#include "irprintf.h"
#include "debug.h"
#include "irdom.h"
+#include "type.h"
+#include "entity.h"
#include "archop.h" /* we need this for Min and Max nodes */
#include "../benode_t.h"
return new_op;
}
+/**
+ * In case SSE is used we need to copy the result from FPU TOS.
+ */
+static ir_node *gen_be_Call(ia32_transform_env_t *env) {
+ ir_node *call_res = get_proj_for_pn(env->irn, pn_be_Call_first_res);
+ ir_node *call_mem = get_proj_for_pn(env->irn, pn_be_Call_M_regular);
+ ir_mode *mode;
+
+ if (! call_res || ! USE_SSE2(env->cg))
+ return NULL;
+
+ mode = get_irn_mode(call_res);
+
+ if (mode_is_float(mode)) {
+ /* store st(0) onto stack */
+ ir_node *frame = get_irg_frame(env->irg);
+ ir_node *fstp = new_rd_ia32_GetST0(env->dbg, env->irg, env->block, frame, call_mem);
+ ir_node *mproj = new_r_Proj(env->irg, env->block, fstp, mode_M, pn_ia32_GetST0_M);
+ entity *ent = frame_alloc_area(get_irg_frame_type(env->irg), get_mode_size_bytes(mode), 16, 0);
+ ir_node *sse_load;
+
+ set_ia32_ls_mode(fstp, mode);
+ set_ia32_op_type(fstp, ia32_AddrModeD);
+ set_ia32_use_frame(fstp);
+ set_ia32_frame_ent(fstp, ent);
+ set_ia32_am_flavour(fstp, ia32_B);
+ set_ia32_am_support(fstp, ia32_am_Dest);
+
+ /* load into SSE register */
+ sse_load = new_rd_ia32_xLoad(env->dbg, env->irg, env->block, frame, ia32_new_NoReg_gp(env->cg), mproj);
+ set_ia32_ls_mode(sse_load, mode);
+ set_ia32_op_type(sse_load, ia32_AddrModeS);
+ set_ia32_use_frame(sse_load);
+ set_ia32_frame_ent(sse_load, ent);
+ set_ia32_am_flavour(sse_load, ia32_B);
+ set_ia32_am_support(sse_load, ia32_am_Source);
+ sse_load = new_r_Proj(env->irg, env->block, sse_load, mode, pn_ia32_xLoad_res);
+
+ /* reroute all users of the result proj to the sse load */
+ edges_reroute(call_res, sse_load, env->irg);
+ }
+
+ return NULL;
+}
+
+/**
+ * In case SSE is used we need to copy the result from XMM0 to FPU TOS before return.
+ */
+static ir_node *gen_be_Return(ia32_transform_env_t *env) {
+ ir_node *ret_val = get_irn_n(env->irn, be_pos_Return_val);
+ ir_node *ret_mem = get_irn_n(env->irn, be_pos_Return_mem);
+ entity *ent = get_irg_entity(get_irn_irg(ret_val));
+ ir_type *tp = get_entity_type(ent);
+
+ if (be_Return_get_n_rets(env->irn) < 1 || ! ret_val || ! USE_SSE2(env->cg))
+ return NULL;
+
+
+ if (get_method_n_ress(tp) == 1) {
+ ir_type *res_type = get_method_res_type(tp, 0);
+ ir_mode *mode;
+
+ if(is_Primitive_type(res_type)) {
+ mode = get_type_mode(res_type);
+ if(mode_is_float(mode)) {
+ ir_node *frame = get_irg_frame(env->irg);
+ entity *ent = frame_alloc_area(get_irg_frame_type(env->irg), get_mode_size_bytes(mode), 16, 0);
+ ir_node *sse_store, *fld, *mproj;
+
+ /* store xmm0 onto stack */
+ sse_store = new_rd_ia32_xStoreSimple(env->dbg, env->irg, env->block, frame, ret_val, ret_mem);
+ set_ia32_ls_mode(sse_store, mode);
+ set_ia32_op_type(sse_store, ia32_AddrModeD);
+ set_ia32_use_frame(sse_store);
+ set_ia32_frame_ent(sse_store, ent);
+ set_ia32_am_flavour(sse_store, ia32_B);
+ set_ia32_am_support(sse_store, ia32_am_Dest);
+ sse_store = new_r_Proj(env->irg, env->block, sse_store, mode_M, pn_ia32_xStore_M);
+
+ /* load into st0 */
+ fld = new_rd_ia32_SetST0(env->dbg, env->irg, env->block, frame, sse_store);
+ set_ia32_ls_mode(fld, mode);
+ set_ia32_op_type(fld, ia32_AddrModeS);
+ set_ia32_use_frame(fld);
+ set_ia32_frame_ent(fld, ent);
+ set_ia32_am_flavour(fld, ia32_B);
+ set_ia32_am_support(fld, ia32_am_Source);
+ mproj = new_r_Proj(env->irg, env->block, fld, mode_M, pn_ia32_SetST0_M);
+ fld = new_r_Proj(env->irg, env->block, fld, mode, pn_ia32_SetST0_res);
+
+ /* set new return value */
+ set_irn_n(env->irn, be_pos_Return_val, fld);
+ set_irn_n(env->irn, be_pos_Return_mem, mproj);
+ }
+ }
+ }
+
+ return NULL;
+}
+
+
/**
* This function just sets the register for the Unknown node
* as this is not done during register allocation because Unknown
IGN(SymConst);
IGN(Sync);
+ /* we should never see these nodes */
BAD(Raise);
BAD(Sel);
BAD(InstOf);
BAD(EndReg);
BAD(EndExcept);
+ /* handle generic backend nodes */
GEN(be_FrameAddr);
+ GEN(be_Call);
+ GEN(be_Return);
GEN(be_FrameLoad);
GEN(be_FrameStore);
GEN(be_StackParam);