X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespillslots.c;h=5f34fced52f247a170fdee1d829b577d6d2e5ca9;hb=29087feac9466883c278e53eec325d5e3099df1d;hp=0ad3ce178e645de744247e398bd89bd785403239;hpb=1ec30d95387eb392ba5a1adc7958ebd91383d59c;p=libfirm diff --git a/ir/be/bespillslots.c b/ir/be/bespillslots.c index 0ad3ce178..5f34fced5 100644 --- a/ir/be/bespillslots.c +++ b/ir/be/bespillslots.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 1995-2007 University of Karlsruhe. All right reserved. + * Copyright (C) 1995-2008 University of Karlsruhe. All right reserved. * * This file is part of libFirm. * @@ -22,11 +22,8 @@ * @brief Spillslot coalescer. * @author Matthias Braun * @date 26.07.2006 - * @version $Id$ */ -#ifdef HAVE_CONFIG_H #include "config.h" -#endif #include @@ -39,96 +36,91 @@ #include "unionfind.h" #include "irdump_t.h" -#include "benode_t.h" +#include "benode.h" #include "besched.h" +#include "bespill.h" #include "bespillslots.h" #include "bechordal_t.h" -#include "bejavacoal.h" -#include "benodesets.h" -#include "bestatevent.h" -#include "bespilloptions.h" +#include "statev_t.h" #include "bemodule.h" #include "beintlive_t.h" -#include "beirg_t.h" -#include "bearch_t.h" - -#define DBG_COALESCING 1 -#define DBG_INTERFERENCES 2 - -DEBUG_ONLY( -static firm_dbg_module_t *dbg = NULL; -) - -typedef struct _spill_t { - ir_node *spill; - /** mode of the spilled value */ - const ir_mode *mode; - /** alignment for the spilled value */ - int alignment; - /** index into spillslot_unionfind unionfind structure */ - int spillslot; +#include "beirg.h" +#include "bearch.h" +#include "bespillutil.h" + +#define DBG_COALESCING 1 +#define DBG_INTERFERENCES 2 + +DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;) + +typedef struct spill_t { + ir_node *spill; + const ir_mode *mode; /**< mode of the spilled value */ + int alignment; /**< alignment for the spilled value */ + int spillslot; } spill_t; -typedef struct _affinity_edge_t { +typedef struct affinity_edge_t { double affinity; - int slot1, slot2; + int slot1; + int slot2; } affinity_edge_t; -struct _be_fec_env_t { - struct obstack obst; - const arch_env_t *arch_env; - be_irg_t *birg; - set *spills; - ir_node **reloads; - affinity_edge_t **affinity_edges; - set *memperms; +struct be_fec_env_t { + struct obstack obst; + ir_graph *irg; + spill_t **spills; + unsigned *spills_set; + ir_node **reloads; + affinity_edge_t **affinity_edges; + set *memperms; + set_frame_entity_func set_frame_entity; + bool at_begin; /**< frame entities should be allocate at + the beginning of the stackframe */ }; /** Compare 2 affinity edges (used in quicksort) */ static int cmp_affinity(const void *d1, const void *d2) { - const affinity_edge_t * const *e1 = d1; - const affinity_edge_t * const *e2 = d2; - - // sort in descending order - return (*e1)->affinity < (*e2)->affinity ? 1 : -1; -} - -static int cmp_spill(const void* d1, const void* d2, size_t size) -{ - const spill_t* s1 = d1; - const spill_t* s2 = d2; - return s1->spill != s2->spill; + const affinity_edge_t * const *e1 = (const affinity_edge_t**)d1; + const affinity_edge_t * const *e2 = (const affinity_edge_t**)d2; + double aff1 = (*e1)->affinity; + double aff2 = (*e2)->affinity; + + /* sort in descending order */ + if (aff1 < aff2) { + return 1; + } else if (aff1 > aff2) { + return -1; + } else { + int slot11 = (*e1)->slot1; + int slot21 = (*e2)->slot1; + if (slot11 < slot21) { + return 1; + } else if (slot11 > slot21) { + return -1; + } else { + int slot12 = (*e1)->slot2; + int slot22 = (*e2)->slot2; + return (slot12spills, &spill, sizeof(spill), hash); - - return res; + assert(rbitset_is_set(env->spills_set, get_irn_idx(node))); + return (spill_t*)get_irn_link(node); } -/* - * ____ _ _ _ ____ _ _ _ - * / ___|___ | | | ___ ___| |_ / ___| _ __ (_) | |___ - * | | / _ \| | |/ _ \/ __| __| \___ \| '_ \| | | / __| - * | |__| (_) | | | __/ (__| |_ ___) | |_) | | | \__ \ - * \____\___/|_|_|\___|\___|\__| |____/| .__/|_|_|_|___/ - * |_| - */ - -static INLINE ir_node *get_memory_edge(const ir_node *node) +static inline ir_node *get_memory_edge(const ir_node *node) { int i, arity; arity = get_irn_arity(node); - for(i = arity - 1; i >= 0; --i) { + for (i = arity - 1; i >= 0; --i) { ir_node *arg = get_irn_n(node, i); - if(get_irn_mode(arg) == mode_M) + if (get_irn_mode(arg) == mode_M) return arg; } @@ -138,109 +130,72 @@ static INLINE ir_node *get_memory_edge(const ir_node *node) static spill_t *collect_spill(be_fec_env_t *env, ir_node *node, const ir_mode *mode, int align) { - spill_t spill, *res; - int hash = nodeset_hash(node); - - /* insert into set of spills if not already there */ - spill.spill = node; - res = set_find(env->spills, &spill, sizeof(spill), hash); - - if(res == NULL) { - spill.spillslot = set_count(env->spills); - spill.mode = mode; - spill.alignment = align; - res = set_insert(env->spills, &spill, sizeof(spill), hash); - } else { - assert(res->mode == mode); - assert(res->alignment == align); - } - - return res; -} + spill_t *spill; -static spill_t *collect_memphi(be_fec_env_t *env, ir_node *node, - const ir_mode *mode, int align) -{ - int i, arity; - spill_t spill, *res; - int hash = nodeset_hash(node); - const ir_exec_freq *exec_freq = be_get_birg_exec_freq(env->birg); - - assert(is_Phi(node)); - - spill.spill = node; - res = set_find(env->spills, &spill, sizeof(spill), hash); - if(res != NULL) { - assert(res->mode == mode); - assert(res->alignment == align); - return res; + /* already in spill set? */ + unsigned idx = get_irn_idx(node); + if (rbitset_is_set(env->spills_set, idx)) { + spill_t *spill = get_spill(env, node); + assert(spill->mode == mode); + assert(spill->alignment == align); + return spill; } + rbitset_set(env->spills_set, idx); - spill.spillslot = set_count(env->spills); - spill.mode = mode; - spill.alignment = align; - res = set_insert(env->spills, &spill, sizeof(spill), hash); - - // collect attached spills and mem-phis - arity = get_irn_arity(node); - for(i = 0; i < arity; ++i) { - affinity_edge_t *affinty_edge; - ir_node *arg = get_irn_n(node, i); - spill_t *arg_spill; - - if(is_Phi(arg)) { - arg_spill = collect_memphi(env, arg, mode, align); - } else { - arg_spill = collect_spill(env, arg, mode, align); + spill = OALLOC(&env->obst, spill_t); + /* insert into set of spills if not already there */ + spill->spill = node; + spill->mode = mode; + spill->alignment = align; + spill->spillslot = (int)ARR_LEN(env->spills); + ARR_APP1(spill_t*, env->spills, spill); + set_irn_link(node, spill); + DB((dbg, DBG_COALESCING, "Slot %d: %+F\n", spill->spillslot, node)); + + if (is_Phi(node)) { + int arity = get_irn_arity(node); + int i; + for (i = 0; i < arity; ++i) { + affinity_edge_t *affinty_edge; + ir_node *arg = get_irn_n(node, i); + spill_t *arg_spill = collect_spill(env, arg, mode, align); + ir_node *block = get_nodes_block(arg); + + /* add an affinity edge */ + affinty_edge = OALLOC(&env->obst, affinity_edge_t); + affinty_edge->affinity = get_block_execfreq(block); + affinty_edge->slot1 = spill->spillslot; + affinty_edge->slot2 = arg_spill->spillslot; + ARR_APP1(affinity_edge_t*, env->affinity_edges, affinty_edge); } - - // add an affinity edge - affinty_edge = obstack_alloc(&env->obst, sizeof(affinty_edge[0])); - affinty_edge->affinity = get_block_execfreq(exec_freq, get_nodes_block(arg)); - affinty_edge->slot1 = res->spillslot; - affinty_edge->slot2 = arg_spill->spillslot; - ARR_APP1(affinity_edge_t*, env->affinity_edges, affinty_edge); } - return res; + return spill; } void be_node_needs_frame_entity(be_fec_env_t *env, ir_node *node, const ir_mode *mode, int align) { ir_node *spillnode = get_memory_edge(node); - spill_t *spill; - assert(spillnode != NULL); - if (is_Phi(spillnode)) { - spill = collect_memphi(env, spillnode, mode, align); - } else { - spill = collect_spill(env, spillnode, mode, align); - } + /* walk upwards and collect all phis and spills on this way */ + collect_spill(env, spillnode, mode, align); ARR_APP1(ir_node *, env->reloads, node); } -/* - * ____ _ ____ _ _ - * / ___|___ __ _| | ___ ___ ___ ___ / ___|| | ___ | |_ ___ - * | | / _ \ / _` | |/ _ \/ __|/ __/ _ \ \___ \| |/ _ \| __/ __| - * | |__| (_) | (_| | | __/\__ \ (_| __/ ___) | | (_) | |_\__ \ - * \____\___/ \__,_|_|\___||___/\___\___| |____/|_|\___/ \__|___/ - */ - static int merge_interferences(be_fec_env_t *env, bitset_t** interferences, int* spillslot_unionfind, int s1, int s2) { int res; - int i; - int spillcount; + size_t spillcount; + size_t i; - // merge spillslots and interferences + /* merge spillslots and interferences */ res = uf_union(spillslot_unionfind, s1, s2); - // we assume that we always merge s2 to s1 so swap s1, s2 if necessary - if(res != 0) { + /* we assume that we always merge s2 to s1 so swap s1, s2 if necessary */ + if (res != s1) { int t = s1; s1 = s2; s2 = t; @@ -248,17 +203,94 @@ static int merge_interferences(be_fec_env_t *env, bitset_t** interferences, bitset_or(interferences[s1], interferences[s2]); - // update other interferences - spillcount = set_count(env->spills); - for(i = 0; i < spillcount; ++i) { + /* update other interferences */ + spillcount = ARR_LEN(env->spills); + for (i = 0; i < spillcount; ++i) { bitset_t *intfs = interferences[i]; - if(bitset_is_set(intfs, s2)) + if (bitset_is_set(intfs, s2)) bitset_set(intfs, s1); } return res; } +static bool my_values_interfere2(ir_graph *const irg, ir_node const *a, ir_node const *b) +{ + if (value_dominates(b, a)) { + /* Adjust a and b so, that a dominates b if + * a dominates b or vice versa. */ + ir_node const *const t = a; + a = b; + b = t; + } else if (!value_dominates(a, b)) { + /* If there is no dominance relation, they do not interfere. */ + return 0; + } + + ir_node *const bb = get_nodes_block(b); + + /* If a is live end in b's block it is + * live at b's definition (a dominates b) */ + be_lv_t *const lv = be_get_irg_liveness(irg); + if (be_is_live_end(lv, bb, a)) + return true; + + /* Look at all usages of a. + * If there's one usage of a in the block of b, then + * we check, if this use is dominated by b, if that's true + * a and b interfere. Note that b must strictly dominate the user, + * since if b is the last user of in the block, b and a do not + * interfere. + * Uses of a not in b's block can be disobeyed, because the + * check for a being live at the end of b's block is already + * performed. */ + foreach_out_edge(a, edge) { + ir_node const *const user = get_edge_src_irn(edge); + if (is_Sync(user)) { + foreach_out_edge(user, edge2) { + ir_node const *const user2 = get_edge_src_irn(edge2); + assert(!is_Sync(user2)); + if (get_nodes_block(user2) == bb && !is_Phi(user2) && + _value_strictly_dominates_intrablock(b, user2)) + return true; + } + } else { + if (get_nodes_block(user) == bb && !is_Phi(user) && + _value_strictly_dominates_intrablock(b, user)) + return true; + } + } + + return false; +} + +/** + * same as values_interfere but with special handling for Syncs + */ +static int my_values_interfere(ir_graph *irg, ir_node *a, ir_node *b) +{ + if (is_Sync(a)) { + int i, arity = get_irn_arity(a); + for (i = 0; i < arity; ++i) { + ir_node *in = get_irn_n(a, i); + if (my_values_interfere(irg, in, b)) + return 1; + } + return 0; + } else if (is_Sync(b)) { + int i, arity = get_irn_arity(b); + for (i = 0; i < arity; ++i) { + ir_node *in = get_irn_n(b, i); + /* a is not a sync, so no need for my_values_interfere */ + if (my_values_interfere2(irg, a, in)) + return 1; + } + return 0; + } + + return my_values_interfere2(irg, a, b); +} + /** * A greedy coalescing algorithm for spillslots: * 1. Sort the list of affinity edges @@ -267,54 +299,46 @@ static int merge_interferences(be_fec_env_t *env, bitset_t** interferences, */ static void do_greedy_coalescing(be_fec_env_t *env) { - int spillcount; - spill_t **spilllist; - spill_t *spill; - int i, i2; - int affinity_edge_count; + spill_t **spills = env->spills; + size_t spillcount = ARR_LEN(spills); + size_t i; + size_t affinity_edge_count; bitset_t **interferences; int* spillslot_unionfind; + struct obstack data; - spillcount = set_count(env->spills); - if(spillcount == 0) + if (spillcount == 0) return; - DBG((dbg, DBG_COALESCING, "Coalescing %d spillslots\n", spillcount)); + obstack_init(&data); - interferences = alloca(spillcount * sizeof(interferences[0])); - spillslot_unionfind = alloca(spillcount * sizeof(spillslot_unionfind[0])); - spilllist = alloca(spillcount * sizeof(spilllist[0])); + DB((dbg, DBG_COALESCING, "Coalescing %d spillslots\n", spillcount)); - uf_init(spillslot_unionfind, 0, spillcount); + interferences = OALLOCN(&data, bitset_t*, spillcount); + spillslot_unionfind = OALLOCN(&data, int, spillcount); - DEBUG_ONLY( - memset(spilllist, 0, spillcount * sizeof(spilllist[0])); - ); - - for(spill = set_first(env->spills), i = 0; spill != NULL; spill = set_next(env->spills), ++i) { - assert(spill->spillslot < spillcount); - spilllist[spill->spillslot] = spill; - } + uf_init(spillslot_unionfind, spillcount); - for(i = 0; i < spillcount; ++i) { - interferences[i] = bitset_alloca(spillcount); + for (i = 0; i < spillcount; ++i) { + interferences[i] = bitset_obstack_alloc(&data, spillcount); } /* construct interferences */ for (i = 0; i < spillcount; ++i) { - ir_node *spill1 = spilllist[i]->spill; - + size_t i2; + ir_node *spill1 = spills[i]->spill; if (is_NoMem(spill1)) continue; - for(i2 = i+1; i2 < spillcount; ++i2) { - ir_node *spill2 = spilllist[i2]->spill; - + for (i2 = i+1; i2 < spillcount; ++i2) { + ir_node *spill2 = spills[i2]->spill; if (is_NoMem(spill2)) continue; - if (values_interfere(env->birg, spill1, spill2)) { - DBG((dbg, DBG_INTERFERENCES, "Slot %d and %d interfere\n", i, i2)); + if (my_values_interfere(env->irg, spill1, spill2)) { + DB((dbg, DBG_INTERFERENCES, + "Slot %d and %d interfere\n", i, i2)); + bitset_set(interferences[i], i2); bitset_set(interferences[i2], i); } @@ -323,12 +347,11 @@ static void do_greedy_coalescing(be_fec_env_t *env) /* sort affinity edges */ affinity_edge_count = ARR_LEN(env->affinity_edges); - qsort(env->affinity_edges, affinity_edge_count, sizeof(env->affinity_edges[0]), cmp_affinity); - - //dump_interference_graph(env, interferences, "before"); + qsort(env->affinity_edges, affinity_edge_count, + sizeof(env->affinity_edges[0]), cmp_affinity); /* try to merge affine nodes */ - for(i = 0; i < affinity_edge_count; ++i) { + for (i = 0; i < affinity_edge_count; ++i) { const affinity_edge_t *edge = env->affinity_edges[i]; int s1 = uf_find(spillslot_unionfind, edge->slot1); int s2 = uf_find(spillslot_unionfind, edge->slot2); @@ -339,75 +362,67 @@ static void do_greedy_coalescing(be_fec_env_t *env) continue; } - DBG((dbg, DBG_COALESCING, "Merging %d and %d because of affinity edge\n", s1, s2)); + DB((dbg, DBG_COALESCING, + "Merging %d and %d because of affinity edge\n", s1, s2)); merge_interferences(env, interferences, spillslot_unionfind, s1, s2); } - // try to merge as much remaining spillslots as possible - for(i = 0; i < spillcount; ++i) { - int s1 = uf_find(spillslot_unionfind, i); - if(s1 != i) + /* try to merge as much remaining spillslots as possible */ + for (i = 0; i < spillcount; ++i) { + size_t i2; + int s1 = uf_find(spillslot_unionfind, i); + if (s1 != (int)i) continue; - for(i2 = i+1; i2 < spillcount; ++i2) { + for (i2 = i+1; i2 < spillcount; ++i2) { int s2 = uf_find(spillslot_unionfind, i2); - if(s2 != i2) + if (s2 != (int)i2) continue; /* test if values interfere * we have to test n1-n2 and n2-n1, because only 1 side gets updated * when node merging occurs */ - if(bitset_is_set(interferences[s1], s2)) { + if (bitset_is_set(interferences[s1], s2)) { assert(bitset_is_set(interferences[s2], s1)); continue; } - DBG((dbg, DBG_COALESCING, "Merging %d and %d because it is possible\n", s1, s2)); + DB((dbg, DBG_COALESCING, + "Merging %d and %d because it is possible\n", s1, s2)); - if(merge_interferences(env, interferences, spillslot_unionfind, s1, s2) != 0) { - // we can break the loop here, because s2 is the new supernode now - // and we'll test s2 again later anyway + if (merge_interferences(env, interferences, spillslot_unionfind, s1, s2) != 0) { + /* we can break the loop here, because s2 is the new supernode + * now and we'll test s2 again later anyway */ break; } } } - // assign spillslots to spills - for(i = 0; i < spillcount; ++i) { - spill_t *spill = spilllist[i]; - - spill->spillslot = uf_find(spillslot_unionfind, i); + /* assign spillslots to spills */ + for (i = 0; i < spillcount; ++i) { + spills[i]->spillslot = uf_find(spillslot_unionfind, i); } - //dump_interference_graph(env, interferences, "after"); + obstack_free(&data, 0); } -/* - * _ _ _____ _ _ _ _ - * / \ ___ ___(_) __ _ _ __ | ____|_ __ | |_(_) |_(_) ___ ___ - * / _ \ / __/ __| |/ _` | '_ \ | _| | '_ \| __| | __| |/ _ \/ __| - * / ___ \\__ \__ \ | (_| | | | | | |___| | | | |_| | |_| | __/\__ \ - * /_/ \_\___/___/_|\__, |_| |_| |_____|_| |_|\__|_|\__|_|\___||___/ - * |___/ - */ - -typedef struct _spill_slot_t { +typedef struct spill_slot_t { int size; int align; ir_entity *entity; } spill_slot_t; -typedef struct _memperm_entry_t { +typedef struct memperm_entry_t { ir_node* node; int pos; ir_entity *in; ir_entity *out; - struct _memperm_entry_t *next; + struct memperm_entry_t *next; } memperm_entry_t; -typedef struct _memperm_t { +typedef struct memperm_t { ir_node *block; int entrycount; memperm_entry_t *entries; @@ -415,8 +430,10 @@ typedef struct _memperm_t { static int cmp_memperm(const void* d1, const void* d2, size_t size) { - const memperm_t* e1 = d1; - const memperm_t* e2 = d2; + const memperm_t* e1 = (const memperm_t*)d1; + const memperm_t* e2 = (const memperm_t*)d2; + (void) size; + return e1->block != e2->block; } @@ -426,14 +443,14 @@ static memperm_t *get_memperm(be_fec_env_t *env, ir_node *block) int hash; entry.block = block; - hash = nodeset_hash(block); + hash = hash_irn(block); - res = set_find(env->memperms, &entry, sizeof(entry), hash); + res = set_find(memperm_t, env->memperms, &entry, sizeof(entry), hash); - if(res == NULL) { + if (res == NULL) { entry.entrycount = 0; entry.entries = NULL; - res = set_insert(env->memperms, &entry, sizeof(entry), hash); + res = set_insert(memperm_t, env->memperms, &entry, sizeof(entry), hash); } return res; @@ -441,14 +458,10 @@ static memperm_t *get_memperm(be_fec_env_t *env, ir_node *block) static ir_entity* create_stack_entity(be_fec_env_t *env, spill_slot_t *slot) { - ir_graph *irg = be_get_birg_irg(env->birg); - ir_type *frame = get_irg_frame_type(irg); - ir_entity *res = frame_alloc_area(frame, slot->size, slot->align, 0); - - /* adjust size of the entity type... */ - ir_type *enttype = get_entity_type(res); - set_type_size_bytes(enttype, slot->size); - + ir_graph *irg = env->irg; + ir_type *frame = get_irg_frame_type(irg); + ir_entity *res = frame_alloc_area(frame, slot->size, slot->align, + env->at_begin); slot->entity = res; return res; @@ -460,45 +473,65 @@ static ir_entity* create_stack_entity(be_fec_env_t *env, spill_slot_t *slot) */ static void enlarge_spillslot(spill_slot_t *slot, int otheralign, int othersize) { - if(othersize > slot->size) { + if (othersize > slot->size) { slot->size = othersize; } - if(otheralign > slot->align) { - if(otheralign % slot->align != 0) + if (otheralign > slot->align) { + if (otheralign % slot->align != 0) slot->align *= otheralign; else slot->align = otheralign; - } else if(slot->align % otheralign != 0) { + } else if (slot->align % otheralign != 0) { slot->align *= otheralign; } } +static void assign_spill_entity(be_fec_env_t *env, + ir_node *node, ir_entity *entity) +{ + if (is_NoMem(node)) + return; + if (is_Sync(node)) { + int i, arity; + + arity = get_irn_arity(node); + for (i = 0; i < arity; ++i) { + ir_node *in = get_irn_n(node, i); + assert(!is_Phi(in)); + + assign_spill_entity(env, in, entity); + } + return; + } + + /* beware: we might have Stores with Memory Proj's, ia32 fisttp for + instance */ + node = skip_Proj(node); + assert(arch_get_frame_entity(node) == NULL); + env->set_frame_entity(node, entity); +} + /** * Create stack entities for the spillslots and assign them to the spill and * reload nodes. */ static void assign_spillslots(be_fec_env_t *env) { - const arch_env_t *arch_env = env->arch_env; - int i; - int spillcount; - spill_t *spill; - spill_slot_t* spillslots; - - spillcount = set_count(env->spills); - spillslots = alloca(spillcount * sizeof(spillslots[0])); - - memset(spillslots, 0, spillcount * sizeof(spillslots[0])); - - // construct spillslots - for(spill = set_first(env->spills); spill != NULL; spill = set_next(env->spills)) { - int slotid = spill->spillslot; - const ir_mode *mode = spill->mode; - spill_slot_t *slot = & (spillslots[slotid]); - int size = get_mode_size_bytes(mode); - int align = spill->alignment; - - if(slot->align == 0 && slot->size == 0) { + spill_t **spills = env->spills; + size_t spillcount = ARR_LEN(spills); + spill_slot_t *spillslots = ALLOCANZ(spill_slot_t, spillcount); + size_t s; + + /* construct spillslots */ + for (s = 0; s < spillcount; ++s) { + const spill_t *spill = spills[s]; + int slotid = spill->spillslot; + const ir_mode *mode = spill->mode; + spill_slot_t *slot = & (spillslots[slotid]); + int size = get_mode_size_bytes(mode); + int align = spill->alignment; + + if (slot->align == 0 && slot->size == 0) { slot->align = align; slot->size = size; } else { @@ -506,44 +539,41 @@ static void assign_spillslots(be_fec_env_t *env) } } - for(spill = set_first(env->spills); spill != NULL; spill = set_next(env->spills)) { - spill_slot_t *slot; - ir_node *node = spill->spill; - int slotid = spill->spillslot; + for (s = 0; s < spillcount; ++s) { + const spill_t *spill = spills[s]; + ir_node *node = spill->spill; + int slotid = spill->spillslot; + spill_slot_t *slot = &spillslots[slotid]; - slot = &spillslots[slotid]; - if(slot->entity == NULL) { + if (slot->entity == NULL) { create_stack_entity(env, slot); } - if(is_Phi(node)) { - int i, arity; + if (is_Phi(node)) { + int arity = get_irn_arity(node); + int i; ir_node *block = get_nodes_block(node); - // should be a PhiM - assert(is_Phi(node)); + /* should be a PhiM */ + assert(get_irn_mode(node) == mode_M); - for(i = 0, arity = get_irn_arity(node); i < arity; ++i) { - ir_node *arg = get_irn_n(node, i); + for (i = 0; i < arity; ++i) { + ir_node *arg = get_irn_n(node, i); ir_node *predblock = get_Block_cfgpred_block(block, i); - spill_t *argspill; - int argslotid; - - argspill = get_spill(env, arg); - assert(argspill != NULL); + spill_t *argspill = get_spill(env, arg); + int argslotid = argspill->spillslot; - argslotid = argspill->spillslot; - if(slotid != argslotid) { - memperm_t *memperm; + if (slotid != argslotid) { + memperm_t *memperm; memperm_entry_t *entry; - spill_slot_t *argslot = &spillslots[argslotid]; - if(argslot->entity == NULL) { + spill_slot_t *argslot = &spillslots[argslotid]; + if (argslot->entity == NULL) { create_stack_entity(env, argslot); } memperm = get_memperm(env, predblock); - entry = obstack_alloc(&env->obst, sizeof(entry[0])); + entry = OALLOC(&env->obst, memperm_entry_t); entry->node = node; entry->pos = i; entry->in = argslot->entity; @@ -554,153 +584,128 @@ static void assign_spillslots(be_fec_env_t *env) } } } else { - if(!is_NoMem(node)) - arch_set_frame_entity(arch_env, node, slot->entity); + assign_spill_entity(env, node, slot->entity); } } - for(i = 0; i < ARR_LEN(env->reloads); ++i) { - ir_node* reload = env->reloads[i]; - ir_node* spillnode = get_memory_edge(reload); - spill_t *spill = get_spill(env, spillnode); - const spill_slot_t *slot = & spillslots[spill->spillslot]; + for (s = 0; s < ARR_LEN(env->reloads); ++s) { + ir_node *reload = env->reloads[s]; + ir_node *spillnode = get_memory_edge(reload); + const spill_t *spill = get_spill(env, spillnode); + const spill_slot_t *slot = &spillslots[spill->spillslot]; assert(slot->entity != NULL); - arch_set_frame_entity(arch_env, reload, slot->entity); - } -} - -/** - * Returns the last node in a block which is no control flow changing node - */ -static ir_node *get_end_of_block_insertion_point(ir_node* block) -{ - ir_node* ins = sched_last(block); - while(is_Proj(ins) && get_irn_mode(ins) == mode_X) { - ins = sched_prev(ins); - assert(ins != NULL); - } - - if(is_cfop(ins)) { - while(1) { - ir_node *prev = sched_prev(ins); - if(!is_cfop(prev)) - break; - ins = prev; - } + env->set_frame_entity(reload, slot->entity); } - - return ins; } static void create_memperms(be_fec_env_t *env) { - const arch_env_t *arch_env = env->arch_env; - ir_graph *irg = be_get_birg_irg(env->birg); - memperm_t *memperm; - - for(memperm = set_first(env->memperms); memperm != NULL; memperm = set_next(env->memperms)) { - int i; - memperm_entry_t *entry; - ir_node *blockend; - ir_node** nodes = alloca(memperm->entrycount * sizeof(nodes[0])); - ir_node* mempermnode; + foreach_set(env->memperms, memperm_t, memperm) { + ir_node **nodes = ALLOCAN(ir_node*, memperm->entrycount); + memperm_entry_t *entry; + ir_node *mempermnode; + int i; assert(memperm->entrycount > 0); - for(entry = memperm->entries, i = 0; entry != NULL; entry = entry->next, ++i) { + for (entry = memperm->entries, i = 0; entry != NULL; entry = entry->next, ++i) { ir_node* arg = get_irn_n(entry->node, entry->pos); nodes[i] = arg; } - mempermnode = be_new_MemPerm(arch_env, irg, memperm->block, - memperm->entrycount, nodes); + mempermnode = be_new_MemPerm(memperm->block, memperm->entrycount, + nodes); - // insert node into schedule - blockend = get_end_of_block_insertion_point(memperm->block); + /* insert node into schedule */ + ir_node *const blockend = be_get_end_of_block_insertion_point(memperm->block); sched_add_before(blockend, mempermnode); - be_stat_ev("mem_perm", memperm->entrycount); + stat_ev_dbl("mem_perm", memperm->entrycount); i = 0; - for(entry = memperm->entries; entry != NULL; entry = entry->next, ++i) { + for (entry = memperm->entries; entry != NULL; entry = entry->next, ++i) { ir_node *proj; ir_node* arg = get_irn_n(entry->node, entry->pos); be_set_MemPerm_in_entity(mempermnode, i, entry->in); be_set_MemPerm_out_entity(mempermnode, i, entry->out); - set_irg_current_block(irg, memperm->block); - proj = new_Proj(mempermnode, get_irn_mode(arg), i); - sched_add_before(blockend, proj); + proj = new_r_Proj(mempermnode, get_irn_mode(arg), i); set_irn_n(entry->node, entry->pos, proj); } } } -static int count_spillslots(const be_fec_env_t *env) +static unsigned count_spillslots(const be_fec_env_t *env) { - const spill_t *spill; - int spillcount = set_count(env->spills); - bitset_t *counted = bitset_alloca(spillcount); - int slotcount; - - slotcount = 0; - for(spill = set_first(env->spills); spill != NULL; - spill = set_next(env->spills)) { - int spillslot = spill->spillslot; - if(!bitset_is_set(counted, spillslot)) { - slotcount++; - bitset_set(counted, spillslot); + size_t spillcount = ARR_LEN(env->spills); + unsigned slotcount = 0; + size_t s; + + unsigned *const counted = rbitset_alloca(spillcount); + for (s = 0; s < spillcount; ++s) { + spill_t *spill = env->spills[s]; + int spillslot = spill->spillslot; + if (!rbitset_is_set(counted, spillslot)) { + ++slotcount; + rbitset_set(counted, spillslot); } } return slotcount; } -be_fec_env_t *be_new_frame_entity_coalescer(be_irg_t *birg) +be_fec_env_t *be_new_frame_entity_coalescer(ir_graph *irg) { - const arch_env_t *arch_env = birg->main_env->arch_env; - be_fec_env_t *env = xmalloc(sizeof(env[0])); + be_fec_env_t *env = XMALLOCZ(be_fec_env_t); - be_assure_liveness(birg); + be_assure_live_chk(irg); obstack_init(&env->obst); - env->arch_env = arch_env; - env->birg = birg; - env->spills = new_set(cmp_spill, 10); + env->irg = irg; + env->spills = NEW_ARR_F(spill_t*, 0); + env->spills_set = rbitset_malloc(get_irg_last_idx(irg)); env->reloads = NEW_ARR_F(ir_node*, 0); env->affinity_edges = NEW_ARR_F(affinity_edge_t*, 0); env->memperms = new_set(cmp_memperm, 10); + ir_reserve_resources(irg, IR_RESOURCE_IRN_LINK); + return env; } void be_free_frame_entity_coalescer(be_fec_env_t *env) { + ir_free_resources(env->irg, IR_RESOURCE_IRN_LINK); + del_set(env->memperms); DEL_ARR_F(env->reloads); DEL_ARR_F(env->affinity_edges); - del_set(env->spills); + DEL_ARR_F(env->spills); + xfree(env->spills_set); obstack_free(&env->obst, NULL); free(env); } -void be_assign_entities(be_fec_env_t *env) +void be_assign_entities(be_fec_env_t *env, + set_frame_entity_func set_frame_entity, + bool alloc_entities_at_begin) { - if(be_stat_ev_is_active()) { - int count = set_count(env->spills); - be_stat_ev("spillslots", count); + env->set_frame_entity = set_frame_entity; + env->at_begin = alloc_entities_at_begin; + + if (stat_ev_enabled) { + stat_ev_dbl("spillslots", ARR_LEN(env->spills)); } - if(be_coalesce_spill_slots) { + if (be_coalesce_spill_slots) { do_greedy_coalescing(env); } - if(be_stat_ev_is_active()) { - int count = count_spillslots(env); - be_stat_ev("spillslots_after_coalescing", count); + if (stat_ev_enabled) { + stat_ev_dbl("spillslots_after_coalescing", count_spillslots(env)); } assign_spillslots(env); @@ -708,47 +713,8 @@ void be_assign_entities(be_fec_env_t *env) create_memperms(env); } -/** - * This walker function searches for reloads and collects all the spills - * and memphis attached to them. - */ -static void collect_spills_walker(ir_node *node, void *data) -{ - be_fec_env_t *env = data; - const arch_env_t *arch_env = env->arch_env; - const ir_mode *mode; - const arch_register_class_t *cls; - int align; - - /* classify returns classification of the irn the proj is attached to */ - if (is_Proj(node)) - return; - - if (!arch_irn_class_is(arch_env, node, reload)) - return; - - mode = get_irn_mode(node); - cls = arch_get_irn_reg_class(arch_env, node, -1); - align = arch_isa_get_reg_class_alignment(arch_env_get_isa(arch_env), cls); - - be_node_needs_frame_entity(env, node, mode, align); -} - -void be_coalesce_spillslots(be_irg_t *birg) -{ - be_fec_env_t *env = be_new_frame_entity_coalescer(birg); - - /* collect reloads */ - irg_walk_graph(birg->irg, NULL, collect_spills_walker, env); - - be_assign_entities(env); - - be_free_frame_entity_coalescer(env); -} - +BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillslots) void be_init_spillslots(void) { FIRM_DBG_REGISTER(dbg, "firm.be.spillslots"); } - -BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillslots);