X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespill.h;h=5863a887ef67fc650b9c3f332acf70ab458f86d8;hb=d300330b1e6df8c8914b8fb70cf38ee1c8ca2634;hp=6b33c05384a3b525b333c0bb5ae60a507a0ee58a;hpb=9f259c73a896858ef723367f22327f3768cda3b9;p=libfirm diff --git a/ir/be/bespill.h b/ir/be/bespill.h index 6b33c0538..5863a887e 100644 --- a/ir/be/bespill.h +++ b/ir/be/bespill.h @@ -1,5 +1,5 @@ /* - * Copyright (C) 1995-2007 University of Karlsruhe. All right reserved. + * Copyright (C) 1995-2008 University of Karlsruhe. All right reserved. * * This file is part of libFirm. * @@ -48,6 +48,11 @@ void be_delete_spill_env(spill_env_t *senv); ir_node *be_get_end_of_block_insertion_point(const ir_node *block); +/** + * marks a point until which a node must be spilled + */ +void be_add_spill(spill_env_t *senv, ir_node *to_spill, ir_node *before); + /** * Inserts a new entry into the list of reloads to place (the real nodes will * be created when be_insert_spills_reloads is run). You don't have to @@ -112,7 +117,7 @@ void be_spill_phi(spill_env_t *env, ir_node *node); * instructions. The value is weighted by the estimated execution frequency of * the spill. */ -double be_get_spill_costs(spill_env_t *env, ir_node *to_spill, ir_node *after); +double be_get_spill_costs(spill_env_t *env, ir_node *to_spill, ir_node *before); /** * Returns the estimated costs if a node would get reloaded at a specific place @@ -123,6 +128,10 @@ double be_get_spill_costs(spill_env_t *env, ir_node *to_spill, ir_node *after); double be_get_reload_costs(spill_env_t *env, ir_node *to_spill, ir_node *before); +unsigned be_get_reload_costs_no_weight(spill_env_t *env, const ir_node *to_spill, + const ir_node *before); + + /** * Analog to be_get_reload_costs but returns the cost if the reload would be * placed "on an edge" between 2 blocks @@ -137,6 +146,15 @@ typedef struct { double reload_costs; } be_total_spill_costs_t; +/** + * Insert a spill after the definition of the given node if there is a reload that is not dominated by some spill. + * This function checks whether there is a reload that is not dominated by some spill for that node. + * If so, it inserts a spill right after the definition of the node. + * @param env The spill environment. + * @param irn The node to check for. + */ +void make_spill_locations_dominate_irn(spill_env_t *env, ir_node *irn); + /** * Collect spill/reload cost statistics for a graph. * @param birg The backend graph.