fix the reload folding mode stuff in a more correct way
[libfirm] / ir / be / ia32 / bearch_ia32.c
index c071f54..1db15bf 100644 (file)
@@ -863,6 +863,7 @@ static void ia32_perform_memory_operand(ir_node *irn, ir_node *spill,
        set_irn_n(irn, n_ia32_base, get_irg_frame(get_irn_irg(irn)));
        set_irn_n(irn, n_ia32_binary_right, ia32_get_admissible_noreg(cg, irn, n_ia32_binary_right));
        set_irn_n(irn, n_ia32_mem, spill);
+       set_ia32_is_reload(irn);
 
        /* immediates are only allowed on the right side */
        if (i == n_ia32_binary_left && is_ia32_Immediate(get_irn_n(irn, n_ia32_binary_left))) {
@@ -1433,7 +1434,11 @@ static void ia32_collect_frame_entity_nodes(ir_node *node, void *data)
                if (is_ia32_need_stackent(node) || is_ia32_Load(node)) {
                        const ir_mode     *mode  = get_ia32_ls_mode(node);
                        const ia32_attr_t *attr  = get_ia32_attr_const(node);
-                       int                align = get_mode_size_bytes(mode);
+                       int                align;
+
+                       if (is_ia32_is_reload(node)) {
+                               mode = get_spill_mode_mode(mode);
+                       }
 
                        if(attr->data.need_64bit_stackent) {
                                mode = mode_Ls;
@@ -1441,6 +1446,7 @@ static void ia32_collect_frame_entity_nodes(ir_node *node, void *data)
                        if(attr->data.need_32bit_stackent) {
                                mode = mode_Is;
                        }
+                       align = get_mode_size_bytes(mode);
                        be_node_needs_frame_entity(env, node, mode, align);
                } else if (is_ia32_vfild(node) || is_ia32_xLoad(node)
                           || is_ia32_vfld(node)) {