q = 0;
goto fixup;
} else if(hx==hy) { /* |x| = |y| return x*0*/
- *quo = 1;
+ *quo = sxy ? -1 : 1;
return Zero[(uint32_t)sx>>31];
}
/* convert back to floating value and restore the sign */
if (hx == 0) { /* return sign(x)*0 */
+ q &= 0x7fffffff;
*quo = sxy ? -q : q;
return Zero[(uint32_t)sx>>31];
}