/*
- * Copyright (C) 1995-2007 University of Karlsruhe. All right reserved.
+ * Copyright (C) 1995-2008 University of Karlsruhe. All right reserved.
*
* This file is part of libFirm.
*
* @author Matthias Braun
* @date 26.03.2007
* @version $Id$
- * Copyright: (c) Universitaet Karlsruhe
- * Licence: This file protected by GPL - GNU GENERAL PUBLIC LICENSE.
*/
#ifndef FIRM_BE_BESTATE_H
#define FIRM_BE_BESTATE_H
-#include "irnode.h"
+#include "firm_types.h"
#include "beirg.h"
-#include "bearch_t.h"
+#include "bearch.h"
/**
* Callback that should create a spill for a certain value. Can return NULL
* if @p force == 0 and the value can be easily rematerialized
*/
-typedef ir_node* (*create_spill_func) (void *env, ir_node *value, int force,
- ir_node *after);
+typedef ir_node *(*create_spill_func) (void *env, ir_node *value, int force, ir_node *after);
/**
* Callback that should create a reload for a certain value
*/
-typedef ir_node* (*create_reload_func) (void *env, ir_node *value,
+typedef ir_node *(*create_reload_func) (void *env, ir_node *value,
ir_node *spill, ir_node *before,
ir_node *last_value);
* This functions asserts that the state is switched to fullfill all state
* requirements of nodes.
*/
-void be_assure_state(be_irg_t *birg, const arch_register_t *reg, void *func_env,
+void be_assure_state(ir_graph *irg, const arch_register_t *reg, void *func_env,
create_spill_func spill_func,
create_reload_func reload_func);