X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespill.c;h=e003a2de4e0bbaac91e38a2bec3b8120f7d19a4b;hb=3dc176702165e8a201aad7ec1adefe28c3df7e07;hp=94c22c97ee936b2aef8cfc628ece0c671d90e4ea;hpb=a51b19f667731104d1277df71b26daa2d3816189;p=libfirm diff --git a/ir/be/bespill.c b/ir/be/bespill.c index 94c22c97e..e003a2de4 100644 --- a/ir/be/bespill.c +++ b/ir/be/bespill.c @@ -28,7 +28,6 @@ #include "benode_t.h" #include "bechordal_t.h" -#define REMAT /* This enables re-computation of values. Current state: Unfinished and buggy. */ #undef BUGGY_REMAT @@ -233,7 +232,7 @@ static INLINE ir_node *skip_projs(ir_node *node) { /** * Searchs the schedule backwards until we reach the first use or def of a * value or a phi. - * Returns the node before this node (so that you can do sched_add_before) + * Returns the node after this node (so that you can do sched_add_before) */ static ir_node *find_last_use_def(spill_env_t *env, ir_node *block, ir_node *value) { ir_node *node, *last; @@ -251,7 +250,7 @@ static ir_node *find_last_use_def(spill_env_t *env, ir_node *block, ir_node *val for(i = 0, arity = get_irn_arity(node); i < arity; ++i) { ir_node *arg = get_irn_n(node, i); if(arg == value) { - return skip_projs(node); + return skip_projs(last); } } last = node; @@ -358,8 +357,6 @@ static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill) { return res; } -#ifdef REMAT - #ifdef BUGGY_REMAT /** @@ -370,11 +367,11 @@ static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill) { * @param spilled the node that was spilled * @param reloader a irn that requires a reload */ -static int check_remat_conditions(spill_env_t *senv, ir_node *spill, ir_node *spilled, ir_node *reloader) { +static int check_remat_conditions(spill_env_t *senv, ir_node *spilled, ir_node *reloader) { int pos, max; /* check for 'normal' spill and general remat condition */ - if (!be_is_Spill(spill) || !arch_irn_is(senv->chordal_env->birg->main_env->arch_env, spilled, rematerializable)) + if (!arch_irn_is(senv->chordal_env->birg->main_env->arch_env, spilled, rematerializable)) return 0; /* check availability of original arguments */ @@ -432,18 +429,15 @@ is_alive: ; * @param spilled the node that was spilled * @param reloader a irn that requires a reload */ -static int check_remat_conditions(spill_env_t *senv, ir_node *spill, ir_node *spilled, ir_node *reloader) { +static int check_remat_conditions(spill_env_t *senv, ir_node *spilled, ir_node *reloader) { const arch_env_t *aenv = senv->chordal_env->birg->main_env->arch_env; return get_irn_arity(spilled) == 0 && - be_is_Spill(spill) && arch_irn_is(aenv, spilled, rematerializable); } #endif /* BUGGY_REMAT */ -#endif /* REMAT */ - /** * Re-materialize a node. * @@ -476,13 +470,11 @@ static ir_node *do_remat(spill_env_t *senv, ir_node *spilled, ir_node *reloader) return res; } -void be_spill_phi(spill_env_t *env, ir_node *node) { +static void place_copies_for_phi(spill_env_t *env, ir_node* node) { int i, arity; assert(is_Phi(node)); - pset_insert_ptr(env->mem_phis, node); - /* We have to place copy nodes in the predecessor blocks to temporarily * produce new values that get separate spill slots */ @@ -508,11 +500,36 @@ void be_spill_phi(spill_env_t *env, ir_node *node) { } } +void be_place_copies(spill_env_t *env) { + ir_node *node; + + foreach_pset(env->mem_phis, node) { + place_copies_for_phi(env, node); + } +} + +void be_spill_phi(spill_env_t *env, ir_node *node) { + spill_ctx_t *spill_ctx; + + assert(is_Phi(node)); + + pset_insert_ptr(env->mem_phis, node); + + // remove spill context for this phi (if there was one) + spill_ctx = be_get_spill_ctx(env->spill_ctxs, node, node); + if(spill_ctx != NULL) { + spill_ctx->spill = NULL; + } +} + void be_insert_spills_reloads(spill_env_t *env) { const arch_env_t *arch_env = env->chordal_env->birg->main_env->arch_env; - ir_node *node; + //ir_node *node; spill_info_t *si; +#if 0 + // Matze: This should be pointless as beladies fix_block_borders + // should result in the same DBG((env->dbg, LEVEL_1, "Reloads for mem-phis:\n")); foreach_pset(env->mem_phis, node) { const ir_edge_t *e; @@ -531,6 +548,7 @@ void be_insert_spills_reloads(spill_env_t *env) { } } } +#endif /* process each spilled node */ DBG((env->dbg, LEVEL_1, "Insert spills and reloads:\n")); @@ -543,16 +561,15 @@ void be_insert_spills_reloads(spill_env_t *env) { for(rld = si->reloaders; rld; rld = rld->next) { ir_node *new_val; - /* the spill for this reloader */ - ir_node *spill = be_spill_node(env, si->spilled_node); - -#ifdef REMAT - if (check_remat_conditions(env, spill, si->spilled_node, rld->reloader)) { + if (check_remat_conditions(env, si->spilled_node, rld->reloader)) { new_val = do_remat(env, si->spilled_node, rld->reloader); - } else -#endif + } else { + /* the spill for this reloader */ + ir_node *spill = be_spill_node(env, si->spilled_node); + /* do a reload */ new_val = be_reload(arch_env, env->cls, rld->reloader, mode, spill); + } DBG((env->dbg, LEVEL_1, " %+F of %+F before %+F\n", new_val, si->spilled_node, rld->reloader)); pset_insert_ptr(values, new_val); @@ -561,7 +578,7 @@ void be_insert_spills_reloads(spill_env_t *env) { /* introduce copies, rewire the uses */ assert(pset_count(values) > 0 && "???"); pset_insert_ptr(values, si->spilled_node); - be_ssa_constr_set_ignore(env->chordal_env->dom_front, values, env->mem_phis); + be_ssa_constr_set_ignore(env->chordal_env->dom_front, env->chordal_env->lv, values, env->mem_phis); del_pset(values); } @@ -588,6 +605,8 @@ void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before) { rel->reloader = before; rel->next = res->reloaders; res->reloaders = rel; + + be_liveness_add_missing(env->chordal_env->lv); } void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block, int pos) { @@ -643,21 +662,26 @@ typedef struct _ss_env_t { * Walker: compute the spill slots */ static void compute_spill_slots_walker(ir_node *spill, void *env) { - ss_env_t *ssenv = env; - ir_node *ctx; - pmap_entry *entry; + ss_env_t *ssenv = env; + arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env; + ir_node *ctx; + pmap_entry *entry; spill_slot_t *ss; + const arch_register_class_t *cls; + + if (! be_is_Spill(spill)) + return; + + cls = arch_get_irn_reg_class(arch_env, spill, be_pos_Spill_val); - if (!be_is_Spill(spill)) + if (cls != ssenv->cenv->cls) return; /* check, if this spill is for a context already known */ - ctx = be_get_Spill_context(spill); + ctx = be_get_Spill_context(spill); entry = pmap_find(ssenv->slots, ctx); - if (!entry) { - struct _arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env; - const arch_register_class_t *cls = arch_get_irn_reg_class(arch_env, spill, be_pos_Spill_val); + if (! entry) { ir_mode *largest_mode = arch_register_class_mode(cls); /* this is a new spill context */ @@ -682,7 +706,7 @@ static void compute_spill_slots_walker(ir_node *spill, void *env) { for (irn = pset_first(ss->members); irn; irn = pset_next(ss->members)) { /* use values_interfere here, because it uses the dominance check, which does work for values in memory */ - assert(!values_interfere(spill, irn) && "Spills for the same spill slot must not interfere!"); + assert(!values_interfere(ssenv->cenv->lv, spill, irn) && "Spills for the same spill slot must not interfere!"); } } #endif /* NDEBUG */ @@ -728,7 +752,8 @@ static void optimize_slots(ss_env_t *ssenv, int size, spill_slot_t *ass[]) { - assign a new offset to this slot - xor find another slot to coalesce with */ used_slots = 0; - for (i=0; imembers); n1; n1 = pset_next(ass[i]->members)) for(n2 = pset_first(ass[o]->members); n2; n2 = pset_next(ass[o]->members)) - if(values_interfere(n1, n2)) { + if(values_interfere(ssenv->cenv->lv, n1, n2)) { pset_break(ass[i]->members); pset_break(ass[o]->members); DBG((ssenv->dbg, LEVEL_1, " Interf %+F -- %+F\n", n1, n2)); @@ -873,7 +898,7 @@ void be_compute_spill_offsets(be_chordal_env_t *cenv) { ssenv.cenv = cenv; ssenv.slots = pmap_create(); ssenv.types = pmap_create(); - FIRM_DBG_REGISTER(ssenv.dbg, "ir.be.spillslots"); + FIRM_DBG_REGISTER(ssenv.dbg, "firm.be.spillslots"); /* Get initial spill slots */ irg_walk_graph(cenv->irg, NULL, compute_spill_slots_walker, &ssenv);