return USES_INFINITY;
/* We have to keep nonspillable nodes in the workingset */
- if (arch_irn_get_flags(skip_Proj_const(def)) & arch_irn_flags_dont_spill)
+ if (arch_get_irn_flags(skip_Proj_const(def)) & arch_irn_flags_dont_spill)
return 0;
/* give some bonus to rematerialisable nodes */
}
/* We have to keep nonspillable nodes in the workingset */
- if (arch_irn_get_flags(skip_Proj_const(node)) & arch_irn_flags_dont_spill) {
+ if (arch_get_irn_flags(skip_Proj_const(node)) & arch_irn_flags_dont_spill) {
loc.time = 0;
DB((dbg, DBG_START, " %+F taken (dontspill node)\n", node, loc.time));
return loc;
obstack_free(&obst, NULL);
}
-BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillbelady);
+BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillbelady)
void be_init_spillbelady(void)
{
static be_spiller_t belady_spiller = {