if (c->_c_mutex == (void *)-1) {
a_dec(&c->_c_waiters);
+ if (c->_c_destroy) __wake(&c->_c_waiters, 1, 0);
return;
}
a_store(&c->_c_lock, 0);
if (c->_c_lockwait) __wake(&c->_c_lock, 1, 1);
+
+ a_dec(&c->_c_waiters);
+ if (c->_c_destroy) __wake(&c->_c_waiters, 1, 1);
}
static void cleanup(void *p)