if (is_ia32_Ld(irn))
classification |= arch_irn_class_load;
- if (is_ia32_St(irn) || is_ia32_Store8Bit(irn))
+ if (is_ia32_St(irn))
classification |= arch_irn_class_store;
if (is_ia32_need_stackent(irn))
ir_node *noreg = ia32_new_NoReg_gp(cg);
ir_node *push;
+ /* ALL nodes representing bp must be set to ignore. */
+ be_node_set_flags(get_Proj_pred(curr_bp), BE_OUT_POS(get_Proj_proj(curr_bp)), arch_irn_flags_ignore);
+
/* push ebp */
push = new_rd_ia32_Push(NULL, env->irg, bl, noreg, noreg, curr_bp, curr_sp, *mem);
curr_sp = new_r_Proj(env->irg, bl, push, get_irn_mode(curr_sp), pn_ia32_Push_stack);
// create pushs
for(i = 0; i < arity; ++i) {
- ir_entity *ent = be_get_MemPerm_in_entity(node, i);
- ir_type *enttype = get_entity_type(ent);
+ ir_entity *inent = be_get_MemPerm_in_entity(node, i);
+ ir_entity *outent = be_get_MemPerm_out_entity(node, i);
+ ir_type *enttype = get_entity_type(inent);
int entbits = get_type_size_bits(enttype);
+ int entbits2 = get_type_size_bits(get_entity_type(outent));
ir_node *mem = get_irn_n(node, i + 1);
ir_node *push;
- assert(
- get_type_size_bits(get_entity_type(be_get_MemPerm_out_entity(node, i))) == get_type_size_bits(enttype));
+ /* work around cases where entities have different sizes */
+ if(entbits2 < entbits)
+ entbits = entbits2;
assert( (entbits == 32 || entbits == 64) && "spillslot on x86 should be 32 or 64 bit");
- push = create_push(cg, node, node, sp, mem, ent);
+ push = create_push(cg, node, node, sp, mem, inent);
sp = create_spproj(cg, node, push, pn_ia32_Push_stack, node);
if(entbits == 64) {
// add another push after the first one
- push = create_push(cg, node, node, sp, mem, ent);
+ push = create_push(cg, node, node, sp, mem, inent);
add_ia32_am_offs_int(push, 4);
sp = create_spproj(cg, node, push, pn_ia32_Push_stack, node);
}
// create pops
for(i = arity - 1; i >= 0; --i) {
- ir_entity *ent = be_get_MemPerm_out_entity(node, i);
- ir_type *enttype = get_entity_type(ent);
+ ir_entity *inent = be_get_MemPerm_in_entity(node, i);
+ ir_entity *outent = be_get_MemPerm_out_entity(node, i);
+ ir_type *enttype = get_entity_type(outent);
int entbits = get_type_size_bits(enttype);
+ int entbits2 = get_type_size_bits(get_entity_type(inent));
ir_node *pop;
+ /* work around cases where entities have different sizes */
+ if(entbits2 < entbits)
+ entbits = entbits2;
assert( (entbits == 32 || entbits == 64) && "spillslot on x86 should be 32 or 64 bit");
- pop = create_pop(cg, node, node, sp, ent);
+ pop = create_pop(cg, node, node, sp, outent);
sp = create_spproj(cg, node, pop, pn_ia32_Pop_stack, node);
if(entbits == 64) {
add_ia32_am_offs_int(pop, 4);
// add another pop after the first one
- pop = create_pop(cg, node, node, sp, ent);
+ pop = create_pop(cg, node, node, sp, outent);
sp = create_spproj(cg, node, pop, pn_ia32_Pop_stack, node);
}
be_node_needs_frame_entity(env, node, mode, align);
} else {
#ifndef NDEBUG
- if(!is_ia32_Store(node)
- && !is_ia32_xStore(node)
- && !is_ia32_xStoreSimple(node)
+ if(!is_ia32_St(node) && !is_ia32_xStoreSimple(node)
&& !is_ia32_vfist(node)
&& !is_ia32_GetST0(node)
&& !is_ia32_FnstCW(node)) {