_count(env->spills);
+       for(spill = set_first(env->spills), i = 0; spill != NULL; spill = set_next(env->spills), ++i) {
+               int slotid = spill->spillslot;
+               fprintf(f, "\tnode: { title: \"n%d\" label: \"%d\" }\n", i, slotid);
+       }
+
+       for(i = 0; i < ARR_LEN(env->affinity_edges); ++i) {
+               affinity_edge_t *edge = env->affinity_edges[i];
+               fprintf(f, "\tedge: { sourcename: \"n%d\" targetname: \"n%d\" color: green }\n", edge->slot1, edge->slot2);
+       }
+
+       for(i = 0; i < spillcount; ++i) {
+               int i2;
+               for(i2 = 0; i2 < spillcount; ++i2) {
+                       if(bitset_is_set(interferences[i], i2)) {
+                               fprintf(f, "\tedge: { sourcename: \"n%d\" targetname: \"n%d\" color: red }\n", i, i2);
+                       }
+               }
+       }
+
+       fprintf(f, "}\n");
+       fclose(f);
+}
+
+static void show_stats(ss_env_t *env) {
+       int spillcount;
+       int slotcount;
+       int *slotused;
+       spill_t *spill;
+
+       spillcount = set_count(env->spills);
+       fprintf(stderr, "%s: Collected %d spills\n", get_irg_dump_name(env->chordal_env->birg->irg), spillcount);
+
+       slotused = alloca(spillcount * sizeof(slotused[0]));
+       memset(slotused, 0, spillcount * sizeof(slotused[0]));
+
+       slotcount = 0;
+       for(spill = set_first(env->spills); spill != NULL; spill = set_next(env->spills)) {
+               int slot = spill->spillslot;
+               if(slotused[slot] == 0) {
+                       slotused[slot] = 1;
+                       slotcount++;
+               }
+       }
+
+       fprintf(stderr, "%s: Coalesced to %d spillslots\n", get_irg_dump_name(env->chordal_env->birg->irg), slotcount);
+}
+
+#endif
+
+static void assign_spillslots(ss_env_t *env);
+
+/**
+ * A greedy coalescing algorithm for spillslots:
+ *  1. Sort the list of affinity edges
+ *  2. Try to merge slots with affinity edges (most expensive slots first)
+ *  3. Try to merge everything else that is possible
+ */
+static void do_greedy_coalescing(ss_env_t *env)
+{
+       int spillcount;
+       spill_t **spilllist;
+       spill_t *spill;
+       int i, i2;
+       int affinity_edge_count;
+       bitset_t **interferences;
+       int* spillslot_unionfind;
+
+       spillcount = set_count(env->spills);
+       if(spillcount == 0)
+               return;
+
+       DBG((dbg, DBG_COALESCING, "Coalescing %d spillslots\n", spillcount));
+
+       interferences = alloca(spillcount * sizeof(interferences[0]));
+       spillslot_unionfind = alloca(spillcount * sizeof(spillslot_unionfind[0]));
+       spilllist = alloca(spillcount * sizeof(spilllist[0]));
+
+       uf_init(spillslot_unionfind, 0, spillcount);
+
+       DEBUG_ONLY(
+               memset(spilllist, 0, spillcount * sizeof(spilllist[0]));
+       );
+
+       for(spill = set_first(env->spills), i = 0; spill != NULL; spill = set_next(env->spills), ++i) {
+               assert(spill->spillslot < spillcount);
+               spilllist[spill->spillslot] = spill;
+       }
+
+       for(i = 0; i < spillcount; ++i) {
+               interferences[i] = bitset_alloca(spillcount);
+       }
+
+       // construct interferences
+       for(i = 0; i < spillcount; ++i) {
+               for(i2 = i+1; i2 < spillcount; ++i2) {
+                       if(values_interfere(env->chordal_env->lv, spilllist[i]->spill, spilllist[i2]->spill)) {
+                               DBG((dbg, DBG_INTERFERENCES, "Slot %d and %d interfere\n", i, i2));
+                               bitset_set(interferences[i], i2);
+                               bitset_set(interferences[i2], i);
+                       }
+               }
+       }
+
+       // sort affinity edges
+       affinity_edge_count = ARR_LEN(env->affinity_edges);
+       qsort(env->affinity_edges, affinity_edge_count, sizeof(env->affinity_edges[0]), cmp_affinity);
+
+       //dump_interference_graph(env, interferences, "before");
+
+       // try to merge affine nodes
+       for(i = 0; i < affinity_edge_count; ++i) {
+               const affinity_edge_t *edge = env->affinity_edges[i];
+               int s1 = uf_find(spillslot_unionfind, edge->slot1);
+               int s2 = uf_find(spillslot_unionfind, edge->slot2);
+
+               /* test if values interfere */
+               if(bitset_is_set(interferences[s1], s2)) {
+                       assert(bitset_is_set(interferences[s2], s1));
+                       continue;
+               }
+
+               DBG((dbg, DBG_COALESCING, "Merging %d and %d because of affinity edge\n", s1, s2));
+
+               merge_interferences(env, interferences, spillslot_unionfind, s1, s2);
+       }
+
+       // try to merge as much remaining spillslots as possible
+       for(i = 0; i < spillcount; ++i) {
+               int s1 = uf_find(spillslot_unionfind, i);
+               if(s1 != i)
+                       continue;
+
+               for(i2 = i+1; i2 < spillcount; ++i2) {
+                       int s2 = uf_find(spillslot_unionfind, i2);
+                       if(s2 != i2)
+                               continue;
+
+                       /* test if values interfere
+                        * we have to test n1-n2 and n2-n1, because only 1 side gets updated
+                        * when node merging occurs
+                        */
+                       if(bitset_is_set(interferences[s1], s2)) {
+                               assert(bitset_is_set(interferences[s2], s1));
+                               continue;
+                       }
+
+                       DBG((dbg, DBG_COALESCING, "Merging %d and %d because it is possible\n", s1, s2));
+
+                       if(merge_interferences(env, interferences, spillslot_unionfind, s1, s2) != 0) {
+                               // we can break the loop here, because s2 is the new supernode now
+                               // and we'll test s2 again later anyway
+                               break;
+                       }
+               }
+       }
+
+       // assign spillslots
+       for(i = 0; i < spillcount; ++i) {
+               spill_t *spill = spilllist[i];
+
+               spill->spillslot = uf_find(spillslot_unionfind, i);
+       }
+
+       //dump_interference_graph(env, interferences, "after");
+}
+
+static void do_java_coalescing(ss_env_t *env)
+{
+       int spillcount;
+       spill_t **spilllist;
+       spill_t *spill;
+       int i, i2;
+       be_java_coal_t *coal;
+
+       spillcount = set_count(env->spills);
+       if(spillcount == 0)
+               return;
+
+       spilllist = alloca(spillcount * sizeof(spilllist[0]));
+
+       DEBUG_ONLY(
+               memset(spilllist, 0, spillcount * sizeof(spilllist[0]));
+       );
+
+       coal = be_java_coal_init("spillslot coalescing", spillcount, spillcount, 1);
+
+       for(spill = set_first(env->spills), i = 0; spill != NULL; spill = set_next(env->spills), ++i) {
+               assert(spill->spillslot < spillcount);
+               DEBUG_ONLY(assert(spilllist[spill->spillslot] == NULL));
+               spilllist[spill->spillslot] = spill;
+
+               be_java_coal_set_color(coal, spill->spillslot, spill->spillslot);
+       }
+
+       // construct interferences
+       for(i = 0; i < spillcount; ++i) {
+               for(i2 = i+1; i2 < spillcount; ++i2) {
+                       if(values_interfere(env->chordal_env->lv, spilllist[i]->spill, spilllist[i2]->spill)) {
+                               be_java_coal_add_int_edge(coal, i, i2);
+                       }
+               }
+       }
+
+       for(i = 0; i < ARR_LEN(env->affinity_edges); ++i) {
+               const affinity_edge_t *edge = env->affinity_edges[i];
+               int n = edge->slot1;
+               int m = edge->slot2;
+               int costs = (int) (edge->affinity * 10000);
+               be_java_coal_add_aff_edge(coal, n, m, costs);
+       }
+
+       be_java_coal_coalesce(coal);
+
+       // construct spillslots
+       for(i = 0; i < spillcount; ++i) {
+               spill_t *spill = spilllist[i];
+               spill->spillslot = be_java_coal_get_color(coal, i);
+       }
+       be_java_coal_destroy(coal);
+}
+
+/*
+ *     _            _               _____       _   _ _   _
+ *    / \   ___ ___(_) __ _ _ __   | ____|_ __ | |_(_) |_(_) ___  ___
+ *   / _ \ / __/ __| |/ _` | '_ \  |  _| | '_ \| __| | __| |/ _ \/ __|
+ *  / ___ \\__ \__ \ | (_| | | | | | |___| | | | |_| | |_| |  __/\__ \
+ * /_/   \_\___/___/_|\__, |_| |_| |_____|_| |_|\__|_|\__|_|\___||___/
+ *                    |___/
+ */
+
+typedef struct _spill_slot_t {
+       int size;
+       int align;
+       entity   *entity;
+} spill_slot_t;
+
+typedef struct _memperm_entry_t {
+       ir_node* node;
+       int pos;
+       entity *in;
+       entity *out;
+       struct _memperm_entry_t *next;
+} memperm_entry_t;
+
+typedef struct _memperm_t {
+       ir_node *block;
+       int entrycount;
+       memperm_entry_t *entries;
+} memperm_t;
+
+int cmp_memperm(const void* d1, const void* d2, size_t size) {
+       const memperm_t* e1 = d1;
+       const memperm_t* e2 = d2;
+       return e1->block != e2->block;
+}
+
+static memperm_t *get_memperm(ss_env_t *env, ir_node *block) {
+       memperm_t entry, *res;
+       int hash;
+
+       entry.block = block;
+       hash = HASH_PTR(block);
+
+       res = set_find(env->memperms, &entry, sizeof(entry), hash);
+
+       if(res == NULL) {
+               entry.entrycount = 0;
+               entry.entries = NULL;
+               res = set_insert(env->memperms, &entry, sizeof(entry), hash);
+       }
+
+       return res;
+}
+
+static entity* create_stack_entity(ss_env_t *env, spill_slot_t *slot) {
+       ir_type* frame = get_irg_frame_type(env->chordal_env->irg);
+       entity* res = frame_alloc_area(frame, slot->size, slot->align, 0);
+
+       slot->entity = res;
+
+       return res;
+}
+
+static int get_spillslotsize_for_spill(ss_env_t *env, spill_t *spill) {
+       const ir_mode *mode = arch_register_class_mode(spill->cls);
+
+       return get_mode_size_bytes(mode);
+}
+
+static int get_spillslotalign_for_spill(ss_env_t *env, spill_t *spill) {
+       const arch_isa_t *isa = env->chordal_env->birg->main_env->arch_env->isa;
+
+       return arch_isa_get_reg_class_alignment(isa, spill->cls);
+}
+
+/**
+ * Enlarges a spillslot (if necessary) so that it can carry a value of size
+ * @p othersize and alignment @p otheralign.
+ */
+static void enlarge_spillslot(spill_slot_t *slot, int otheralign, int othersize) {
+       if(othersize > slot->size) {
+               slot->size = othersize;
+       }
+       if(otheralign > slot->align) {
+               if(otheralign % slot->align != 0)
+                       slot->align *= otheralign;
+               else
+                       slot->align = otheralign;
+       } else if(slot->align % otheralign != 0) {
+               slot->align *= otheralign;
+       }
+}
+
+/**
+ * Create stack entities for the spillslots and assign them to the spill and
+ * reload nodes.
+ */
+static void assign_spillslots(ss_env_t *env) {
+       int i;
+       int spillcount;
+       spill_t *spill;
+       spill_slot_t* spillslots;
+
+       spillcount = set_count(env->spills);
+       spillslots = alloca(spillcount * sizeof(spillslots[0]));
+
+       memset(spillslots, 0, spillcount * sizeof(spillslots[0]));
+
+       // construct spillslots
+       for(spill = set_first(env->spills); spill != NULL; spill = set_next(env->spills)) {
+               int slotid = spill->spillslot;
+               spill_slot_t *slot = & (spillslots[slotid]);
+               int align = get_spillslotalign_for_spill(env, spill);
+               int size = get_spillslotsize_for_spill(env, spill);
+
+               if(slot->align == 0 && slot->size == 0) {
+                       slot->align = align;
+                       slot->size = size;
+               } else {
+                       enlarge_spillslot(slot, align, size);
+               }
+       }
+
+       for(spill = set_first(env->spills); spill != NULL; spill = set_next(env->spills)) {
+               spill_slot_t *slot;
+               ir_node *node = spill->spill;
+               int slotid = spill->spillslot;
+
+               slot = &spillslots[slotid];
+               if(slot->entity == NULL) {
+                       create_stack_entity(env, slot);
+               }
+
+               if(be_is_Spill(node)) {
+                       be_set_frame_entity(node, slot->entity);
+               } else {
+                       int i, arity;
+
+                       // should be a PhiM
+                       assert(is_Phi(node));
+
+                       for(i = 0, arity = get_irn_arity(node); i < arity; ++i) {
+                               ir_node *arg = get_irn_n(node, i);
+                               spill_t *argspill;
+                               int argslotid;
+
+                               argspill = get_spill(env, arg);
+                               assert(argspill != NULL);
+
+                               argslotid = argspill->spillslot;
+                               if(slotid != argslotid) {
+                                       memperm_t *memperm;
+                                       memperm_entry_t *entry;
+                                       spill_slot_t *argslot = &spillslots[argslotid];
+                                       if(argslot->entity == NULL) {
+                                               create_stack_entity(env, argslot);
+                                       }
+
+                                       memperm = get_memperm(env, get_nodes_block(arg));
+
+                                       entry = obstack_alloc(&env->obst, sizeof(entry[0]));
+                                       entry->node = node;
+                                       entry->pos = i;
+                                       entry->in = argslot->entity;
+                                       entry->out = slot->entity;
+                                       entry->next = memperm->entries;
+                                       memperm->entrycount++;
+                                       memperm->entries = entry;
+                               }
+                       }
+               }
+       }
+
+       for(i = 0; i < ARR_LEN(env->reloads); ++i) {
+               const ir_node* reload = env->reloads[i];
+               ir_node* spillnode = get_irn_n(reload, be_pos_Reload_mem);
+               spill_t *spill = get_spill(env, spillnode);
+               const spill_slot_t *slot = & spillslots[spill->spillslot];
+
+               assert(slot->entity != NULL);
+
+               be_set_frame_entity(reload, slot->entity);
+       }
+}
+
+static void create_memperms(ss_env_t *env) {
+       memperm_t *memperm;
+
+       for(memperm = set_first(env->memperms); memperm != NULL; memperm = set_next(env->memperms)) {
+               int i;
+               memperm_entry_t *entry;
+               ir_node** nodes = alloca(memperm->entrycount * sizeof(nodes[0]));
+               ir_node* mempermnode;
+
+               assert(memperm->entrycount > 0);
+
+               for(entry = memperm->entries, i = 0; entry != NULL; entry = entry->next, ++i) {
+                       ir_node* arg = get_irn_n(entry->node, entry->pos);
+                       nodes[i] = arg;
+               }
+
+               mempermnode = be_new_MemPerm(env->chordal_env->birg->main_env->arch_env, env->chordal_env->irg, memperm->block,
+                       memperm->entrycount, nodes);
+
+               for(entry = memperm->entries, i = 0; entry != NULL; entry = entry->next, ++i) {
+                       ir_node *proj;
+                       ir_node* arg = get_irn_n(entry->node, entry->pos);
+
+                       be_set_MemPerm_in_entity(mempermnode, i, entry->in);
+                       be_set_MemPerm_out_entity(mempermnode, i, entry->out);
+                       proj = new_Proj(mempermnode, get_irn_mode(arg), i);
+                       set_irn_n(arg, entry->pos, proj);
+               }
+               ir_printf("Memperm created in block %+F\n", memperm->block);
+       }
+}
+
+void be_coalesce_spillslots(const be_chordal_env_t *chordal_env) {
+       ss_env_t env;
+
+       obstack_init(&env.obst);
+       env.chordal_env = chordal_env;
+       env.spills = new_set(cmp_spill, 10);
+       env.reloads = NEW_ARR_F(ir_node*, 0);
+       env.affinity_edges = NEW_ARR_F(affinity_edge_t*, 0);
+       env.memperms = new_set(cmp_memperm, 10);
+       FIRM_DBG_REGISTER(dbg, "firm.be.spillslots");
+       //firm_dbg_set_mask(dbg, DBG_COALESCING);
+
+       /* Get initial spill slots */
+       irg_walk_graph(chordal_env->irg, NULL, collect_spills_walker, &env);
+
+       do_greedy_coalescing(&env);
+       //do_java_coalescing(&env);
+
+       assign_spillslots(&env);
+
+       create_memperms(&env);
+
+       //show_stats(&env);
+
+       del_set(env.memperms);
+       DEL_ARR_F(env.reloads);
+       DEL_ARR_F(env.affinity_edges);
+       del_set(env.spills);
+       obstack_free(&env.obst, NULL);
+}
diff --git a/ir/be/bespillslots.h b/ir/be/bespillslots.h
new file mode 100644 (file)
index 0000000..21dce05
--- /dev/null
@@ -0,0 +1,17 @@
+/*
+ * Author:      Matthias Braun
+ * Date:               27.7.2006
+ * Copyright:   (c) Universitaet Karlsruhe
+ * Licence:     This file protected by GPL -  GNU GENERAL PUBLIC LICENSE.
+ */
+#ifndef BESPILLSLOTS_H_
+#define BESPILLSLOTS_H_
+
+#include "bechordal.h"
+
+/**
+ * Computes the spill offsets for all spill nodes in the irg
+ */
+void be_coalesce_spillslots(const be_chordal_env_t *chordal_env);
+
+#endif