#include "bejavacoal.h"
#include "benodesets.h"
#include "bestatevent.h"
-
+#include "bespilloptions.h"
#define DBG_COALESCING 1
#define DBG_INTERFERENCES 2
return slotcount;
}
-void be_coalesce_spillslots(const be_chordal_env_t *chordal_env, int coalesce_spillslots) {
+void be_coalesce_spillslots(const be_chordal_env_t *chordal_env) {
ss_env_t env;
obstack_init(&env.obst);
be_stat_ev("spillslots", set_count(env.spills));
- if(coalesce_spillslots) {
+ if(be_coalesce_spill_slots) {
do_greedy_coalescing(&env);
if(be_stat_ev_is_active()) {
be_stat_ev("spillslots_after_coalescing", count_spillslots(&env));