- cleaned up spill/reload transform code a bit
authorMatthias Braun <matze@braunis.de>
Fri, 15 Dec 2006 16:39:30 +0000 (16:39 +0000)
committerMatthias Braun <matze@braunis.de>
Fri, 15 Dec 2006 16:39:30 +0000 (16:39 +0000)
commit8e750128009afd3c09189fe2953b85240a3c4421
tree048948e8bd5d894b7a16c6887b881ab7e98a77ac
parent20867cbcfa38714f6246cd803365c4f31093be3f
- cleaned up spill/reload transform code a bit
- don't do address mode if spill size is bad (no addressmode for mode_E)
- don't do super exact spilling for now
- fixed bug where node compare didn't respect some node attributes
ir/be/ia32/bearch_ia32.c
ir/be/ia32/ia32_new_nodes.c
ir/be/ia32/ia32_spec.pl