return s1->spill != s2->spill;
}
+static spill_t *find_spill(be_verify_spillslots_env_t *env, ir_node *node) {
+ spill_t spill;
+
+ spill.spill = node;
+ return set_find(env->spills, &spill, sizeof(spill), HASH_PTR(node));
+}
+
static spill_t *get_spill(be_verify_spillslots_env_t *env, ir_node *node, entity *ent) {
spill_t spill, *res;
int hash = HASH_PTR(node);
static void collect(be_verify_spillslots_env_t *env, ir_node *node, ir_node *reload, entity* ent);
+static void check_entity(be_verify_spillslots_env_t *env, ir_node *node, entity *ent) {
+ if(ent == NULL) {
+ ir_fprintf(stderr, "Verify warning: Node %+F in block %+F(%s) should have an entity assigned\n",
+ node, get_nodes_block(node), get_irg_dump_name(env->irg));
+ }
+}
+
static void collect_spill(be_verify_spillslots_env_t *env, ir_node *node, ir_node *reload, entity* ent) {
entity *spillent = be_get_frame_entity(node);
+ check_entity(env, node, spillent);
get_spill(env, node, ent);
if(spillent != ent) {
out = get_Proj_proj(node);
spillent = be_get_MemPerm_out_entity(memperm, out);
+ check_entity(env, memperm, spillent);
if(spillent != ent) {
ir_fprintf(stderr, "Verify warning: MemPerm %+F has different entity than reload %+F in block %+F(%s)\n",
node, reload, get_nodes_block(node), get_irg_dump_name(env->irg));
if(be_is_Reload(node)) {
ir_node *spill = get_irn_n(node, be_pos_Reload_mem);
entity* ent = be_get_frame_entity(node);
+ check_entity(env, node, ent);
collect(env, spill, node, ent);
ARR_APP1(ir_node*, env->reloads, node);
}
}
+static void check_lonely_spills(ir_node *node, void *data) {
+ be_verify_spillslots_env_t *env = data;
+
+ if(be_is_Spill(node) || (is_Proj(node) && be_is_MemPerm(get_Proj_pred(node)))) {
+ spill_t *spill = find_spill(env, node);
+ if(be_is_Spill(node)) {
+ entity *ent = be_get_frame_entity(node);
+ check_entity(env, node, ent);
+ }
+
+ if(spill == NULL) {
+ ir_fprintf(stderr, "Verify warning: Node %+F in block %+F(%s) not connected to a reaload\n",
+ node, get_nodes_block(node), get_irg_dump_name(env->irg));
+ }
+ }
+}
+
int be_verify_spillslots(ir_graph *irg)
{
be_verify_spillslots_env_t env;
env.lv = be_liveness(irg);
irg_walk_graph(irg, collect_spills_walker, NULL, &env);
+ irg_walk_graph(irg, check_lonely_spills, NULL, &env);
check_spillslot_interference(&env);