#include "debug.h"
#include "bearch_ia32.h"
#include "ia32_nodes_attr.h"
+#include "set.h"
#include "../be.h"
/* some typedefs */
unsigned doam : 1; /**< do address mode optimizations */
unsigned placecnst : 1; /**< place constants in the blocks where they are used */
unsigned immops : 1; /**< create operations with immediates */
+ unsigned extbb : 1; /**< do extended basic block scheduling */
} ia32_optimize_t;
typedef struct _ia32_code_gen_t {
typedef struct _ia32_isa_t {
const arch_isa_if_t *impl;
- const arch_register_t *sp; /** The stack pointer register. */
- const arch_register_t *bp; /** The base pointer register. */
- const int stack_dir; /** -1 for decreasing, 1 for increasing. */
- int num_codegens;
+ const arch_register_t *sp; /**< The stack pointer register. */
+ const arch_register_t *bp; /**< The base pointer register. */
+ const int stack_dir; /**< -1 for decreasing, 1 for increasing. */
+ int num_codegens; /**< The number of code generator objects created so far */
+ pmap *regs_16bit; /**< Contains the 16bits names of the gp registers */
+ pmap *regs_8bit; /**< Contains the 8bits names of the gp registers */
#ifndef NDEBUG
struct obstack *name_obst; /**< holds the original node names (for debugging) */
unsigned long name_obst_size;