X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbespill.c;h=ac99880bd8a69c67b2ca8198816fd8cf2ceb0e2f;hb=3516aec5685de4fd54436edb5fa3467e67c76776;hp=7b172be5495358b8a85ef8c9e0a6e0fb6eb949a1;hpb=1784d7abdbabb7b26bab3a49c1460499c1f4f5b9;p=libfirm diff --git a/ir/be/bespill.c b/ir/be/bespill.c index 7b172be54..ac99880bd 100644 --- a/ir/be/bespill.c +++ b/ir/be/bespill.c @@ -3,6 +3,7 @@ * Date: 29.09.2005 * Copyright: (c) Universitaet Karlsruhe * Licence: This file protected by GPL - GNU GENERAL PUBLIC LICENSE. + * CVS-Id: $Id$ */ #ifdef HAVE_CONFIG_H #include "config.h" @@ -45,8 +46,9 @@ typedef struct _reloader_t reloader_t; struct _reloader_t { reloader_t *next; - ir_node *reloader; - ir_node *rematted_node; + ir_node *reloader; + ir_node *rematted_node; + int allow_remat; /**< the node may be rematted instead of reloaded if global remat option is on */ }; typedef struct _spill_info_t { @@ -161,29 +163,34 @@ void be_delete_spill_env(spill_env_t *env) { * */ -void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before, ir_node *rematted_node, const arch_register_class_t *reload_cls) { +void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before, ir_node *rematted_node) { spill_info_t *spill_info; reloader_t *reloader; spill_info = get_spillinfo(env, to_spill); - reloader = obstack_alloc(&env->obst, sizeof(reloader[0])); - reloader->next = spill_info->reloaders; - reloader->reloader = before; + /* add the remat information */ + reloader = obstack_alloc(&env->obst, sizeof(reloader[0])); + reloader->next = spill_info->reloaders; + reloader->reloader = before; reloader->rematted_node = rematted_node; + reloader->allow_remat = 1; - spill_info->reloaders = reloader; - assert(spill_info->reload_cls == NULL || spill_info->reload_cls == reload_cls); - spill_info->reload_cls = reload_cls; + spill_info->reloaders = reloader; + + DBG((env->dbg, LEVEL_1, "creating spillinfo for %+F, will be rematerialized before %+F\n", + to_spill, before)); } -void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before, const arch_register_class_t *reload_cls) { +void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before, + const arch_register_class_t *reload_cls, int allow_remat) +{ spill_info_t *info; reloader_t *rel; info = get_spillinfo(env, to_spill); - if(is_Phi(to_spill)) { + if (is_Phi(to_spill)) { int i, arity; /* create spillinfos for the phi arguments */ @@ -198,7 +205,8 @@ void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before, const a // spill node and adds a reload for that spill node, problem is the // reload gets attach to that same spill (and is totally unnecessary) if (info->old_spill != NULL && - (before == info->old_spill || value_dominates(before, info->old_spill))) { + (before == info->old_spill || value_dominates(before, info->old_spill))) + { printf("spilledphi hack was needed...\n"); before = sched_next(info->old_spill); } @@ -206,14 +214,18 @@ void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before, const a } /* put reload into list */ - rel = obstack_alloc(&env->obst, sizeof(rel[0])); - rel->next = info->reloaders; - rel->reloader = before; + rel = obstack_alloc(&env->obst, sizeof(rel[0])); + rel->next = info->reloaders; + rel->reloader = before; rel->rematted_node = NULL; + rel->allow_remat = allow_remat; info->reloaders = rel; assert(info->reload_cls == NULL || info->reload_cls == reload_cls); info->reload_cls = reload_cls; + + DBG((env->dbg, LEVEL_1, "creating spillinfo for %+F, will be reloaded before %+F, may%s be rematerialized\n", + to_spill, before, allow_remat ? "" : " not")); } static ir_node *get_reload_insertion_point(ir_node *block, int pos) { @@ -250,11 +262,11 @@ static ir_node *get_reload_insertion_point(ir_node *block, int pos) { return last; } -void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, - ir_node *block, int pos, const arch_register_class_t *reload_cls) +void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block, int pos, + const arch_register_class_t *reload_cls, int allow_remat) { ir_node *before = get_reload_insertion_point(block, pos); - be_add_reload(env, to_spill, before, reload_cls); + be_add_reload(env, to_spill, before, reload_cls, allow_remat); } void be_spill_phi(spill_env_t *env, ir_node *node) { @@ -321,7 +333,7 @@ static void sched_add_after_insn(ir_node *sched_after, ir_node *node) { static void spill_irn(spill_env_t *env, spill_info_t *spillinfo) { ir_node *to_spill = spillinfo->spilled_node; - DBG((env->dbg, LEVEL_1, "%+F\n", to_spill)); + DBG((env->dbg, LEVEL_1, "spilling %+F ... ", to_spill)); /* Trying to spill an already spilled value, no need for a new spill * node then, we can simply connect to the same one for this reload @@ -331,6 +343,7 @@ static void spill_irn(spill_env_t *env, spill_info_t *spillinfo) { */ if(be_is_Reload(to_spill)) { spillinfo->spill = get_irn_n(to_spill, be_pos_Reload_mem); + DB((env->dbg, LEVEL_1, "skip reload, using existing spill %+F\n", spillinfo->spill)); return; } @@ -339,6 +352,7 @@ static void spill_irn(spill_env_t *env, spill_info_t *spillinfo) { } spillinfo->spill = be_spill(env->arch_env, to_spill); + DB((env->dbg, LEVEL_1, "add spill %+F after %+F\n", spillinfo->spill, to_spill)); sched_add_after_insn(to_spill, spillinfo->spill); } @@ -363,6 +377,7 @@ static void spill_phi(spill_env_t *env, spill_info_t *spillinfo) { assert(is_Phi(phi)); + DBG((env->dbg, LEVEL_1, "spilling Phi %+F:\n", phi)); /* build a new PhiM */ ins = alloca(sizeof(ir_node*) * arity); for(i = 0; i < arity; ++i) { @@ -378,17 +393,25 @@ static void spill_phi(spill_env_t *env, spill_info_t *spillinfo) { set_irn_n(spillinfo->spill, i, arg_info->spill); } + DBG((env->dbg, LEVEL_1, "... done spilling Phi %+F\n", phi)); // rewire reloads from old_spill to phi - if(spillinfo->old_spill != NULL) { + if (spillinfo->old_spill != NULL) { const ir_edge_t *edge, *next; ir_node *old_spill = spillinfo->old_spill; + DBG((env->dbg, LEVEL_1, "old spill found, rewiring reloads:\n")); + foreach_out_edge_safe(old_spill, edge, next) { - ir_node* reload = get_edge_src_irn(edge); + ir_node *reload = get_edge_src_irn(edge); + int pos = get_edge_src_pos(edge); + + DBG((env->dbg, LEVEL_1, "\tset input %d of %+F to %+F\n", pos, reload, spillinfo->spill)); + assert(be_is_Reload(reload) || is_Phi(reload)); - set_irn_n(reload, get_edge_src_pos(edge), spillinfo->spill); + set_irn_n(reload, pos, spillinfo->spill); } + DBG((env->dbg, LEVEL_1, "\tset input of %+F to BAD\n", old_spill)); set_irn_n(old_spill, be_pos_Spill_val, new_Bad()); //sched_remove(old_spill); spillinfo->old_spill = NULL; @@ -409,6 +432,7 @@ static void spill_node(spill_env_t *env, spill_info_t *spillinfo) { return; to_spill = spillinfo->spilled_node; + assert(sched_is_scheduled(to_spill) && "Node to be spilled must be scheduled!"); if (is_Phi(to_spill) && pset_find_ptr(env->mem_phis, spillinfo->spilled_node)) { spill_phi(env, spillinfo); } else { @@ -593,7 +617,7 @@ static ir_node *do_remat(spill_env_t *env, ir_node *spilled, ir_node *reloader) new_backedge_info(res); sched_reset(res); - DBG((env->dbg, LEVEL_1, "Insert remat %+F before reloader %+F\n", res, reloader)); + DBG((env->dbg, LEVEL_1, "Insert remat %+F of %+F before reloader %+F\n", res, spilled, reloader)); /* insert in schedule */ sched_add_before(reloader, res); @@ -646,15 +670,18 @@ void be_insert_spills_reloads(spill_env_t *env) { ir_mode *mode = get_irn_mode(si->spilled_node); pset *values = pset_new_ptr(16); + DBG((env->dbg, LEVEL_1, "\nhandling all reloaders of %+F:\n", si->spilled_node)); + /* go through all reloads for this spill */ for (rld = si->reloaders; rld; rld = rld->next) { ir_node *new_val; - if(rld->rematted_node != NULL) { + if (rld->rematted_node != NULL) { new_val = rld->rematted_node; remats++; sched_add_before(rld->reloader, new_val); - } else if (be_do_remats && check_remat_conditions(env, si->spilled_node, rld->reloader)) { + } + else if (be_do_remats && rld->allow_remat && check_remat_conditions(env, si->spilled_node, rld->reloader)) { new_val = do_remat(env, si->spilled_node, rld->reloader); remats++; }