#include "unionfind.h"
#include "irdump_t.h"
-#include "benode_t.h"
+#include "benode.h"
#include "besched.h"
#include "bespill.h"
#include "bespillslots.h"
return;
}
- /* beware: we might have Stores with Memory Proj's, ia32 fisttp for instance */
+ /* beware: we might have Stores with Memory Proj's, ia32 fisttp for
+ instance */
node = skip_Proj(node);
assert(arch_get_frame_entity(node) == NULL);
arch_set_frame_entity(node, entity);