* often.
* @author Christian Schaefer, Goetz Lindenmaier, Sebastian Felis,
* Michael Beck
- * @version $Id$
*
* The idea here is to push nodes as deep into the dominance tree as their
* dependencies allow. After pushing them back up out of as many loops as
return;
/* some nodes should simply stay in the startblock */
if (is_irn_start_block_placed(n)) {
-#ifndef NDEBUG
- ir_graph *irg = get_irn_irg(n);
- ir_node *start_block = get_irg_start_block(irg);
- assert(get_nodes_block(n) == start_block);
-#endif
+ assert(get_nodes_block(n) == get_irg_start_block(get_irn_irg(n)));
return;
}
{
waitq *worklist;
- remove_critical_cf_edges(irg);
-
/* Handle graph state */
assert(get_irg_phase_state(irg) != phase_building);
- assure_irg_outs(irg);
- assure_doms(irg);
- assure_cf_loop(irg);
+ assure_irg_properties(irg,
+ IR_GRAPH_PROPERTY_NO_CRITICAL_EDGES |
+ IR_GRAPH_PROPERTY_NO_UNREACHABLE_CODE |
+ IR_GRAPH_PROPERTY_CONSISTENT_OUTS |
+ IR_GRAPH_PROPERTY_CONSISTENT_DOMINANCE |
+ IR_GRAPH_PROPERTY_CONSISTENT_LOOPINFO);
/* Place all floating nodes as early as possible. This guarantees
a legal code placement. */
place_late(irg, worklist);
del_waitq(worklist);
+ confirm_irg_properties(irg, IR_GRAPH_PROPERTIES_NONE);
}
/**