X-Git-Url: http://nsz.repo.hu/git/?a=blobdiff_plain;ds=sidebyside;f=libm%2Findex.html;h=adad680e096db0dd1e72c4e8473163b5bddbe588;hb=b008d9b4602b213d59f0e735f4844151da00fac5;hp=583255495c3af4a240176b7ae6a5c93753449dc9;hpb=2717c24f6ff5655e0e9fe561e690e0044e1a3bed;p=www diff --git a/libm/index.html b/libm/index.html index 5832554..adad680 100644 --- a/libm/index.html +++ b/libm/index.html @@ -1,14 +1,12 @@
This page is about designing libm for the -musl libc. -
Writing the math code from scratch is a huge work -so already existing code is used. +
This page is about libm for the +musl libc.
The math code is mostly from freebsd which in turn -is based on fdlibm. +
Writing math code from scratch is a huge work so already existing code is +used. Several math functions are taken from the +freebsd libm and a few from the +openbsd libm implementations. +Both of them are based on fdlibm. +The freebsd libm seems to be the most well maintained and most correct version +of fdlibm.
sources:
-The math code is available but there are still many design questions. +
There are architecture specific code, -long double representation specific code -and complex code. -
With respect to long double, bsd libm code can handle -ld64, ld80 and ld128 (where ld64 means long double == double), -for musl it's enough to support ld64 and ld80, but -keeping ld128 shouldn't hurt much either. -
So far musl had arch specific code and common code, -it seems a new category is needed: -long double specific code, which can be ld64, ld80 or ld128. -These should be tied to the architecture in the build system -somehow. In freebsd most of the long double code is -common (using arch specific macros, ifdefs) and only a -small part of the ld code is maintained separately for ld80 and ld128, -but it's also possible to keep all ld code separately (with duplications) -in ld80 and ld128. -
Complex support is optional in c99 so maybe it should -be optional in the musl build as well. It also can be -kept separately in cmath/ or with the rest of the code in math/. -
Pending questions: +
The bsd libm code has many workarounds for various -compiler issues. It's not clear what's the best way -to handle the uglyness. -
Pending questions: -
The fdlibm code style is inconsistent with musl (and ugly) -so it makes sense to clean it up, but keeping easy diffability -can be useful. There are various inconsistencies and -correctness issues in the code which might worth addressing -(eg. reliance on signed overflow should be eliminated). -
Pending questions: -
+ |error| < 1.5 ulp ++should hold for most functions. +(error is the difference between the exact result and the calculated +floating-point value) +(in theory correct rounding can be achieved but with big implementation cost, +see crlibm) +
Binary representation of floating point numbers matter -because lots of bithacks are needed in the math code. +because bit hacks are often needed in the math code. +(in particular bit hacks are used instead of relational operations for nan +and sign checks becuase relational operators raise invalid fp exception on nan +and they treat -0.0 and +0.0 equally and more often than not these are not desired)
-float and double bit manipulation can be handled -in a portable way in c: +float and double bit manipulation can be handled in a portable way in c using +union types:
-The endianness may still vary, but that can be worked -around by using a union with a single large enough -unsigned int. (The only exception is probably arm/oabi fpa -where the word order of a double is not consistent with the -endianness [debian wiki on arm], -but we probably won't support that) -
-long double bit manipulation is harder as there are -various representations: +(assuming the bits in the object representation of 32bit and 64bit unsigned ints +map to the floating-point representation according to ieee-754, this is not +always the case, eg. old +arm floating-point accelerator +(FPA) used mixed endian double representation, but musl does not support the old +arm ABI) +
+long double bit manipulation is harder as there are various representations +and some of them don't map to any unsigned integer type:
-ld64 is easy to handle: all long double functions -are aliased to the corresponding double one -(long double is treated equivalently to double) +In case of ld64 the bit manipulation is the same as with double +and all long double math functions can be just wrappers around the +corresponding double ones. +(using symbol aliasing on the linker level is non-conformant +since functions would not have unique address then)
-ld80 is the most common (i386, x86_64), it means -64bit significand with explicit msb (inconsistent with other ieee formats), -15bit exp, 1 sign bit. +ld80 is the most common long double on linux (i386 and x86_64 abi), +it means 64bit significand with explicit msb +(inconsistent with other ieee formats), 15bit exp, 1 sign bit. +The m68k (and m88k) architecture uses the same format, but different endianness: +
-ld128 is rare (sparc64 with software emulation), it means -113bit significand with implicit msb, 15bit exp, 1 sign bit. +ld128 is rare (eg. sparc64 with software emulation), it means +113bit significand with implicit msb, 15bit exp, 1 sign bit: +
-Endianness can vary (although on the supported i386 and x86_64 it is the same) -and there is no large enough unsigned int to handle it. -(In case of ld80 internal padding can vary as well, eg -m68k and m88k cpus use different ld80 than the intel ones) - +There are other non-conformant long double types: eg. the old SVR4 abi for ppc +uses 128 bit long doubles, but it's software emulated and traditionally +implemented using +two doubles +(also called ibm long double as this is what ibm aix used on ppc). +The ibm s390 supports the ieee 754-2008 compliant binary128 floating-point +format, but previous ibm machines (S/370, S/360) used slightly different +representation. +
+This variation shows the difficulty to consistently handle +long double: the solution is to use ifdefs based on float.h and +on the endianness and write different code for different architectures.
The ugly parts of libm hacking.
Some notes are from: http://www.vinc17.org/research/extended.en.html - +
Useful info about floating-point in gcc: +http://gcc.gnu.org/wiki/FloatingPointMath
If a value rounded twice the result can be different than rounding just once. @@ -159,15 +195,17 @@ and then round to 64bit when storing it, this can give different result than a single 64bit rounding. (on x86-linux the default fpu setting is to round the results in extended precision, this only affects x87 instructions, not see2 etc) -(afaik freebsd and openbsd use double precision by default) +(freebsd and openbsd use double precision by default)
So x = a+b may give different results depending on -the fpu setting. +the x87 fpu precision setting. (only happens in round to nearest rounding mode, but that's the most common one)
-C99 annex F prohibits double rounding, -but that's non-normative. +(double rounding can happen with float vs double as well) +
+C99 annex F +prohibits double rounding, but that's non-normative.
@@ -188,6 +226,9 @@ C does not require consistent evaluation precision: the compiler may store intermediate results and round them to double while keep other parts in higher precision. +(And the precision the compiler choses can +be inconsistent: adding a printf to the code +may change the result of a nearby calculation). So
(a+b)==(a+b) @@ -216,8 +257,7 @@ when the comparision is done. (This still does not solve the x87 double rounding issue though: eg if the left side is evaluated with sse2 and the right side with x87 extended precision setting -and double rounding then the result may be false -and still conformant to C99) +and double rounding then the result may still be false)and using the '-frounding-math' gcc flag.Unfortunately gcc does not respect the standard and even if assingment or cast is used the result @@ -231,9 +271,9 @@ gcc 4.5 fixed it with '-fexcess-precision=standard' The workaround for older gcc is to force the compiler to store the intermediate results: by using volatile double temporary variables -or by '-ffloat-store' (slow, and of course -all intermediate results should be assigned -to some variable, casting is not enough). +or by '-ffloat-store' (which affects all +intermediate results, but is not guaranteed +by the gcc docs to always work).
(Sometimes the excess precision is good but it's hard to rely on it as it is optional @@ -259,13 +299,14 @@ different precision than at runtime). C99 actually allows most of these optimizations but they can be turned off with STDC pragmas (see 6.10.6). -Unfortunately gcc does not support these pragmas. +Unfortunately gcc does not support these pragmas.
FENV_ACCESS ON tells the compiler that the code wants to access the floating point environment (eg. set different rounding mode) (see gcc bug34678).
-(see gcc bug37845 for FP_CONTRACT pragma). +(see gcc bug37845 for FP_CONTRACT pragma +which is relevant when the architecture has fma instruction, x86_64, i386, arm do not have it).
The workaround is again using named volatile variables for constants like @@ -274,36 +315,107 @@ static const volatile two52 = 0x1p52;
-(According the freebsd libm code gcc truncates -long double const literals on i386. -I haven't yet verified if this still the case, -but as a workaround sometimes double-double arithmetics is used: -initializing the long double constant from two doubles) +According to the freebsd libm code gcc truncates long double +const literals on i386. +I assume this happens because freebsd uses 64bit long doubles by default +(double precision) and gcc incorrectly uses the precision setting of the +host platform instead of the target one, but i did not observe this on linux. +(as a workaround sometimes double-double arithmetics was used +to initialize long doubles on i386, but most of these should be +fixed in musl's math code now)
The two representations are sufficiently different that treating them together is awkward. +(Especially the explicit msb bit in ld80 can cause +different behaviour).
In the freebsd libm code a few architecture specific macros and a union handle these issues, but the result is often less clear than treating ld80 and ld128 separately. -
-The freebsd libm code has many inconsistencies -(naming conventions, 0x1p0 notation vs decimal notation,..), -one of them is the integer type used for bitmanipulations: -The bits of a double are unpacked into one of -int32_t, uint32_t and u_int32_t -integer types. +
Signed zeros can be tricky. They cannot be checked +using the usual comparision operators (+0.0 == -0.0 is true), +but they give different results in some cases +(1/-0.0 == -inf) and can make similarly looking +expressions different eg. +(x + 0) is not the same as x, the former is +0.0 when x is -0.0 +
+(To check for -0, the signbit macro can be used +or the copysign function or bit manipulation.) + +
-int32_t is used most often which is wrong because of -implementation defined signed int representation. +Arithmetics may set various floating point exception flags as a side effect. +These can be queried and manipulated (fetestexcept, feraiseexcept,..).
-In general signed int is not handled carefully -in the libm code: scalbn even depends on signed int overflow. +So special care is needed +when a library function wants to avoid changing +the floating point status flags. +eg. if one wants to check for -0 silently then +
+if (x == 0.0 && 1/x < 0) { /* x is a -0 */ } ++is not ok: == raises invalid exception when x is nan, +and even if we filter nans out 1/x will raise the +divbyzero flag. +
+When a library wants to raise a flag deliberately +but feraiseexcept is not available for some reason, +then simple arithmetics can be be used just for their +exception raising side effect +(eg. 1/0.0 to raise divbyzero), however beaware +of compiler optimizations (constant folding and dead code elimination,..). +
+Unfortunately gcc does not always take fp exceptions into +account: a simple x = 1e300*1e300; may not raise overflow +exception at runtime, but get optimized into x = +inf. +see compiler optimizations above. +
+Another x87 gcc bug related to fp exceptions is that in some cases +comparision operators (==, <, etc) don't raise invalid +when an operand is nan +(eventhough this is required by ieee + c99 annex F). +(see gcc bug52451). +
+The ieee standard defines signaling and quiet nan +floating-point numbers as well. +The c99 standard only considers quiet nan, but it allows +signaling nans to be supported as well. +Without signaling nans x * 1 is equivalent to x, +but if signaling nan is supported then the former +raises an invalid exception. +This may complicate things further if one wants to write +portable fp math code. +
+A further libm design issue is the math_errhandling macro: +it specifies the way math function errors can be checked +which is either fp exceptions or the errno variable or both. +The fp exception approach can be supported with enough care +but errno is hard to support: certain library functions +are implemented as a single asm instruction (eg sqrt), +the only way to set errno is to query the fp exception flags +and then set the errno variable based on that. +So eventhough errno may be convenient, in libm it is +not the right thing to do. +
+For soft-float targets however errno seems to be the only option +(which means annex K cannot be fully supported, as it requires +the support of exception flags). +The problem is that at context switches the fpu status should +be saved and restored which is done by the kernel on hard-fp +architectures when the state is in an fpu status word. +In case of soft-fp emulation this must be done by the c runtime: +context switches between threads can be supported with thread local +storage of the exception state, but signal handlers may do floating-point +arithmetics which should not alter the fenv state. +Wrapping signal handlers is not possible/difficult for various +reasons and the compiler cannot know which functions will be used +as signal handlers, so the c runtime has no way to guarantee that +signal handlers do not alter the fenv.
@@ -337,6 +449,31 @@ It's not clear how I (or _Complex_I) should be defined in complex.h (literal of the float imaginary unit is compiler specific, in gcc it can be 1.0fi). + +
+The freebsd libm code has many inconsistencies +(naming conventions, 0x1p0 notation vs decimal notation,..), +one of them is the integer type used for bit manipulations: +The bits of a double are unpacked into one of +int, int32_t, uint32_t and u_int32_t +integer types. +
+int32_t is used the most often which is not wrong in itself +but it is used incorrectly in many places. +
+int is a bit worse because unlike int32_t it is not guaranteed +to be 32bit two's complement representation. (but of course in +practice they are the same) +
+The issues found so far are left shift of negative integers +(undefined behaviour), right shift of negative integers +(implementation defined behaviour), signed overflow +(implementation defined behaviour), unsigned to signed conversion +(implementation defined behaviour). +
+It is easy to avoid these issues without performance impact, +but a bit of care should be taken around bit manipulations.