*/
void be_duplicate_deps(ir_node *old_node, ir_node *new_node);
-/**
- * Depend on the frame if the node is in the start block. This prevents
- * nodes being scheduled before they can be spilled.
- */
-void be_dep_on_frame(ir_node *node);
-
/**
* Duplicate a node during transformation.
*/
*/
void be_transform_graph(ir_graph *irg, arch_pretrans_nodes *func);
+/**
+ * If Mux(sel, t, f) represents an Abs return 1, if it represents -Abs return
+ * -1, otherwise 0
+ */
+int be_mux_is_abs(ir_node *sel, ir_node *mux_true, ir_node *mux_false);
+
+ir_node *be_get_abs_op(ir_node *sel);
+
#endif