X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;f=ir%2Fbe%2Fbecopyheur4.c;h=e9d20a3f5d55b3c46a5d47db7da098d15b6422c9;hb=dc5203fc6fba1cf44168e68e379ac2233a6d5c9d;hp=e364ad5388b9b4f08fc5f5b6641f019c54d8f40a;hpb=1b7ade9fe95204550ee3ba99e9f9ea6c7d238dd9;p=libfirm diff --git a/ir/be/becopyheur4.c b/ir/be/becopyheur4.c index e364ad538..e9d20a3f5 100644 --- a/ir/be/becopyheur4.c +++ b/ir/be/becopyheur4.c @@ -33,6 +33,8 @@ #include "config.h" #endif /* HAVE_CONFIG_H */ +#define DISABLE_STATEV + #include #include "array.h" @@ -82,7 +84,7 @@ typedef float real_t; #define REAL(C) (C ## f) static unsigned last_chunk_id = 0; -static int recolor_limit = 4; +static int recolor_limit = 7; static real_t dislike_influence = REAL(0.1); typedef struct _col_cost_t { @@ -119,7 +121,7 @@ typedef struct _co_mst_env_t { int k; /**< number of non-ignore registers in class */ bitset_t *ignore_regs; /**< set containing all global ignore registers */ ir_phase ph; /**< phase object holding data for nodes */ - pqueue *chunks; /**< priority queue for chunks */ + pqueue_t *chunks; /**< priority queue for chunks */ pset *chunkset; /**< set holding all chunks */ be_ifg_t *ifg; /**< the interference graph */ const arch_env_t *aenv; /**< the arch environment */ @@ -456,13 +458,13 @@ static int aff_chunk_absorb(co_mst_env_t *env, const ir_node *src, const ir_node aff_chunk_t *c2 = get_aff_chunk(env, tgt); #ifdef DEBUG_libfirm - DB((dbg, LEVEL_4, "Attempt to let c1 (id %u): ", c1 ? c1->id : -1)); + DB((dbg, LEVEL_4, "Attempt to let c1 (id %u): ", c1 ? c1->id : 0)); if (c1) { DBG_AFF_CHUNK(env, LEVEL_4, c1); } else { DB((dbg, LEVEL_4, "{%+F}", src)); } - DB((dbg, LEVEL_4, "\n\tabsorb c2 (id %u): ", c2 ? c2->id : -1)); + DB((dbg, LEVEL_4, "\n\tabsorb c2 (id %u): ", c2 ? c2->id : 0)); if (c2) { DBG_AFF_CHUNK(env, LEVEL_4, c2); } else { @@ -711,7 +713,7 @@ static void build_affinity_chunks(co_mst_env_t *env) { static __attribute__((unused)) void chunk_order_nodes(co_mst_env_t *env, aff_chunk_t *chunk) { - pqueue *grow = new_pqueue(); + pqueue_t *grow = new_pqueue(); const ir_node *max_node = NULL; int max_weight = 0; int i; @@ -746,7 +748,7 @@ static __attribute__((unused)) void chunk_order_nodes(co_mst_env_t *env, aff_chu bitset_remv_irn(visited, max_node); i = 0; while (!pqueue_empty(grow)) { - ir_node *irn = pqueue_get(grow); + ir_node *irn = pqueue_pop_front(grow); affinity_node_t *an = get_affinity_info(env->co, irn); neighb_t *neigh; @@ -862,12 +864,12 @@ static aff_chunk_t *fragment_chunk(co_mst_env_t *env, int col, aff_chunk_t *c, w if (get_mst_irn_col(node) == col) { decider = decider_has_color; check_for_best = 1; - DBG((dbg, LEVEL_4, "\tcolor %d wanted", col)); + DBG((dbg, LEVEL_4, "\tcolor %d wanted\n", col)); } else { decider = decider_hasnot_color; check_for_best = 0; - DBG((dbg, LEVEL_4, "\tcolor %d forbidden", col)); + DBG((dbg, LEVEL_4, "\tcolor %d forbidden\n", col)); } /* create a new chunk starting at current node */ @@ -1013,21 +1015,25 @@ static int recolor_nodes(co_mst_env_t *env, co_mst_irn_t *node, col_cost_t *cost if (depth > *max_depth) *max_depth = depth; - if (depth >= recolor_limit) - return 0; - DBG((dbg, LEVEL_4, "\tRecoloring %+F with color-costs", node->irn)); DBG_COL_COST(env, LEVEL_4, costs); DB((dbg, LEVEL_4, "\n")); + if (depth >= recolor_limit) { + DBG((dbg, LEVEL_4, "\tHit recolor limit\n")); + return 0; + } + for (i = 0; i < env->n_regs; ++i) { int tgt_col = costs[i].col; int neigh_ok = 1; int j; /* If the costs for that color (and all successive) are infinite, bail out we won't make it anyway. */ - if (costs[i].cost == REAL(0.0)) + if (costs[i].cost == REAL(0.0)) { + DBG((dbg, LEVEL_4, "\tAll further colors forbidden\n")); return 0; + } /* Set the new color of the node and mark the node as temporarily fixed. */ assert(node->tmp_col < 0 && "Node must not have been temporary fixed."); @@ -1080,6 +1086,7 @@ static int recolor_nodes(co_mst_env_t *env, co_mst_irn_t *node, col_cost_t *cost } } + DBG((dbg, LEVEL_4, "\tAll colors failed\n")); return 0; } @@ -1433,7 +1440,7 @@ int co_solve_heuristic_mst(copy_opt_t *co) { /* color chunks as long as there are some */ while (! pqueue_empty(mst_env.chunks)) { - aff_chunk_t *chunk = pqueue_get(mst_env.chunks); + aff_chunk_t *chunk = pqueue_pop_front(mst_env.chunks); color_aff_chunk(&mst_env, chunk); DB((dbg, LEVEL_4, "<<<====== Coloring chunk (%u) done\n", chunk->id));