assert(! (flags & arch_irn_flags_ignore));
use = be_get_next_use(uses, from, from_step, def, skip_from_uses);
- if(USES_IS_INFINITE(use.time))
+ if (USES_IS_INFINITE(use.time))
return USES_INFINITY;
/* We have to keep nonspillable nodes in the workingset */
- if(flags & arch_irn_flags_dont_spill)
+ if (flags & arch_irn_flags_dont_spill)
return 0;
costs = be_get_reload_costs_no_weight(senv, def, use.before);
workset_get_time(ws, i)));
#ifdef PLACE_SPILLS
- if(!USES_IS_INFINITE(ws->vals[i].time) && !ws->vals[i].spilled) {
+ if (!USES_IS_INFINITE(ws->vals[i].time) && !ws->vals[i].spilled) {
ir_node *after_pos = sched_prev(instr);
be_add_spill(senv, val, after_pos);
}
}
}
+enum {
+ AVAILABLE_EVERYWHERE,
+ AVAILABLE_NOWHERE,
+ AVAILABLE_PARTLY,
+ AVAILABLE_UNKNOWN
+};
+
+static unsigned available_in_all_preds(workset_t* const* pred_worksets,
+ size_t n_pred_worksets,
+ const ir_node *value, bool is_local_phi)
+{
+ size_t i;
+ bool avail_everywhere = true;
+ bool avail_nowhere = true;
+
+ assert(n_pred_worksets > 0);
+
+ /* value available in all preds? */
+ for (i = 0; i < n_pred_worksets; ++i) {
+ bool found = false;
+ const workset_t *p_workset = pred_worksets[i];
+ int p_len = workset_get_length(p_workset);
+ int p_i;
+ const ir_node *l_value;
+
+ if (is_local_phi) {
+ assert(is_Phi(value));
+ l_value = get_irn_n(value, i);
+ } else {
+ l_value = value;
+ }
+
+ for (p_i = 0; p_i < p_len; ++p_i) {
+ const loc_t *p_l = &p_workset->vals[p_i];
+ if (p_l->node != l_value)
+ continue;
+
+ found = true;
+ break;
+ }
+
+ if (found) {
+ avail_nowhere = false;
+ } else {
+ avail_everywhere = false;
+ }
+ }
+
+ if (avail_everywhere) {
+ assert(!avail_nowhere);
+ return AVAILABLE_EVERYWHERE;
+ } else if (avail_nowhere) {
+ return AVAILABLE_NOWHERE;
+ } else {
+ return AVAILABLE_PARTLY;
+ }
+}
+
/** Decides whether a specific node should be in the start workset or not
*
* @param env belady environment
* @param loop the loop of the node
*/
static loc_t to_take_or_not_to_take(ir_node* first, ir_node *node,
- ir_loop *loop)
+ ir_loop *loop, unsigned available)
{
be_next_use_t next_use;
loc_t loc;
}
/* We have to keep nonspillable nodes in the workingset */
- if(arch_irn_get_flags(arch_env, node) & arch_irn_flags_dont_spill) {
+ if (arch_irn_get_flags(arch_env, node) & arch_irn_flags_dont_spill) {
loc.time = 0;
DB((dbg, DBG_START, " %+F taken (dontspill node)\n", node, loc.time));
return loc;
}
next_use = be_get_next_use(uses, first, 0, node, 0);
- if(USES_IS_INFINITE(next_use.time)) {
+ if (USES_IS_INFINITE(next_use.time)) {
// the nodes marked as live in shouldn't be dead, so it must be a phi
assert(is_Phi(node));
loc.time = USES_INFINITY;
DB((dbg, DBG_START, " %+F not taken (dead)\n", node));
- if(is_Phi(node)) {
+ if (is_Phi(node)) {
be_spill_phi(senv, node);
}
return loc;
loc.time = next_use.time;
- if(next_use.outermost_loop >= get_loop_depth(loop)) {
+ if (available == AVAILABLE_EVERYWHERE) {
+ DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n", node,
+ loc.time));
+ return loc;
+ } else if(available == AVAILABLE_NOWHERE) {
+ DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n", node,
+ loc.time));
+ loc.time = USES_INFINITY;
+ return loc;
+ }
+
+ if (next_use.outermost_loop >= get_loop_depth(loop)) {
DB((dbg, DBG_START, " %+F taken (%u, loop %d)\n", node, loc.time,
next_use.outermost_loop));
} else {
unsigned pressure;
int arity;
workset_t **pred_worksets;
+ bool all_preds_known;
+
+ /* check predecessors */
+ arity = get_irn_arity(block);
+ pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
+ all_preds_known = true;
+ for(i = 0; i < arity; ++i) {
+ ir_node *pred_block = get_Block_cfgpred_block(block, i);
+ block_info_t *pred_info = get_block_info(pred_block);
+
+ if (pred_info == NULL) {
+ pred_worksets[i] = NULL;
+ all_preds_known = false;
+ } else {
+ pred_worksets[i] = pred_info->end_workset;
+ }
+ }
/* Collect all values living at start of block */
starters = NEW_ARR_F(loc_t, 0);
/* check all Phis first */
sched_foreach(block, node) {
+ unsigned available;
+
if (! is_Phi(node))
break;
- loc = to_take_or_not_to_take(first, node, loop);
+ if (all_preds_known) {
+ available = available_in_all_preds(pred_worksets, arity, node, true);
+ } else {
+ available = AVAILABLE_UNKNOWN;
+ }
+
+ loc = to_take_or_not_to_take(first, node, loop, available);
if (! USES_IS_INFINITE(loc.time)) {
if (USES_IS_PENDING(loc.time))
/* check all Live-Ins */
be_lv_foreach(lv, block, be_lv_state_in, i) {
ir_node *node = be_lv_get_irn(lv, block, i);
+ unsigned available;
- loc = to_take_or_not_to_take(first, node, loop);
+ if (all_preds_known) {
+ available = available_in_all_preds(pred_worksets, arity, node, false);
+ } else {
+ available = AVAILABLE_UNKNOWN;
+ }
+
+ loc = to_take_or_not_to_take(first, node, loop, available);
if (! USES_IS_INFINITE(loc.time)) {
if (USES_IS_PENDING(loc.time))
* but not in the start workset */
for (i = ARR_LEN(delayed) - 1; i >= 0; --i) {
ir_node *node = delayed[i].node;
- if(node == NULL || !is_Phi(node) || get_nodes_block(node) != block)
+ if (node == NULL || !is_Phi(node) || get_nodes_block(node) != block)
continue;
DB((dbg, DBG_START, " spilling delayed phi %+F\n", node));
/* determine spill status of the values: If there's 1 pred block (which
* is no backedge) where the value is spilled then we must set it to
* spilled here. */
- arity = get_irn_arity(block);
- pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
- for(i = 0; i < arity; ++i) {
- ir_node *pred_block = get_Block_cfgpred_block(block, i);
- block_info_t *pred_info = get_block_info(pred_block);
-
- if(pred_info == NULL)
- pred_worksets[i] = NULL;
- else
- pred_worksets[i] = pred_info->end_workset;
- }
-
for(i = 0; i < ws_count; ++i) {
loc_t *loc = &ws->vals[i];
ir_node *value = loc->node;
int n;
/* phis from this block aren't spilled */
- if(get_nodes_block(value) == block) {
+ if (get_nodes_block(value) == block) {
assert(is_Phi(value));
loc->spilled = false;
continue;
int arity;
workset_t **pred_worksets;
int p;
+ int i;
int len;
/* check if all predecessors are known */
pred_worksets[i] = pred_info->end_workset;
}
+ /* we construct a new workset */
+ workset_clear(ws);
+
/* take values live in all pred blocks */
- len = workset_get_length(pred_workset[0]);
- for (p = 0; p < p_len; ++p) {
- const loc_t *l = &pred_workset[0]->vals[p];
+ len = workset_get_length(pred_worksets[0]);
+ for (p = 0; p < len; ++p) {
+ const loc_t *l = &pred_worksets[0]->vals[p];
ir_node *value;
bool spilled = false;
/* value available in all preds? */
value = l->node;
- for (i = 0; i < arity; ++i) {
- bool found = false;
- workset_t p_workset = &pred_worksets[i];
- int p_len = workset_get_length(p_workset);
- int p_i;
+ for (i = 1; i < arity; ++i) {
+ bool found = false;
+ workset_t *p_workset = pred_worksets[i];
+ int p_len = workset_get_length(p_workset);
+ int p_i;
for (p_i = 0; p_i < p_len; ++p_i) {
const loc_t *p_l = &p_workset->vals[p_i];
break;
}
- /* it was available in all preds, TODO: insert spills... */
+ /* it was available in all preds */
if (i >= arity) {
workset_insert(ws, value, spilled);
}
}
-
/* Copy the best ones from starters to start workset */
ws_count = MIN(ARR_LEN(starters), n_regs);
- workset_clear(ws);
workset_bulk_fill(ws, ws_count, starters);
}
-
#endif
/**
const ir_edge_t *edge;
/* no need to process a block twice */
- if(get_block_info(block) != NULL) {
+ if (get_block_info(block) != NULL) {
return;
}
ir_node *pred_block = get_Block_cfgpred_block(block, i);
block_info_t *pred_info = get_block_info(pred_block);
- if(pred_info == NULL) {
+ if (pred_info == NULL) {
/* process predecessor first (it will be in the queue already) */
- if(!is_backedge(block, i)) {
+ if (!is_backedge(block, i)) {
return;
}
has_backedges = 1;
}
}
(void) has_backedges;
- if(arity == 0) {
+ if (arity == 0) {
workset_clear(ws);
- } else if(arity == 1) {
+ } else if (arity == 1) {
ir_node *pred_block = get_Block_cfgpred_block(block, 0);
block_info_t *pred_info = get_block_info(pred_block);
int iter2;
bool found = false;
workset_foreach(start_workset, n2, iter2) {
- if(n2 == node) {
+ if (n2 == node) {
found = true;
break;
}
continue;
#ifdef PLACE_SPILLS
- if(be_is_live_in(lv, block, node)
+ if (be_is_live_in(lv, block, node)
&& !pred_end_workset->vals[iter].spilled) {
ir_node *insert_point;
if (arity > 1) {
/* if node is a phi of the current block we reload
* the corresponding argument, else node itself */
- if(is_Phi(node) && get_nodes_block(node) == block) {
+ if (is_Phi(node) && get_nodes_block(node) == block) {
node = get_irn_n(node, i);
assert(!l->spilled);
/* we might have unknowns as argument for the phi */
- if(!arch_irn_consider_in_reg_alloc(arch_env, cls, node))
+ if (!arch_irn_consider_in_reg_alloc(arch_env, cls, node))
continue;
}
be_liveness_assure_sets(be_assure_liveness(birg));
/* construct control flow loop tree */
- if(! (get_irg_loopinfo_state(irg) & loopinfo_cf_consistent)) {
+ if (! (get_irg_loopinfo_state(irg) & loopinfo_cf_consistent)) {
construct_cf_backedges(irg);
}