** an assertion.
*/
+/* $Id$ */
+
# ifndef _ENTITY_H_
# define _ENTITY_H_
* entity - An abstract data type to represent program entites.
* NOTE
*
- * ... not documented ...
- *
* ATTRIBUTES
+ * owner A compound type this entity is a part of.
+ * type The type of this entity.
+ * name The string that represents this entity in the source program.
+ * allocation A flag saying whether the entity is dynamically or statically
+ * allocated (values: dynamic_allocated, static_allocated).
+ * @@@ Does this make sense???
+ * visibility A flag indicating the visibility of this entity (values: local,
+ * external_visible, external_allocated)
+ * variability A flag indicating the variability of this entity (values:
+ * uninitialized, initalized, part_constant, constant)
+ * offset The offset of the entity within the compound object. Only set
+ * if IR in the state "@@@" Wie nennen wir den??
+ * overwrites A list of entities overwritten by this entity. This list is only
+ * existent if the owner of this entity is a class. The members in
+ * this list must be entities of super classes.
+ * link A void* to associate some additional inforamtion with the entity.
+ * irg If the entity is a method this is the ir graph that represents the
+ * code of the method.
*
*
* These fields can only be accessed via access functions.
void set_entity_ld_ident (entity *ent, ident *ld_ident);
/*
-char *get_entity_ld_name (entity *ent);
-void set_entity_ld_name (entity *ent, char *ld_name);
+char *get_entity_ld_name (entity *ent);
+void set_entity_ld_name (entity *ent, char *ld_name);
*/
-type *get_entity_owner (entity *ent);
+type *get_entity_owner (entity *ent);
/* Sets the owner field in entity to owner. */
-void set_entity_owner (entity *ent, type *owner);
-inline void assert_legal_owner_of_ent(type *owner);
+void set_entity_owner (entity *ent, type *owner);
+inline void assert_legal_owner_of_ent(type *owner);
type *get_entity_type (entity *ent);
void set_entity_type (entity *ent, type *type);
ent_visibility get_entity_visibility (entity *ent);
void set_entity_visibility (entity *ent, ent_visibility vis);
+/* This enumeration flags the variability of entities. */
+typedef enum {
+ uninitialized, /* The content of the entity is completely unknown. */
+ initialized, /* After allocation the entity is initalized with the
+ value given somewhere in the entity. */
+ part_constant, /* For entities of compound types. Some members of the entity
+ are constant. The others are uninitialized. Those members
+ given a value for are constant. */
+ constant /* The entity is constant. */
+} ent_variability;
+
+ent_variability get_entity_variability (entity *ent);
+void set_entity_variability (entity *ent, ent_variability var);
+
+/* Set has no effect for entities of type method. */
+ir_node * get_atomic_ent_value(entity *ent);
+void set_atomic_ent_value(entity *ent, ir_node *val);
+
+/* A value of a compound entity is a pair of value and the corresponding member of
+ the compound. */
+void add_compound_ent_value(entity *ent, ir_node *val, entity *member);
+int get_compound_ent_n_values(entity *ent);
+ir_node *get_compound_ent_value(entity *ent, int pos);
+entity *get_compound_ent_value_member(entity *ent, int pos);
+void set_compound_ent_value(entity *ent, ir_node *val, entity *member, int pos);
+
+/* Only set if layout = fixed. */
int get_entity_offset (entity *ent);
void set_entity_offset (entity *ent, int offset);
/* Overwrites is a field that specifies that an access to the overwritten
entity in the supertype must use this entity. It's a list as with
multiple inheritance several enitites can be overwritten. This field
- is mostly useful for method entities. */
+ is mostly useful for method entities.
+ If a Sel node selects an entity that is overwritten by other entities it
+ must return a pointer to the entity of the dynamic type of the pointer
+ that is passed to it. Lowering of the Sel node must assure this. */
void add_entity_overwrites (entity *ent, entity *overwritten);
int get_entity_n_overwrites (entity *ent);
entity *get_entity_overwrites (entity *ent, int pos);
void set_entity_overwrites (entity *ent, int pos, entity *overwritten);
/* Do we need a second relation "overwritten"? */
+/* A link to store intermediate information */
+void* get_entity_link(entity *ent);
+void set_entity_link(entity *ent, void *l);
+
/* The entity knows the corresponding irg if the entity is a method.
This allows to get from a Call to the called irg. */
ir_graph *get_entity_irg(entity *ent);
void set_entity_irg(entity *ent, ir_graph *irg);
+/* Returns true if the type of the entity is a primitive, pointer
+ enumeration or method type. */
+int is_atomic_entity(entity *ent);
+/* Returns true if the type of the entity is a class, structure,
+ array or union type. */
+int is_compound_entity(entity *ent);
+
/*****/