X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespillutil.c;h=a390ca266b401d6cc05aaa39c52c1a024285d147;hb=5474a1c188c9d59eea2c915515980cd9cbab58d8;hp=ccef797c0b3c49348f3a1a494456bb20f9a9de3f;hpb=036ede1b4b7c79dfeb560a0a8a6242ce0b2728bf;p=libfirm diff --git a/ir/be/bespillutil.c b/ir/be/bespillutil.c index ccef797c0..a390ca266 100644 --- a/ir/be/bespillutil.c +++ b/ir/be/bespillutil.c @@ -22,7 +22,6 @@ * @brief implementation of the spill/reload placement abstraction layer * @author Daniel Grund, Sebastian Hack, Matthias Braun * @date 29.09.2005 - * @version $Id$ */ #include "config.h" @@ -1042,7 +1041,7 @@ void be_insert_spills_reloads(spill_env_t *env) /* Matze: In theory be_ssa_construction should take care of the liveness... * try to disable this again in the future */ - be_liveness_invalidate(be_get_irg_liveness(env->irg)); + be_invalidate_live_sets(env->irg); be_remove_dead_nodes_from_schedule(env->irg);