return new_rd_Proj(dbg, irg, block, conv, tgt_mode, pn_ia32_Conv_I2FP_res);
}
+/**
+* SSE convert of an float node into a double node.
+*/
+static ir_node *gen_sse_conv_f2d(ia32_code_gen_t *cg, dbg_info *dbg, ir_graph *irg, ir_node *block,
+ ir_node *in, ir_node *old_node)
+{
+ ir_node *noreg = ia32_new_NoReg_gp(cg);
+ ir_node *nomem = new_rd_NoMem(irg);
+
+ ir_node *conv = new_rd_ia32_Conv_FP2FP(dbg, irg, block, noreg, noreg, in, nomem);
+ set_ia32_src_mode(conv, mode_F);
+ set_ia32_tgt_mode(conv, mode_D);
+ set_ia32_am_support(conv, ia32_am_Source);
+ SET_IA32_ORIG_NODE(conv, ia32_get_old_node_name(cg, old_node));
+
+ return new_rd_Proj(dbg, irg, block, conv, mode_D, pn_ia32_Conv_FP2FP_res);
+}
+
/* Generates an entity for a known FP const (used for FP Neg + Abs) */
static ident *gen_fp_known_const(ir_mode *mode, ia32_known_const_t kct) {
static const struct {
int rem;
ir_node *in[3], *tmp;
- /* If we have to copy more than 16 bytes, we use REP MOVSx and */
+ /* If we have to copy more than 32 bytes, we use REP MOVSx and */
/* then we need the size explicitly in ECX. */
- if (size >= 16 * 4) {
+ if (size >= 32 * 4) {
rem = size & 0x3; /* size % 4 */
size >>= 2;
/* Psi is float, we need a floating point compare */
if (USE_SSE2(cg)) {
+ ir_mode *m = get_irn_mode(cmp_a);
/* SSE FPU */
- if (! mode_is_float(get_irn_mode(cmp_a))) {
+ if (! mode_is_float(m)) {
cmp_a = gen_sse_conv_int2float(cg, dbg, irg, block, cmp_a, cmp_a, mode);
cmp_b = gen_sse_conv_int2float(cg, dbg, irg, block, cmp_b, cmp_b, mode);
- pnc |= 8;
+ }
+ else if (m == mode_F) {
+ /* we convert cmp values always to double, to get correct bitmask with cmpsd */
+ cmp_a = gen_sse_conv_f2d(cg, dbg, irg, block, cmp_a, cmp_a);
+ cmp_b = gen_sse_conv_f2d(cg, dbg, irg, block, cmp_b, cmp_b);
}
new_op = new_rd_ia32_xCmp(dbg, irg, block, noreg, noreg, cmp_a, cmp_b, nomem);