#define DBG_WORKSET 128
DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;)
-/* factor to weight the different costs of reloading/rematerializing a node
- (see bespill.h be_get_reload_costs_no_weight) */
-#define RELOAD_COST_FACTOR 10
-
#define TIME_UNDEFINED 6666
-#define PLACE_SPILLS
+//#define LOOK_AT_LOOPDEPTH
/**
* An association between a node and a point in time.
static spill_env_t *senv; /**< see bespill.h */
static pdeq *worklist;
+static bool move_spills = true;
+static bool respectloopdepth = true;
+static bool improve_known_preds = true;
+/* factor to weight the different costs of reloading/rematerializing a node
+ (see bespill.h be_get_reload_costs_no_weight) */
+static int remat_bonus = 10;
+
+static const lc_opt_table_entry_t options[] = {
+ LC_OPT_ENT_BOOL ("movespills", "try to move spills out of loops", &move_spills),
+ LC_OPT_ENT_BOOL ("respectloopdepth", "exprimental (outermost loop cutting)", &respectloopdepth),
+ LC_OPT_ENT_BOOL ("improveknownpreds", "experimental (known preds cutting)", &improve_known_preds),
+ LC_OPT_ENT_INT ("rematbonus", "give bonus to rematerialisable nodes", &remat_bonus),
+ LC_OPT_LAST
+};
+
static int loc_compare(const void *a, const void *b)
{
const loc_t *p = a;
if (flags & arch_irn_flags_dont_spill)
return 0;
- costs = be_get_reload_costs_no_weight(senv, def, use.before);
- assert(costs * RELOAD_COST_FACTOR < 1000);
- time = use.time + 1000 - (costs * RELOAD_COST_FACTOR);
+ /* give some bonus to rematerialisable nodes */
+ if (remat_bonus > 0) {
+ costs = be_get_reload_costs_no_weight(senv, def, use.before);
+ assert(costs * remat_bonus < 1000);
+ time = use.time + 1000 - (costs * remat_bonus);
+ }
return time;
}
/* Only make more free room if we do not have enough */
if (spills_needed > 0) {
-#ifndef PLACE_SPILLS
- ir_node *curr_bb = get_nodes_block(instr);
- workset_t *ws_start = get_block_info(curr_bb)->start_workset;
-#endif
+ ir_node *curr_bb = NULL;
+ workset_t *ws_start = NULL;
+
+ if (move_spills) {
+ curr_bb = get_nodes_block(instr);
+ ws_start = get_block_info(curr_bb)->start_workset;
+ }
DB((dbg, DBG_DECIDE, " disposing %d values\n", spills_needed));
DB((dbg, DBG_DECIDE, " disposing node %+F (%u)\n", val,
workset_get_time(ws, i)));
-#ifdef PLACE_SPILLS
- if (!USES_IS_INFINITE(ws->vals[i].time) && !ws->vals[i].spilled) {
- ir_node *after_pos = sched_prev(instr);
- DB((dbg, DBG_DECIDE, "Spill %+F after node %+F\n", val,
- after_pos));
- be_add_spill(senv, val, after_pos);
- }
-#endif
-
-#ifndef PLACE_SPILLS
- /* Logic for not needed live-ins: If a value is disposed
- * before its first use, remove it from start workset
- * We don't do this for phis though */
- if (!is_Phi(val) && ! ir_nodeset_contains(&used, val)) {
- workset_remove(ws_start, val);
- DB((dbg, DBG_DECIDE, " (and removing %+F from start workset)\n", val));
+ if (move_spills) {
+ if (!USES_IS_INFINITE(ws->vals[i].time)
+ && !ws->vals[i].spilled) {
+ ir_node *after_pos = sched_prev(instr);
+ DB((dbg, DBG_DECIDE, "Spill %+F after node %+F\n", val,
+ after_pos));
+ be_add_spill(senv, val, after_pos);
+ }
+ } else {
+ /* Logic for not needed live-ins: If a value is disposed
+ * before its first use, remove it from start workset
+ * We don't do this for phis though */
+ if (!is_Phi(val) && ! ir_nodeset_contains(&used, val)) {
+ workset_remove(ws_start, val);
+ DB((dbg, DBG_DECIDE, " (and removing %+F from start workset)\n", val));
+ }
}
-#endif
}
/* kill the last 'demand' entries in the array */
loc.time = next_use.time;
- if (available == AVAILABLE_EVERYWHERE) {
- DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n", node,
- loc.time));
- return loc;
- } else if(available == AVAILABLE_NOWHERE) {
- DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n", node,
- loc.time));
- loc.time = USES_INFINITY;
- return loc;
+ if (improve_known_preds) {
+ if (available == AVAILABLE_EVERYWHERE) {
+ DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n",
+ node, loc.time));
+ return loc;
+ } else if(available == AVAILABLE_NOWHERE) {
+ DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n",
+ node, loc.time));
+ loc.time = USES_INFINITY;
+ return loc;
+ }
}
- if (next_use.outermost_loop >= get_loop_depth(loop)) {
+ if (!respectloopdepth || next_use.outermost_loop >= get_loop_depth(loop)) {
DB((dbg, DBG_START, " %+F taken (%u, loop %d)\n", node, loc.time,
next_use.outermost_loop));
} else {
DB((dbg, DBG_START, " %+F delayed (outerdepth %d < loopdepth %d)\n",
node, next_use.outermost_loop, get_loop_depth(loop)));
}
+
return loc;
}
}
}
-#if 0
-static void decide_start_workset2(const ir_node *block)
-{
- int arity;
- workset_t **pred_worksets;
- int p;
- int i;
- int len;
-
- /* check if all predecessors are known */
- arity = get_irn_arity(block);
- pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
- for (i = 0; i < arity; ++i) {
- ir_node *pred_block = get_Block_cfgpred_block(block, i);
- block_info_t *pred_info = get_block_info(pred_block);
-
- if (pred_info == NULL) {
- /* not all predecessors known, use decide_start_workset */
- decide_start_workset(block);
- return;
- }
-
- pred_worksets[i] = pred_info->end_workset;
- }
-
- /* we construct a new workset */
- workset_clear(ws);
-
- /* take values live in all pred blocks */
- len = workset_get_length(pred_worksets[0]);
- for (p = 0; p < len; ++p) {
- const loc_t *l = &pred_worksets[0]->vals[p];
- ir_node *value;
- bool spilled = false;
-
- if (USES_IS_INFINITE(l->time))
- continue;
-
- /* value available in all preds? */
- value = l->node;
- for (i = 1; i < arity; ++i) {
- bool found = false;
- workset_t *p_workset = pred_worksets[i];
- int p_len = workset_get_length(p_workset);
- int p_i;
-
- for (p_i = 0; p_i < p_len; ++p_i) {
- const loc_t *p_l = &p_workset->vals[p_i];
- if (p_l->node != value)
- continue;
-
- found = true;
- if (p_l->spilled)
- spilled = true;
- break;
- }
-
- if (!found)
- break;
- }
-
- /* it was available in all preds */
- if (i >= arity) {
- workset_insert(ws, value, spilled);
- }
- }
-
- /* Copy the best ones from starters to start workset */
- ws_count = MIN(ARR_LEN(starters), n_regs);
- workset_bulk_fill(ws, ws_count, starters);
-}
-#endif
-
/**
* For the given block @p block, decide for each values
* whether it is used from a register or is reloaded
if (found)
continue;
-#ifdef PLACE_SPILLS
- if (be_is_live_in(lv, block, node)
+ if (move_spills && be_is_live_in(lv, block, node)
&& !pred_end_workset->vals[iter].spilled) {
ir_node *insert_point;
if (arity > 1) {
insert_point));
be_add_spill(senv, node, insert_point);
}
-#endif
}
/* reload missing values in predecessors, add missing spills */
/* check if node is in a register at end of pred */
pred_loc = workset_contains(pred_end_workset, node);
if (pred_loc != NULL) {
-#ifdef PLACE_SPILLS
/* we might have to spill value on this path */
- if (!pred_loc->spilled && l->spilled) {
+ if (move_spills && !pred_loc->spilled && l->spilled) {
ir_node *insert_point
= be_get_end_of_block_insertion_point(pred);
insert_point = sched_prev(insert_point);
insert_point));
be_add_spill(senv, node, insert_point);
}
-#endif
} else {
/* node is not in register at the end of pred -> reload it */
DB((dbg, DBG_FIX, " reload %+F\n", node));
void be_init_spillbelady(void)
{
+ lc_opt_entry_t *be_grp = lc_opt_get_grp(firm_opt_get_root(), "be");
+ lc_opt_entry_t *belady_group = lc_opt_get_grp(be_grp, "belady");
+ lc_opt_add_table(belady_group, options);
+
static be_spiller_t belady_spiller = {
be_spill_belady
};