ir_relation_less_greater = ir_relation_less|ir_relation_greater, /** less or greater ('not equal' for integer numbers) */
ir_relation_less_equal_greater = ir_relation_equal|ir_relation_less|ir_relation_greater, /**< less equal or greater ('not unordered') */
ir_relation_unordered_equal = ir_relation_unordered|ir_relation_equal, /**< unordered or equal */
- ir_relation_unordered_less = ir_relation_unordered|ir_relation_less, /**< unorderedor less */
+ ir_relation_unordered_less = ir_relation_unordered|ir_relation_less, /**< unordered or less */
ir_relation_unordered_less_equal = ir_relation_unordered|ir_relation_less|ir_relation_equal, /**< unordered, less or equal */
ir_relation_unordered_greater = ir_relation_unordered|ir_relation_greater, /**< unordered or greater */
ir_relation_unordered_greater_equal = ir_relation_unordered|ir_relation_greater|ir_relation_equal, /**< unordered, greater or equal */
} /* transform_node_Proj */
/**
- * Test wether a block is unreachable
+ * Test whether a block is unreachable
* Note: That this only returns true when
* IR_GRAPH_STATE_OPTIMIZE_UNREACHABLE_CODE is set.
* This is important, as you easily end up producing invalid constructs in the