/** Sets the allocation type of an entity. */
void set_entity_allocation (entity *ent, ent_allocation al);
+/** Return the name of the visibility */
+const char *get_allocation_name(ent_allocation vis);
+
/**
* This enumeration flags the visibility of entities. This is necessary
* for partial compilation.
/** Sets the visibility of an entity. */
void set_entity_visibility (entity *ent, ent_visibility vis);
+/** Return the name of the visibility */
+const char *get_visibility_name(ent_visibility vis);
+
/** This enumeration flags the variability of entities. */
typedef enum {
uninitialized, /**< The content of the entity is completely unknown. */