return offset;
}
-static bool determine_jumpsize_pass(const binary_emiter_interface_t *interface)
+static bool determine_jumpsize_iteration(
+ const binary_emiter_interface_t *interface)
{
unsigned offset = 0;
unsigned max_offset = 0;
max_offset = align(max_offset, alignment);
if (offset != fragment->offset) {
- changed = true;
+ changed = true;
fragment->offset = offset;
}
fragment->max_offset = max_offset;
first_fragment->offset = 0;
first_fragment->max_offset = 0;
- /* pass1: encode minimum/maximum offsets into fragments */
+ /* The algorithm calculates a lower and upper bound for the offset of each
+ * fragment. With this information we can calculate a lower and upper bound
+ * for the size of each jump instruction.
+ * A single iteration updates the offset bounds for all fragments and jump
+ * sizes for each fragment. We iterate until we had an iteration where
+ * none of the minimum offsets changed. */
do {
- changed = determine_jumpsize_pass(interface);
+ changed = determine_jumpsize_iteration(interface);
/* TODO: we should have an abort mode for the case when the offsets
don't converge fast enough. We could simply use a pessimistic
solution after a few iterations... */