X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespillutil.h;h=da78cd3000d0814d5142a6c655d54dfdbf664be3;hb=9c456297552bb20d04e2fe76fd4a712afa8aa63f;hp=356aa914755669b0e1d5d4b4ea110644e924fd65;hpb=15ad7ccd8dff64e1808e1d093d4a8d7cda5af33e;p=libfirm diff --git a/ir/be/bespillutil.h b/ir/be/bespillutil.h index 356aa9147..da78cd300 100644 --- a/ir/be/bespillutil.h +++ b/ir/be/bespillutil.h @@ -23,7 +23,6 @@ * instructions and rematerialisation of values. * @author Daniel Grund, Sebastian Hack, Matthias Braun * @date 29.09.2005 - * @version $Id$ */ #ifndef FIRM_BE_BESPILLUTIL_H #define FIRM_BE_BESPILLUTIL_H @@ -32,7 +31,6 @@ #include "debug.h" #include "bearch.h" -#include "beirg.h" typedef struct spill_env_t spill_env_t; @@ -73,17 +71,6 @@ void be_add_spill(spill_env_t *senv, ir_node *to_spill, ir_node *after); void be_add_reload(spill_env_t *senv, ir_node *to_spill, ir_node *before, const arch_register_class_t *reload_cls, int allow_remat); -void be_add_reload2(spill_env_t *senv, ir_node *to_spill, ir_node *before, ir_node *can_spill_after, - const arch_register_class_t *reload_cls, int allow_remat); - -/** - * Add a reload at the end of a block. - * Similar to be_add_reload_on_edge(). - */ -void be_add_reload_at_end(spill_env_t *env, ir_node *to_spill, const ir_node *block, - const arch_register_class_t *reload_cls, - int allow_remat); - /** * Analog to be_add_reload, but places the reload "on an edge" between 2 blocks * @see be_add_reload @@ -166,4 +153,16 @@ void be_get_total_spill_costs(ir_graph *irg, be_total_spill_costs_t *costs); */ int be_is_rematerializable(spill_env_t *env, const ir_node *to_remat, const ir_node *before); +/** + * Create a be_Spill node. This function is compatible to the + * arch_env->new_spill callback. + */ +ir_node *be_new_spill(ir_node *value, ir_node *after); + +/** + * Create a be_Reload node. This function is compatible to the + * arch_env->new_reload interface. + */ +ir_node *be_new_reload(ir_node *value, ir_node *spilled, ir_node *before); + #endif