-/**
- * Author: Daniel Grund, Matthias Braun
- * Date: 20.09.2005
- * Copyright: (c) Universitaet Karlsruhe
- * Licence: This file protected by GPL - GNU GENERAL PUBLIC LICENSE.
+/*
+ * Copyright (C) 1995-2008 University of Karlsruhe. All right reserved.
+ *
+ * This file is part of libFirm.
+ *
+ * This file may be distributed and/or modified under the terms of the
+ * GNU General Public License version 2 as published by the Free Software
+ * Foundation and appearing in the file LICENSE.GPL included in the
+ * packaging of this file.
*
+ * Licensees holding valid libFirm Professional Edition licenses may use
+ * this file in accordance with the libFirm Commercial License.
+ * Agreement provided with the Software.
+ *
+ * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+ * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE.
*/
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-#ifdef HAVE_ALLOCA_H
-#include <alloca.h>
-#endif
+/**
+ * @file
+ * @brief Beladys spillalgorithm.
+ * @author Daniel Grund, Matthias Braun
+ * @date 20.09.2005
+ * @version $Id$
+ */
+#include "config.h"
-#ifdef HAVE_MALLOC_H
-#include <malloc.h>
-#endif
+#include <stdbool.h>
#include "obst.h"
-#include "set.h"
-#include "pset.h"
#include "irprintf_t.h"
#include "irgraph.h"
#include "irnode.h"
#include "irmode.h"
#include "irgwalk.h"
+#include "irloop.h"
#include "iredges_t.h"
#include "ircons_t.h"
#include "irprintf.h"
+#include "irnodeset.h"
#include "beutil.h"
-#include "bearch.h"
-#include "bespillbelady.h"
-#include "beuses_t.h"
+#include "bearch_t.h"
+#include "beuses.h"
#include "besched_t.h"
#include "beirgmod.h"
#include "belive_t.h"
#include "benode_t.h"
#include "bechordal_t.h"
-
-#define DBG_SPILL 1
-#define DBG_WSETS 2
-#define DBG_FIX 4
-#define DBG_DECIDE 8
-#define DBG_START 16
-#define DBG_SLOTS 32
-#define DBG_TRACE 64
+#include "bespilloptions.h"
+#include "beloopana.h"
+#include "beirg_t.h"
+#include "bespill.h"
+#include "bemodule.h"
+
+#define DBG_SPILL 1
+#define DBG_WSETS 2
+#define DBG_FIX 4
+#define DBG_DECIDE 8
+#define DBG_START 16
+#define DBG_SLOTS 32
+#define DBG_TRACE 64
#define DBG_WORKSET 128
DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;)
+#define TIME_UNDEFINED 6666
+
+//#define LOOK_AT_LOOPDEPTH
+
/**
* An association between a node and a point in time.
*/
-typedef struct _loc_t {
- ir_node *irn; /**< A node. */
- unsigned time; /**< A use time (see beuses.h). */
+typedef struct loc_t {
+ ir_node *node;
+ unsigned time; /**< A use time (see beuses.h). */
+ bool spilled; /**< the value was already spilled on this path */
} loc_t;
typedef struct _workset_t {
- int len; /**< current length */
- loc_t vals[0]; /**< inlined array of the values/distances in this working set */
+ int len; /**< current length */
+ loc_t vals[0]; /**< inlined array of the values/distances in this working set */
} workset_t;
-typedef struct _belady_env_t {
- struct obstack ob;
- const be_chordal_env_t *cenv;
- const arch_env_t *arch;
- const arch_register_class_t *cls;
- int n_regs; /** number of regs in this reg-class */
-
- workset_t *ws; /**< the main workset used while processing a block. ob-allocated */
- be_uses_t *uses; /**< env for the next-use magic */
- ir_node *instr; /**< current instruction */
- unsigned instr_nr; /**< current instruction number (relative to block start) */
- pset *used;
-
- spill_env_t *senv; /**< see bespill.h */
-} belady_env_t;
+static struct obstack obst;
+static const arch_register_class_t *cls;
+static const be_lv_t *lv;
+static be_loopana_t *loop_ana;
+static int n_regs;
+static workset_t *ws; /**< the main workset used while
+ processing a block. */
+static be_uses_t *uses; /**< env for the next-use magic */
+static ir_node *instr; /**< current instruction */
+static unsigned instr_nr; /**< current instruction number
+ (relative to block start) */
+static spill_env_t *senv; /**< see bespill.h */
+static ir_node **blocklist;
+
+static bool move_spills = true;
+static bool respectloopdepth = true;
+static bool improve_known_preds = true;
+/* factor to weight the different costs of reloading/rematerializing a node
+ (see bespill.h be_get_reload_costs_no_weight) */
+static int remat_bonus = 10;
+
+static const lc_opt_table_entry_t options[] = {
+ LC_OPT_ENT_BOOL ("movespills", "try to move spills out of loops", &move_spills),
+ LC_OPT_ENT_BOOL ("respectloopdepth", "exprimental (outermost loop cutting)", &respectloopdepth),
+ LC_OPT_ENT_BOOL ("improveknownpreds", "experimental (known preds cutting)", &improve_known_preds),
+ LC_OPT_ENT_INT ("rematbonus", "give bonus to rematerialisable nodes", &remat_bonus),
+ LC_OPT_LAST
+};
static int loc_compare(const void *a, const void *b)
{
int i;
for(i = 0; i < w->len; ++i) {
- ir_fprintf(stderr, "%+F %d\n", w->vals[i].irn, w->vals[i].time);
+ ir_fprintf(stderr, "%+F %d\n", w->vals[i].node, w->vals[i].time);
}
}
/**
* Alloc a new workset on obstack @p ob with maximum size @p max
*/
-static INLINE workset_t *new_workset(belady_env_t *env, struct obstack *ob) {
+static workset_t *new_workset(void)
+{
workset_t *res;
- size_t size = sizeof(*res) + (env->n_regs)*sizeof(res->vals[0]);
- res = obstack_alloc(ob, size);
+ size_t size = sizeof(*res) + n_regs * sizeof(res->vals[0]);
+
+ res = obstack_alloc(&obst, size);
memset(res, 0, size);
return res;
}
/**
- * Alloc a new instance on obstack and make it equal to @param ws
+ * Alloc a new instance on obstack and make it equal to @param workset
*/
-static INLINE workset_t *workset_clone(belady_env_t *env, struct obstack *ob, workset_t *ws) {
+static workset_t *workset_clone(workset_t *workset)
+{
workset_t *res;
- size_t size = sizeof(*res) + (env->n_regs)*sizeof(res->vals[0]);
- res = obstack_alloc(ob, size);
- memcpy(res, ws, size);
+ size_t size = sizeof(*res) + n_regs * sizeof(res->vals[0]);
+ res = obstack_alloc(&obst, size);
+ memcpy(res, workset, size);
return res;
}
/**
- * Do NOT alloc anything. Make @param tgt equal to @param src.
- * returns @param tgt for convenience
+ * Copy workset @param src to @param tgt
*/
-static INLINE workset_t *workset_copy(belady_env_t *env, workset_t *tgt, workset_t *src) {
- size_t size = sizeof(*src) + (env->n_regs)*sizeof(src->vals[0]);
- memcpy(tgt, src, size);
- return tgt;
+static void workset_copy(workset_t *dest, const workset_t *src)
+{
+ size_t size = sizeof(*src) + n_regs * sizeof(src->vals[0]);
+ memcpy(dest, src, size);
}
/**
* @param count locations given at memory @param locs.
* Set the length of @param ws to count.
*/
-static INLINE void workset_bulk_fill(workset_t *workset, int count, const loc_t *locs) {
+static void workset_bulk_fill(workset_t *workset, int count, const loc_t *locs)
+{
workset->len = count;
memcpy(&(workset->vals[0]), locs, count * sizeof(locs[0]));
}
* Inserts the value @p val into the workset, iff it is not
* already contained. The workset must not be full.
*/
-static INLINE void workset_insert(belady_env_t *env, workset_t *ws, ir_node *val) {
- int i;
+static void workset_insert(workset_t *workset, ir_node *val, bool spilled)
+{
+ loc_t *loc;
+ int i;
/* check for current regclass */
- if (!arch_irn_consider_in_reg_alloc(env->arch, env->cls, val)) {
- DBG((dbg, DBG_WORKSET, "Dropped %+F\n", val));
- return;
- }
+ assert(arch_irn_consider_in_reg_alloc(cls, val));
/* check if val is already contained */
- for(i=0; i<ws->len; ++i)
- if (ws->vals[i].irn == val)
+ for (i = 0; i < workset->len; ++i) {
+ loc = &workset->vals[i];
+ if (loc->node == val) {
+ if (spilled) {
+ loc->spilled = true;
+ }
return;
+ }
+ }
/* insert val */
- assert(ws->len < env->n_regs && "Workset already full!");
- ws->vals[ws->len++].irn = val;
+ assert(workset->len < n_regs && "Workset already full!");
+ loc = &workset->vals[workset->len];
+ loc->node = val;
+ loc->spilled = spilled;
+ loc->time = TIME_UNDEFINED;
+ workset->len++;
}
/**
* Removes all entries from this workset
*/
-static INLINE void workset_clear(workset_t *ws) {
- ws->len = 0;
+static void workset_clear(workset_t *workset)
+{
+ workset->len = 0;
}
/**
* Removes the value @p val from the workset if present.
*/
-static INLINE void workset_remove(workset_t *ws, ir_node *val) {
+static INLINE void workset_remove(workset_t *workset, ir_node *val)
+{
int i;
- for(i=0; i<ws->len; ++i) {
- if (ws->vals[i].irn == val) {
- ws->vals[i] = ws->vals[--ws->len];
+ for(i = 0; i < workset->len; ++i) {
+ if (workset->vals[i].node == val) {
+ workset->vals[i] = workset->vals[--workset->len];
return;
}
}
}
-static INLINE int workset_contains(const workset_t *ws, const ir_node *val) {
+static INLINE const loc_t *workset_contains(const workset_t *ws,
+ const ir_node *val)
+{
int i;
- for(i=0; i<ws->len; ++i) {
- if (ws->vals[i].irn == val)
- return 1;
+
+ for (i = 0; i < ws->len; ++i) {
+ if (ws->vals[i].node == val)
+ return &ws->vals[i];
}
- return 0;
+ return NULL;
}
/**
* @p i An integer for internal use
*/
#define workset_foreach(ws, v, i) for(i=0; \
- v=(i < ws->len) ? ws->vals[i].irn : NULL, i < ws->len; \
+ v=(i < ws->len) ? ws->vals[i].node : NULL, i < ws->len; \
++i)
#define workset_set_time(ws, i, t) (ws)->vals[i].time=t
#define workset_get_time(ws, i) (ws)->vals[i].time
#define workset_set_length(ws, length) (ws)->len = length
#define workset_get_length(ws) ((ws)->len)
-#define workset_get_val(ws, i) ((ws)->vals[i].irn)
+#define workset_get_val(ws, i) ((ws)->vals[i].node)
#define workset_sort(ws) qsort((ws)->vals, (ws)->len, sizeof((ws)->vals[0]), loc_compare);
-typedef struct _block_info_t {
- workset_t *ws_start, *ws_end;
- int processed;
+typedef struct _block_info_t
+{
+ workset_t *start_workset;
+ workset_t *end_workset;
} block_info_t;
-static INLINE void *new_block_info(struct obstack *ob) {
- block_info_t *res = obstack_alloc(ob, sizeof(*res));
- res->ws_start = NULL;
- res->ws_end = NULL;
- res->processed = 0;
+static void *new_block_info(void)
+{
+ block_info_t *res = obstack_alloc(&obst, sizeof(res[0]));
+ memset(res, 0, sizeof(res[0]));
return res;
}
-#define get_block_info(blk) ((block_info_t *)get_irn_link(blk))
-#define set_block_info(blk, info) set_irn_link(blk, info)
+#define get_block_info(block) ((block_info_t *)get_irn_link(block))
+#define set_block_info(block, info) set_irn_link(block, info)
/**
* @return The distance to the next use or 0 if irn has dont_spill flag set
*/
-static INLINE unsigned get_distance(belady_env_t *env, const ir_node *from, unsigned from_step, const ir_node *def, int skip_from_uses)
+static INLINE unsigned get_distance(ir_node *from, unsigned from_step,
+ const ir_node *def, int skip_from_uses)
{
- int flags = arch_irn_get_flags(env->arch, def);
- unsigned dist;
+ be_next_use_t use;
+ int flags = arch_irn_get_flags(def);
+ unsigned costs;
+ unsigned time;
assert(! (flags & arch_irn_flags_ignore));
+ use = be_get_next_use(uses, from, from_step, def, skip_from_uses);
+ time = use.time;
+ if (USES_IS_INFINITE(time))
+ return USES_INFINITY;
+
/* We have to keep nonspillable nodes in the workingset */
- if(flags & arch_irn_flags_dont_spill)
+ if (flags & arch_irn_flags_dont_spill)
return 0;
- dist = be_get_next_use(env->uses, from, from_step, def, skip_from_uses);
-
- if(USES_IS_INFINITE(dist))
- dist = USES_INFINITY;
-
- return dist;
-}
-
-/**
- * Fix to remove dead nodes (especially don't spill nodes) from workset.
- */
-static void fix_dead_values(workset_t *ws, ir_node *irn) {
- int idx;
- ir_node *node;
- ir_node *block = get_nodes_block(irn);
-
- DBG((dbg, DBG_DECIDE, "fixing dead values at %+F:\n", irn));
-
- workset_foreach(ws, node, idx) {
- const ir_edge_t *edge;
- int fixme = 1;
-
- /* skip already fixed nodes */
- if (workset_get_time(ws, idx) == INT_MAX)
- continue;
-
- /* check all users */
- foreach_out_edge(node, edge) {
- ir_node *user = get_edge_src_irn(edge);
-
- if ((get_nodes_block(user) != block) || /* user is in a different block */
- (sched_is_scheduled(user) && sched_comes_after(irn, user)) || /* user is scheduled after irn */
- user == irn) /* irn is the user */
- { /* => don't fix distance */
- fixme = 0;
- break;
- }
- }
-
- /* all users scheduled prior to current irn in in same block as irn -> fix */
- if (fixme) {
- workset_set_time(ws, idx, INT_MAX);
- DBG((dbg, DBG_DECIDE, "\tfixing time for %+F to INT_MAX\n", node));
- }
+ /* give some bonus to rematerialisable nodes */
+ if (remat_bonus > 0) {
+ costs = be_get_reload_costs_no_weight(senv, def, use.before);
+ assert(costs * remat_bonus < 1000);
+ time += 1000 - (costs * remat_bonus);
}
+ return time;
}
/**
* @p is_usage indicates that the values in new_vals are used (not defined)
* In this case reloads must be performed
*/
-static void displace(belady_env_t *env, workset_t *new_vals, int is_usage) {
- ir_node *val;
- int i, len, max_allowed, demand, iter;
-
- workset_t *ws = env->ws;
- ir_node **to_insert = alloca(env->n_regs * sizeof(*to_insert));
-
- /*
- 1. Identify the number of needed slots and the values to reload
- */
+static void displace(workset_t *new_vals, int is_usage)
+{
+ ir_node **to_insert = alloca(n_regs * sizeof(to_insert[0]));
+ bool *spilled = alloca(n_regs * sizeof(spilled[0]));
+ ir_node *val;
+ int i;
+ int len;
+ int spills_needed;
+ int demand;
+ int iter;
+
+ /* 1. Identify the number of needed slots and the values to reload */
demand = 0;
workset_foreach(new_vals, val, iter) {
- /* mark value as used */
- if (is_usage)
- pset_insert_ptr(env->used, val);
+ bool reloaded = false;
if (! workset_contains(ws, val)) {
- DBG((dbg, DBG_DECIDE, " insert %+F\n", val));
- to_insert[demand++] = val;
+ DB((dbg, DBG_DECIDE, " insert %+F\n", val));
if (is_usage) {
- DBG((dbg, DBG_SPILL, "Reload %+F before %+F\n", val, env->instr));
- be_add_reload(env->senv, val, env->instr);
+ DB((dbg, DBG_SPILL, "Reload %+F before %+F\n", val, instr));
+ be_add_reload(senv, val, instr, cls, 1);
+ reloaded = true;
}
+ } else {
+ DB((dbg, DBG_DECIDE, " %+F already in workset\n", val));
+ assert(is_usage);
+ /* remove the value from the current workset so it is not accidently
+ * spilled */
+ workset_remove(ws, val);
}
- else {
- assert(is_usage || "Defined value already in workset?!?");
- DBG((dbg, DBG_DECIDE, " skip %+F\n", val));
- }
+ spilled[demand] = reloaded;
+ to_insert[demand] = val;
+ ++demand;
}
- DBG((dbg, DBG_DECIDE, " demand = %d\n", demand));
-
- /*
- 2. Make room for at least 'demand' slots
- */
- len = workset_get_length(ws);
- max_allowed = env->n_regs - demand;
- DBG((dbg, DBG_DECIDE, " disposing %d values\n", ws->len - max_allowed));
+ /* 2. Make room for at least 'demand' slots */
+ len = workset_get_length(ws);
+ spills_needed = len + demand - n_regs;
+ assert(spills_needed <= len);
/* Only make more free room if we do not have enough */
- if (len > max_allowed) {
- /* get current next-use distance */
- for (i = 0; i < ws->len; ++i) {
- unsigned dist = get_distance(env, env->instr, env->instr_nr, workset_get_val(ws, i), !is_usage);
- workset_set_time(ws, i, dist);
+ if (spills_needed > 0) {
+ ir_node *curr_bb = NULL;
+ workset_t *ws_start = NULL;
+
+ if (move_spills) {
+ curr_bb = get_nodes_block(instr);
+ ws_start = get_block_info(curr_bb)->start_workset;
}
- /*
- FIX for don't spill nodes:
- Problem is that get_distance always returns 0 for those nodes even if they are not
- needed anymore (all their usages have already been visited).
- Even if we change this behavior, get_distance doesn't distinguish between not
- used anymore (dead) and live out of block.
- Solution: Set distances of all nodes having all their usages in schedule prior to
- current instruction to MAX_INT.
- */
- fix_dead_values(ws, env->instr);
+ DB((dbg, DBG_DECIDE, " disposing %d values\n", spills_needed));
+
+ /* calculate current next-use distance for live values */
+ for (i = 0; i < len; ++i) {
+ ir_node *val = workset_get_val(ws, i);
+ unsigned dist = get_distance(instr, instr_nr, val, !is_usage);
+ workset_set_time(ws, i, dist);
+ }
/* sort entries by increasing nextuse-distance*/
workset_sort(ws);
- /*
- Logic for not needed live-ins: If a value is disposed
- before its first usage, remove it from start workset
- We don't do this for phis though
- */
- for (i = max_allowed; i < ws->len; ++i) {
- ir_node *irn = ws->vals[i].irn;
-
- if (is_Phi(irn))
- continue;
+ for (i = len - spills_needed; i < len; ++i) {
+ ir_node *val = ws->vals[i].node;
- if (! pset_find_ptr(env->used, irn)) {
- ir_node *curr_bb = get_nodes_block(env->instr);
- workset_t *ws_start = get_block_info(curr_bb)->ws_start;
- workset_remove(ws_start, irn);
+ DB((dbg, DBG_DECIDE, " disposing node %+F (%u)\n", val,
+ workset_get_time(ws, i)));
- DBG((dbg, DBG_DECIDE, " dispose %+F dumb\n", irn));
- }
- else {
- DBG((dbg, DBG_DECIDE, " dispose %+F\n", irn));
+ if (move_spills) {
+ if (!USES_IS_INFINITE(ws->vals[i].time)
+ && !ws->vals[i].spilled) {
+ ir_node *after_pos = sched_prev(instr);
+ DB((dbg, DBG_DECIDE, "Spill %+F after node %+F\n", val,
+ after_pos));
+ be_add_spill(senv, val, after_pos);
+ }
}
}
/* kill the last 'demand' entries in the array */
- workset_set_length(ws, max_allowed);
+ workset_set_length(ws, len - spills_needed);
}
- /*
- 3. Insert the new values into the workset
- */
- for (i = 0; i < demand; ++i)
- workset_insert(env, env->ws, to_insert[i]);
+ /* 3. Insert the new values into the workset */
+ for (i = 0; i < demand; ++i) {
+ ir_node *val = to_insert[i];
+
+ workset_insert(ws, val, spilled[i]);
+ }
}
-static void belady(ir_node *blk, void *env);
+enum {
+ AVAILABLE_EVERYWHERE,
+ AVAILABLE_NOWHERE,
+ AVAILABLE_PARTLY,
+ AVAILABLE_UNKNOWN
+};
-/*
- * Computes set of live-ins for each block with multiple predecessors
- * and notifies spill algorithm which phis need to be spilled
+static unsigned available_in_all_preds(workset_t* const* pred_worksets,
+ size_t n_pred_worksets,
+ const ir_node *value, bool is_local_phi)
+{
+ size_t i;
+ bool avail_everywhere = true;
+ bool avail_nowhere = true;
+
+ assert(n_pred_worksets > 0);
+
+ /* value available in all preds? */
+ for (i = 0; i < n_pred_worksets; ++i) {
+ bool found = false;
+ const workset_t *p_workset = pred_worksets[i];
+ int p_len = workset_get_length(p_workset);
+ int p_i;
+ const ir_node *l_value;
+
+ if (is_local_phi) {
+ assert(is_Phi(value));
+ l_value = get_irn_n(value, i);
+ } else {
+ l_value = value;
+ }
+
+ for (p_i = 0; p_i < p_len; ++p_i) {
+ const loc_t *p_l = &p_workset->vals[p_i];
+ if (p_l->node != l_value)
+ continue;
+
+ found = true;
+ break;
+ }
+
+ if (found) {
+ avail_nowhere = false;
+ } else {
+ avail_everywhere = false;
+ }
+ }
+
+ if (avail_everywhere) {
+ assert(!avail_nowhere);
+ return AVAILABLE_EVERYWHERE;
+ } else if (avail_nowhere) {
+ return AVAILABLE_NOWHERE;
+ } else {
+ return AVAILABLE_PARTLY;
+ }
+}
+
+/** Decides whether a specific node should be in the start workset or not
+ *
+ * @param env belady environment
+ * @param first
+ * @param node the node to test
+ * @param loop the loop of the node
*/
-static void spill_phi_walker(ir_node *block, void *data) {
- belady_env_t *env = data;
- block_info_t *block_info;
- ir_node *first, *irn;
- loc_t loc, *starters;
- int i, len, ws_count;
-
- if(get_Block_n_cfgpreds(block) == 1 && get_irg_start_block(get_irn_irg(block)) != block)
- return;
+static loc_t to_take_or_not_to_take(ir_node* first, ir_node *node,
+ ir_loop *loop, unsigned available)
+{
+ be_next_use_t next_use;
+ loc_t loc;
- block_info = new_block_info(&env->ob);
- set_block_info(block, block_info);
+ loc.time = USES_INFINITY;
+ loc.node = node;
+ loc.spilled = false;
+
+ if (!arch_irn_consider_in_reg_alloc(cls, node)) {
+ loc.time = USES_INFINITY;
+ return loc;
+ }
+
+ /* We have to keep nonspillable nodes in the workingset */
+ if (arch_irn_get_flags(node) & arch_irn_flags_dont_spill) {
+ loc.time = 0;
+ DB((dbg, DBG_START, " %+F taken (dontspill node)\n", node, loc.time));
+ return loc;
+ }
+
+ next_use = be_get_next_use(uses, first, 0, node, 0);
+ if (USES_IS_INFINITE(next_use.time)) {
+ // the nodes marked as live in shouldn't be dead, so it must be a phi
+ assert(is_Phi(node));
+ loc.time = USES_INFINITY;
+ DB((dbg, DBG_START, " %+F not taken (dead)\n", node));
+ return loc;
+ }
+
+ loc.time = next_use.time;
+
+ if (improve_known_preds) {
+ if (available == AVAILABLE_EVERYWHERE) {
+ DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n",
+ node, loc.time));
+ return loc;
+ } else if(available == AVAILABLE_NOWHERE) {
+ DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n",
+ node, loc.time));
+ loc.time = USES_INFINITY;
+ return loc;
+ }
+ }
+
+ if (!respectloopdepth || next_use.outermost_loop >= get_loop_depth(loop)) {
+ DB((dbg, DBG_START, " %+F taken (%u, loop %d)\n", node, loc.time,
+ next_use.outermost_loop));
+ } else {
+ loc.time = USES_PENDING;
+ DB((dbg, DBG_START, " %+F delayed (outerdepth %d < loopdepth %d)\n",
+ node, next_use.outermost_loop, get_loop_depth(loop)));
+ }
+
+ return loc;
+}
+
+/**
+ * Computes the start-workset for a block with multiple predecessors. We assume
+ * that at least 1 of the predeccesors is a back-edge which means we're at the
+ * beginning of a loop. We try to reload as much values as possible now so they
+ * don't get reloaded inside the loop.
+ */
+static void decide_start_workset(const ir_node *block)
+{
+ ir_loop *loop = get_irn_loop(block);
+ ir_node *first;
+ ir_node *node;
+ loc_t loc;
+ loc_t *starters;
+ loc_t *delayed;
+ int i, len, ws_count;
+ int free_slots, free_pressure_slots;
+ unsigned pressure;
+ int arity;
+ workset_t **pred_worksets;
+ bool all_preds_known;
+
+ /* check predecessors */
+ arity = get_irn_arity(block);
+ pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
+ all_preds_known = true;
+ for(i = 0; i < arity; ++i) {
+ ir_node *pred_block = get_Block_cfgpred_block(block, i);
+ block_info_t *pred_info = get_block_info(pred_block);
+
+ if (pred_info == NULL) {
+ pred_worksets[i] = NULL;
+ all_preds_known = false;
+ } else {
+ pred_worksets[i] = pred_info->end_workset;
+ }
+ }
/* Collect all values living at start of block */
starters = NEW_ARR_F(loc_t, 0);
+ delayed = NEW_ARR_F(loc_t, 0);
- /* rebuild schedule time information, because it seems to be broken */
- sched_renumber(block);
-
- DBG((dbg, DBG_START, "Living at start of %+F:\n", block));
+ DB((dbg, DBG_START, "Living at start of %+F:\n", block));
first = sched_first(block);
- sched_foreach(block, irn) {
- if(!is_Phi(irn))
+
+ /* check all Phis first */
+ sched_foreach(block, node) {
+ unsigned available;
+
+ if (! is_Phi(node))
break;
- if(!arch_irn_consider_in_reg_alloc(env->arch, env->cls, irn))
+ if (!arch_irn_consider_in_reg_alloc(cls, node))
continue;
- loc.irn = irn;
- loc.time = get_distance(env, first, 0, irn, 0);
- ARR_APP1(loc_t, starters, loc);
- DBG((dbg, DBG_START, " %+F:\n", irn));
+ if (all_preds_known) {
+ available = available_in_all_preds(pred_worksets, arity, node, true);
+ } else {
+ available = AVAILABLE_UNKNOWN;
+ }
+
+ loc = to_take_or_not_to_take(first, node, loop, available);
+
+ if (! USES_IS_INFINITE(loc.time)) {
+ if (USES_IS_PENDING(loc.time))
+ ARR_APP1(loc_t, delayed, loc);
+ else
+ ARR_APP1(loc_t, starters, loc);
+ } else {
+ be_spill_phi(senv, node);
+ }
}
- be_lv_foreach(env->cenv->lv, block, be_lv_state_in, i) {
- ir_node *irn = be_lv_get_irn(env->cenv->lv, block, i);
- if (!arch_irn_consider_in_reg_alloc(env->arch, env->cls, irn))
+ /* check all Live-Ins */
+ be_lv_foreach(lv, block, be_lv_state_in, i) {
+ ir_node *node = be_lv_get_irn(lv, block, i);
+ unsigned available;
+
+ if (all_preds_known) {
+ available = available_in_all_preds(pred_worksets, arity, node, false);
+ } else {
+ available = AVAILABLE_UNKNOWN;
+ }
+
+ loc = to_take_or_not_to_take(first, node, loop, available);
+
+ if (! USES_IS_INFINITE(loc.time)) {
+ if (USES_IS_PENDING(loc.time))
+ ARR_APP1(loc_t, delayed, loc);
+ else
+ ARR_APP1(loc_t, starters, loc);
+ }
+ }
+
+ pressure = be_get_loop_pressure(loop_ana, cls, loop);
+ assert(ARR_LEN(delayed) <= (signed)pressure);
+ free_slots = n_regs - ARR_LEN(starters);
+ free_pressure_slots = n_regs - (pressure - ARR_LEN(delayed));
+ free_slots = MIN(free_slots, free_pressure_slots);
+
+ /* so far we only put nodes into the starters list that are used inside
+ * the loop. If register pressure in the loop is low then we can take some
+ * values and let them live through the loop */
+ DB((dbg, DBG_START, "Loop pressure %d, taking %d delayed vals\n",
+ pressure, free_slots));
+ if (free_slots > 0) {
+ qsort(delayed, ARR_LEN(delayed), sizeof(delayed[0]), loc_compare);
+
+ for (i = 0; i < ARR_LEN(delayed) && free_slots > 0; ++i) {
+ int p, arity;
+ loc_t *loc = & delayed[i];
+
+ if (!is_Phi(loc->node)) {
+ /* don't use values which are dead in a known predecessors
+ * to not induce unnecessary reloads */
+ arity = get_irn_arity(block);
+ for (p = 0; p < arity; ++p) {
+ ir_node *pred_block = get_Block_cfgpred_block(block, p);
+ block_info_t *pred_info = get_block_info(pred_block);
+
+ if (pred_info == NULL)
+ continue;
+
+ if (!workset_contains(pred_info->end_workset, loc->node)) {
+ DB((dbg, DBG_START,
+ " delayed %+F not live at pred %+F\n", loc->node,
+ pred_block));
+ goto skip_delayed;
+ }
+ }
+ }
+
+ DB((dbg, DBG_START, " delayed %+F taken\n", loc->node));
+ ARR_APP1(loc_t, starters, *loc);
+ loc->node = NULL;
+ --free_slots;
+ skip_delayed:
+ ;
+ }
+ }
+
+ /* spill phis (the actual phis not just their values) that are in this block
+ * but not in the start workset */
+ for (i = ARR_LEN(delayed) - 1; i >= 0; --i) {
+ ir_node *node = delayed[i].node;
+ if (node == NULL || !is_Phi(node) || get_nodes_block(node) != block)
continue;
- loc.irn = irn;
- loc.time = get_distance(env, first, 0, irn, 0);
- ARR_APP1(loc_t, starters, loc);
- DBG((dbg, DBG_START, " %+F:\n", irn));
+ DB((dbg, DBG_START, " spilling delayed phi %+F\n", node));
+ be_spill_phi(senv, node);
}
+ DEL_ARR_F(delayed);
- // Sort start values by first use
+ /* Sort start values by first use */
qsort(starters, ARR_LEN(starters), sizeof(starters[0]), loc_compare);
/* Copy the best ones from starters to start workset */
- ws_count = MIN(ARR_LEN(starters), env->n_regs);
- block_info->ws_start = new_workset(env, &env->ob);
- workset_bulk_fill(block_info->ws_start, ws_count, starters);
-
- /* The phis of this block which are not in the start set have to be spilled later. */
- for (i = ws_count, len = ARR_LEN(starters); i < len; ++i) {
- irn = starters[i].irn;
- if (!is_Phi(irn) || get_nodes_block(irn) != block)
+ ws_count = MIN(ARR_LEN(starters), n_regs);
+ workset_clear(ws);
+ workset_bulk_fill(ws, ws_count, starters);
+
+ /* spill phis (the actual phis not just their values) that are in this block
+ * but not in the start workset */
+ len = ARR_LEN(starters);
+ for (i = ws_count; i < len; ++i) {
+ ir_node *node = starters[i].node;
+ if (! is_Phi(node) || get_nodes_block(node) != block)
continue;
- be_spill_phi(env->senv, irn);
+ DB((dbg, DBG_START, " spilling phi %+F\n", node));
+ be_spill_phi(senv, node);
}
DEL_ARR_F(starters);
-}
-/**
- * Collects all values live-in at block @p blk and all phi results in this block.
- * Then it adds the best values (at most n_regs) to the blocks start_workset.
- * The phis among the remaining values get spilled: Introduce psudo-copies of
- * their args to break interference and make it possible to spill them to the
- * same spill slot.
- */
-static block_info_t *compute_block_start_info(belady_env_t *env, ir_node *block) {
- ir_node *pred_block;
- block_info_t *res, *pred_info;
-
- /* Have we seen this block before? */
- res = get_block_info(block);
- if (res)
- return res;
-
- /* Create the block info for this block. */
- res = new_block_info(&env->ob);
- set_block_info(block, res);
-
- /* Use endset of predecessor block as startset */
- assert(get_Block_n_cfgpreds(block) == 1 && block != get_irg_start_block(get_irn_irg(block)));
- pred_block = get_Block_cfgpred_block(block, 0);
- pred_info = get_block_info(pred_block);
-
- /* if pred block has not been processed yet, do it now */
- if (pred_info == NULL || pred_info->processed == 0) {
- belady(pred_block, env);
- pred_info = get_block_info(pred_block);
- }
+ /* determine spill status of the values: If there's 1 pred block (which
+ * is no backedge) where the value is spilled then we must set it to
+ * spilled here. */
+ for(i = 0; i < ws_count; ++i) {
+ loc_t *loc = &ws->vals[i];
+ ir_node *value = loc->node;
+ bool spilled;
+ int n;
+
+ /* phis from this block aren't spilled */
+ if (get_nodes_block(value) == block) {
+ assert(is_Phi(value));
+ loc->spilled = false;
+ continue;
+ }
- /* now we have an end_set of pred */
- assert(pred_info->ws_end && "The recursive call (above) is supposed to compute an end_set");
- res->ws_start = workset_clone(env, &env->ob, pred_info->ws_end);
+ /* determine if value was spilled on any predecessor */
+ spilled = false;
+ for(n = 0; n < arity; ++n) {
+ workset_t *pred_workset = pred_worksets[n];
+ int p_len;
+ int p;
- return res;
-}
+ if (pred_workset == NULL)
+ continue;
+ p_len = workset_get_length(pred_workset);
+ for(p = 0; p < p_len; ++p) {
+ loc_t *l = &pred_workset->vals[p];
+
+ if (l->node != value)
+ continue;
+
+ if (l->spilled) {
+ spilled = true;
+ }
+ break;
+ }
+ }
+
+ loc->spilled = spilled;
+ }
+}
/**
- * For the given block @p blk, decide for each values
+ * For the given block @p block, decide for each values
* whether it is used from a register or is reloaded
* before the use.
*/
-static void belady(ir_node *block, void *data) {
- belady_env_t *env = data;
- workset_t *new_vals;
- ir_node *irn;
- int iter;
- block_info_t *block_info;
-
- /* make sure we have blockinfo (with startset) */
- block_info = get_block_info(block);
- if (block_info == NULL)
- block_info = compute_block_start_info(env, block);
-
- /* Don't do a block twice */
- if(block_info->processed)
- return;
+static void process_block(ir_node *block)
+{
+ workset_t *new_vals;
+ ir_node *irn;
+ int iter;
+ block_info_t *block_info;
+ int arity;
+
+ /* no need to process a block twice */
+ assert(get_block_info(block) == NULL);
+
+ /* construct start workset */
+ arity = get_Block_n_cfgpreds(block);
+ if (arity == 0) {
+ /* no predecessor -> empty set */
+ workset_clear(ws);
+ } else if (arity == 1) {
+ /* one predecessor, copy it's end workset */
+ ir_node *pred_block = get_Block_cfgpred_block(block, 0);
+ block_info_t *pred_info = get_block_info(pred_block);
+
+ assert(pred_info != NULL);
+ workset_copy(ws, pred_info->end_workset);
+ } else {
+ /* multiple predecessors, do more advanced magic :) */
+ decide_start_workset(block);
+ }
+
+ DB((dbg, DBG_DECIDE, "\n"));
+ DB((dbg, DBG_DECIDE, "Decide for %+F\n", block));
+
+ block_info = new_block_info();
+ set_block_info(block, block_info);
- /* get the starting workset for this block */
- DBG((dbg, DBG_DECIDE, "\n"));
- DBG((dbg, DBG_DECIDE, "Decide for %+F\n", block));
+ DB((dbg, DBG_WSETS, "Start workset for %+F:\n", block));
+ workset_foreach(ws, irn, iter) {
+ DB((dbg, DBG_WSETS, " %+F (%u)\n", irn,
+ workset_get_time(ws, iter)));
+ }
- workset_copy(env, env->ws, block_info->ws_start);
- DBG((dbg, DBG_WSETS, "Start workset for %+F:\n", block));
- workset_foreach(env->ws, irn, iter)
- DBG((dbg, DBG_WSETS, " %+F\n", irn));
+ block_info->start_workset = workset_clone(ws);
/* process the block from start to end */
- DBG((dbg, DBG_WSETS, "Processing...\n"));
- env->used = pset_new_ptr_default();
- env->instr_nr = 0;
- new_vals = new_workset(env, &env->ob);
+ DB((dbg, DBG_WSETS, "Processing...\n"));
+ instr_nr = 0;
+ /* TODO: this leaks (into the obstack)... */
+ new_vals = new_workset();
+
sched_foreach(block, irn) {
int i, arity;
- assert(workset_get_length(env->ws) <= env->n_regs && "Too much values in workset!");
+ assert(workset_get_length(ws) <= n_regs);
- /* projs are handled with the tuple value.
- * Phis are no real instr (see insert_starters())
- * instr_nr does not increase */
- if (is_Proj(irn) || is_Phi(irn)) {
- DBG((dbg, DBG_DECIDE, " ...%+F skipped\n", irn));
+ /* Phis are no real instr (see insert_starters()) */
+ if (is_Phi(irn)) {
continue;
}
- DBG((dbg, DBG_DECIDE, " ...%+F\n", irn));
+ DB((dbg, DBG_DECIDE, " ...%+F\n", irn));
/* set instruction in the workset */
- env->instr = irn;
+ instr = irn;
/* allocate all values _used_ by this instruction */
workset_clear(new_vals);
for(i = 0, arity = get_irn_arity(irn); i < arity; ++i) {
- workset_insert(env, new_vals, get_irn_n(irn, i));
+ ir_node *in = get_irn_n(irn, i);
+ if (!arch_irn_consider_in_reg_alloc(cls, in))
+ continue;
+
+ /* (note that "spilled" is irrelevant here) */
+ workset_insert(new_vals, in, false);
}
- displace(env, new_vals, 1);
+ displace(new_vals, 1);
/* allocate all values _defined_ by this instruction */
workset_clear(new_vals);
- if (get_irn_mode(irn) == mode_T) { /* special handling for tuples and projs */
- ir_node *proj;
- for(proj=sched_next(irn); is_Proj(proj); proj=sched_next(proj))
- workset_insert(env, new_vals, proj);
+ if (get_irn_mode(irn) == mode_T) {
+ const ir_edge_t *edge;
+
+ foreach_out_edge(irn, edge) {
+ ir_node *proj = get_edge_src_irn(edge);
+ if (!arch_irn_consider_in_reg_alloc(cls, proj))
+ continue;
+ workset_insert(new_vals, proj, false);
+ }
} else {
- workset_insert(env, new_vals, irn);
+ if (!arch_irn_consider_in_reg_alloc(cls, irn))
+ continue;
+ workset_insert(new_vals, irn, false);
}
- displace(env, new_vals, 0);
+ displace(new_vals, 0);
- env->instr_nr++;
+ instr_nr++;
}
- del_pset(env->used);
/* Remember end-workset for this block */
- block_info->ws_end = workset_clone(env, &env->ob, env->ws);
- block_info->processed = 1;
- DBG((dbg, DBG_WSETS, "End workset for %+F:\n", block));
- workset_foreach(block_info->ws_end, irn, iter)
- DBG((dbg, DBG_WSETS, " %+F\n", irn));
+ block_info->end_workset = workset_clone(ws);
+ DB((dbg, DBG_WSETS, "End workset for %+F:\n", block));
+ workset_foreach(ws, irn, iter)
+ DB((dbg, DBG_WSETS, " %+F (%u)\n", irn,
+ workset_get_time(ws, iter)));
}
/**
* about the set of live-ins. Thus we must adapt the
* live-outs to the live-ins at each block-border.
*/
-static void fix_block_borders(ir_node *blk, void *data) {
- belady_env_t *env = data;
- workset_t *wsb;
- int i, max, iter, iter2;
-
- DBG((dbg, DBG_FIX, "\n"));
- DBG((dbg, DBG_FIX, "Fixing %+F\n", blk));
+static void fix_block_borders(ir_node *block, void *data)
+{
+ workset_t *start_workset;
+ int arity;
+ int i;
+ int iter;
+ (void) data;
+
+ DB((dbg, DBG_FIX, "\n"));
+ DB((dbg, DBG_FIX, "Fixing %+F\n", block));
+
+ arity = get_irn_arity(block);
+ /* can happen for endless loops */
+ if (arity == 0)
+ return;
- wsb = get_block_info(blk)->ws_start;
+ start_workset = get_block_info(block)->start_workset;
/* process all pred blocks */
- for (i=0, max=get_irn_arity(blk); i<max; ++i) {
- ir_node *irnb, *irnp, *pred = get_Block_cfgpred_block(blk, i);
- workset_t *wsp = get_block_info(pred)->ws_end;
-
- DBG((dbg, DBG_FIX, " Pred %+F\n", pred));
-
- workset_foreach(wsb, irnb, iter) {
- /* if irnb is a phi of the current block we reload
- * the corresponding argument, else irnb itself */
- if(is_Phi(irnb) && blk == get_nodes_block(irnb)) {
- irnb = get_irn_n(irnb, i);
-
- // we might have unknowns as argument for the phi
- if(!arch_irn_consider_in_reg_alloc(env->arch, env->cls, irnb))
- continue;
+ for (i = 0; i < arity; ++i) {
+ ir_node *pred = get_Block_cfgpred_block(block, i);
+ workset_t *pred_end_workset = get_block_info(pred)->end_workset;
+ ir_node *node;
+
+ DB((dbg, DBG_FIX, " Pred %+F\n", pred));
+
+ /* spill all values not used anymore */
+ workset_foreach(pred_end_workset, node, iter) {
+ ir_node *n2;
+ int iter2;
+ bool found = false;
+ workset_foreach(start_workset, n2, iter2) {
+ if (n2 == node) {
+ found = true;
+ break;
+ }
+ /* note that we do not look at phi inputs, becuase the values
+ * will be either live-end and need no spill or
+ * they have other users in which must be somewhere else in the
+ * workset */
}
- /* Unknowns are available everywhere */
- if(get_irn_opcode(irnb) == iro_Unknown)
+ if (found)
continue;
- /* check if irnb is in a register at end of pred */
- workset_foreach(wsp, irnp, iter2) {
- if (irnb == irnp)
- goto next_value;
+ if (move_spills && be_is_live_in(lv, block, node)
+ && !pred_end_workset->vals[iter].spilled) {
+ ir_node *insert_point;
+ if (arity > 1) {
+ insert_point = be_get_end_of_block_insertion_point(pred);
+ insert_point = sched_prev(insert_point);
+ } else {
+ insert_point = block;
+ }
+ DB((dbg, DBG_SPILL, "Spill %+F after %+F\n", node,
+ insert_point));
+ be_add_spill(senv, node, insert_point);
}
+ }
+
+ /* reload missing values in predecessors, add missing spills */
+ workset_foreach(start_workset, node, iter) {
+ const loc_t *l = &start_workset->vals[iter];
+ const loc_t *pred_loc;
- /* irnb is not in memory at the end of pred, so we have to reload it */
- DBG((dbg, DBG_FIX, " reload %+F\n", irnb));
- DBG((dbg, DBG_SPILL, "Reload %+F before %+F,%d\n", irnb, blk, i));
- be_add_reload_on_edge(env->senv, irnb, blk, i);
+ /* if node is a phi of the current block we reload
+ * the corresponding argument, else node itself */
+ if (is_Phi(node) && get_nodes_block(node) == block) {
+ node = get_irn_n(node, i);
+ assert(!l->spilled);
+
+ /* we might have unknowns as argument for the phi */
+ if (!arch_irn_consider_in_reg_alloc(cls, node))
+ continue;
+ }
-next_value:
- /*epsilon statement :)*/;
+ /* check if node is in a register at end of pred */
+ pred_loc = workset_contains(pred_end_workset, node);
+ if (pred_loc != NULL) {
+ /* we might have to spill value on this path */
+ if (move_spills && !pred_loc->spilled && l->spilled) {
+ ir_node *insert_point
+ = be_get_end_of_block_insertion_point(pred);
+ insert_point = sched_prev(insert_point);
+ DB((dbg, DBG_SPILL, "Spill %+F after %+F\n", node,
+ insert_point));
+ be_add_spill(senv, node, insert_point);
+ }
+ } else {
+ /* node is not in register at the end of pred -> reload it */
+ DB((dbg, DBG_FIX, " reload %+F\n", node));
+ DB((dbg, DBG_SPILL, "Reload %+F before %+F,%d\n", node, block, i));
+ be_add_reload_on_edge(senv, node, block, i, cls, 1);
+ }
}
}
}
-void be_spill_belady(const be_chordal_env_t *chordal_env) {
- be_spill_belady_spill_env(chordal_env, NULL);
+static void add_block(ir_node *block, void *data)
+{
+ (void) data;
+ ARR_APP1(ir_node*, blocklist, block);
}
-void be_spill_belady_spill_env(const be_chordal_env_t *chordal_env, spill_env_t *spill_env) {
- belady_env_t env;
+static void be_spill_belady(be_irg_t *birg, const arch_register_class_t *rcls)
+{
+ int i;
+ ir_graph *irg = be_get_birg_irg(birg);
+
+ be_liveness_assure_sets(be_assure_liveness(birg));
- FIRM_DBG_REGISTER(dbg, "firm.be.spill.belady");
- //firm_dbg_set_mask(dbg, DBG_SPILL);
+ stat_ev_tim_push();
+ /* construct control flow loop tree */
+ if (! (get_irg_loopinfo_state(irg) & loopinfo_cf_consistent)) {
+ construct_cf_backedges(irg);
+ }
+ stat_ev_tim_pop("belady_time_backedges");
+
+ stat_ev_tim_push();
+ be_clear_links(irg);
+ stat_ev_tim_pop("belady_time_clear_links");
+
+ ir_reserve_resources(irg, IR_RESOURCE_IRN_LINK);
/* init belady env */
- obstack_init(&env.ob);
- env.cenv = chordal_env;
- env.arch = chordal_env->birg->main_env->arch_env;
- env.cls = chordal_env->cls;
- env.n_regs = env.cls->n_regs - be_put_ignore_regs(chordal_env->birg, chordal_env->cls, NULL);
- env.ws = new_workset(&env, &env.ob);
- env.uses = be_begin_uses(chordal_env->irg, chordal_env->exec_freq, chordal_env->lv);
- if(spill_env == NULL) {
- env.senv = be_new_spill_env(chordal_env);
- } else {
- env.senv = spill_env;
+ stat_ev_tim_push();
+ obstack_init(&obst);
+ cls = rcls;
+ lv = be_get_birg_liveness(birg);
+ n_regs = cls->n_regs - be_put_ignore_regs(birg, cls, NULL);
+ ws = new_workset();
+ uses = be_begin_uses(irg, lv);
+ loop_ana = be_new_loop_pressure(birg, cls);
+ senv = be_new_spill_env(birg);
+ blocklist = NEW_ARR_F(ir_node*, 0);
+ irg_block_edges_walk(get_irg_start_block(irg), NULL, add_block, NULL);
+ stat_ev_tim_pop("belady_time_init");
+
+ stat_ev_tim_push();
+ /* walk blocks in reverse postorder */
+ for (i = ARR_LEN(blocklist) - 1; i >= 0; --i) {
+ process_block(blocklist[i]);
}
- DEBUG_ONLY(be_set_spill_env_dbg_module(env.senv, dbg);)
-
- be_clear_links(chordal_env->irg);
- /* Decide which phi nodes will be spilled and place copies for them into the graph */
- irg_block_walk_graph(chordal_env->irg, spill_phi_walker, NULL, &env);
- /* Fix high register pressure with belady algorithm */
- irg_block_walk_graph(chordal_env->irg, NULL, belady, &env);
- /* belady was block-local, fix the global flow by adding reloads on the edges */
- irg_block_walk_graph(chordal_env->irg, fix_block_borders, NULL, &env);
+ DEL_ARR_F(blocklist);
+ stat_ev_tim_pop("belady_time_belady");
+
+ stat_ev_tim_push();
+ /* belady was block-local, fix the global flow by adding reloads on the
+ * edges */
+ irg_block_walk_graph(irg, fix_block_borders, NULL, NULL);
+ stat_ev_tim_pop("belady_time_fix_borders");
+
+ ir_free_resources(irg, IR_RESOURCE_IRN_LINK);
+
/* Insert spill/reload nodes into the graph and fix usages */
- be_insert_spills_reloads(env.senv);
+ be_insert_spills_reloads(senv);
/* clean up */
- if(spill_env == NULL)
- be_delete_spill_env(env.senv);
- be_end_uses(env.uses);
- obstack_free(&env.ob, NULL);
+ be_delete_spill_env(senv);
+ be_end_uses(uses);
+ be_free_loop_pressure(loop_ana);
+ obstack_free(&obst, NULL);
+}
+
+void be_init_spillbelady(void)
+{
+ static be_spiller_t belady_spiller = {
+ be_spill_belady
+ };
+ lc_opt_entry_t *be_grp = lc_opt_get_grp(firm_opt_get_root(), "be");
+ lc_opt_entry_t *belady_group = lc_opt_get_grp(be_grp, "belady");
+ lc_opt_add_table(belady_group, options);
+
+ be_register_spiller("belady", &belady_spiller);
+ FIRM_DBG_REGISTER(dbg, "firm.be.spill.belady");
}
+
+BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillbelady);