#include "../beabi.h"
#include "../bemachine.h"
#include "../bemodule.h"
+#include "../bespillslots.h"
#include "../beblocksched.h"
#include "../beirg_t.h"
#include "../begnuas.h"
*/
static void ppc32_after_ra(void *self) {
ppc32_code_gen_t *cg = self;
+ be_coalesce_spillslots(cg->birg);
irg_walk_blkwise_graph(cg->irg, NULL, ppc32_transform_spill, cg);
}