X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespill.h;h=79c82cec3fe791972e2c781e23cee39f0a317596;hb=3dc176702165e8a201aad7ec1adefe28c3df7e07;hp=d29dfe32b6dfba1bfba24257f5c71b6193235ee9;hpb=152a8f1c6542fa3f0d83058efe1e8767f0dd0319;p=libfirm diff --git a/ir/be/bespill.h b/ir/be/bespill.h index d29dfe32b..79c82cec3 100644 --- a/ir/be/bespill.h +++ b/ir/be/bespill.h @@ -1,5 +1,5 @@ /** - * Author: Daniel Grund + * Author: Daniel Grund, Sebastian Hack * Date: 29.09.2005 * Copyright: (c) Universitaet Karlsruhe * Licence: This file protected by GPL - GNU GENERAL PUBLIC LICENSE. @@ -8,28 +8,58 @@ #ifndef BESPILL_H_ #define BESPILL_H_ +#include "firm_types.h" #include "set.h" #include "pset.h" -#include "irnode.h" #include "debug.h" +#include "bechordal.h" #include "be_t.h" #include "bearch.h" typedef struct _spill_env_t spill_env_t; -spill_env_t *be_new_spill_env( - firm_dbg_module_t *dbg, - const be_main_session_env_t *session, - const arch_register_class_t *cls); +/** + * Creates a new spill environment. + * + * @param chordal + */ +spill_env_t *be_new_spill_env(const be_chordal_env_t *chordal); +/** + * Deletes a spill environment. + */ void be_delete_spill_env(spill_env_t *senv); -void be_add_spill(spill_env_t *senv, ir_node *to_spill, ir_node *before); +void be_add_reload(spill_env_t *senv, ir_node *to_spill, ir_node *before); + +void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl, int pos); + +void be_insert_spills_reloads(spill_env_t *senv); + +/** + * Marks a phi-node for spilling. So when reloading from this phi-node, not + * only its value but the whole phi will be spilled. + * This might place be_Copy nodes in predecessor blocks. + */ +void be_spill_phi(spill_env_t *env, ir_node *node); + +/** + * Places the necessary copies for the spilled phis in the graph + * This has to be done once before be_insert_spill_reloads, after + * all phis to spill have been marked with be_spill_phi. + */ +void be_place_copies(spill_env_t *env); -void be_add_spill_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl, int pos); +/** + * Computes the spill offsets for all spill nodes in the irg + */ +void be_compute_spill_offsets(be_chordal_env_t *cenv); -void be_insert_spills_reloads(spill_env_t *senv, pset *mem_phis, pset *reload_set); +/** + * Sets the debug module of a spill environment. + */ +DEBUG_ONLY(void be_set_spill_env_dbg_module(spill_env_t *env, firm_dbg_module_t *dbg)); -#endif /*BESPILL_H_*/ +#endif /* BESPILL_H_ */