#include "libm.h"
-static const double one = 1.0, tiny = 1.0e-300;
+static const double tiny = 1.0e-300;
double sqrt(double x)
{
/* use floating add to find out rounding direction */
if ((ix0|ix1) != 0) {
- z = one - tiny; /* raise inexact flag */
- if (z >= one) {
- z = one + tiny;
+ z = 1.0 - tiny; /* raise inexact flag */
+ if (z >= 1.0) {
+ z = 1.0 + tiny;
if (q1 == (uint32_t)0xffffffff) {
q1 = 0;
q++;
- } else if (z > one) {
+ } else if (z > 1.0) {
if (q1 == (uint32_t)0xfffffffe)
q++;
q1 += 2;