* @date 20.09.2005
* @version $Id$
*/
-#ifdef HAVE_CONFIG_H
#include "config.h"
-#endif
#include <stdbool.h>
#include "ircons_t.h"
#include "irprintf.h"
#include "irnodeset.h"
-#include "xmalloc.h"
-#include "pdeq.h"
#include "beutil.h"
#include "bearch_t.h"
#define DBG_WORKSET 128
DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;)
-/* factor to weight the different costs of reloading/rematerializing a node
- (see bespill.h be_get_reload_costs_no_weight) */
-#define RELOAD_COST_FACTOR 10
-
#define TIME_UNDEFINED 6666
-#define PLACE_SPILLS
+//#define LOOK_AT_LOOPDEPTH
/**
* An association between a node and a point in time.
} workset_t;
static struct obstack obst;
-static const arch_env_t *arch_env;
static const arch_register_class_t *cls;
static const be_lv_t *lv;
static be_loopana_t *loop_ana;
static ir_node *instr; /**< current instruction */
static unsigned instr_nr; /**< current instruction number
(relative to block start) */
-static ir_nodeset_t used;
static spill_env_t *senv; /**< see bespill.h */
-static pdeq *worklist;
+static ir_node **blocklist;
+
+static bool move_spills = true;
+static bool respectloopdepth = true;
+static bool improve_known_preds = true;
+/* factor to weight the different costs of reloading/rematerializing a node
+ (see bespill.h be_get_reload_costs_no_weight) */
+static int remat_bonus = 10;
+
+static const lc_opt_table_entry_t options[] = {
+ LC_OPT_ENT_BOOL ("movespills", "try to move spills out of loops", &move_spills),
+ LC_OPT_ENT_BOOL ("respectloopdepth", "exprimental (outermost loop cutting)", &respectloopdepth),
+ LC_OPT_ENT_BOOL ("improveknownpreds", "experimental (known preds cutting)", &improve_known_preds),
+ LC_OPT_ENT_INT ("rematbonus", "give bonus to rematerialisable nodes", &remat_bonus),
+ LC_OPT_LAST
+};
static int loc_compare(const void *a, const void *b)
{
loc_t *loc;
int i;
/* check for current regclass */
- assert(arch_irn_consider_in_reg_alloc(arch_env, cls, val));
+ assert(arch_irn_consider_in_reg_alloc(cls, val));
/* check if val is already contained */
for (i = 0; i < workset->len; ++i) {
}
}
-static INLINE int workset_contains(const workset_t *ws, const ir_node *val)
+static INLINE const loc_t *workset_contains(const workset_t *ws,
+ const ir_node *val)
{
int i;
- for(i=0; i<ws->len; ++i) {
+ for (i = 0; i < ws->len; ++i) {
if (ws->vals[i].node == val)
- return 1;
+ return &ws->vals[i];
}
- return 0;
+ return NULL;
}
/**
const ir_node *def, int skip_from_uses)
{
be_next_use_t use;
- int flags = arch_irn_get_flags(arch_env, def);
+ int flags = arch_irn_get_flags(def);
unsigned costs;
unsigned time;
assert(! (flags & arch_irn_flags_ignore));
- use = be_get_next_use(uses, from, from_step, def, skip_from_uses);
- if(USES_IS_INFINITE(use.time))
+ use = be_get_next_use(uses, from, from_step, def, skip_from_uses);
+ time = use.time;
+ if (USES_IS_INFINITE(time))
return USES_INFINITY;
/* We have to keep nonspillable nodes in the workingset */
- if(flags & arch_irn_flags_dont_spill)
+ if (flags & arch_irn_flags_dont_spill)
return 0;
- costs = be_get_reload_costs_no_weight(senv, def, use.before);
- assert(costs * RELOAD_COST_FACTOR < 1000);
- time = use.time + 1000 - (costs * RELOAD_COST_FACTOR);
+ /* give some bonus to rematerialisable nodes */
+ if (remat_bonus > 0) {
+ costs = be_get_reload_costs_no_weight(senv, def, use.before);
+ assert(costs * remat_bonus < 1000);
+ time += 1000 - (costs * remat_bonus);
+ }
return time;
}
static void displace(workset_t *new_vals, int is_usage)
{
ir_node **to_insert = alloca(n_regs * sizeof(to_insert[0]));
+ bool *spilled = alloca(n_regs * sizeof(spilled[0]));
ir_node *val;
int i;
int len;
/* 1. Identify the number of needed slots and the values to reload */
demand = 0;
workset_foreach(new_vals, val, iter) {
- /* mark value as used */
- if (is_usage)
- ir_nodeset_insert(&used, val);
+ bool reloaded = false;
if (! workset_contains(ws, val)) {
DB((dbg, DBG_DECIDE, " insert %+F\n", val));
if (is_usage) {
DB((dbg, DBG_SPILL, "Reload %+F before %+F\n", val, instr));
be_add_reload(senv, val, instr, cls, 1);
+ reloaded = true;
}
} else {
DB((dbg, DBG_DECIDE, " %+F already in workset\n", val));
* spilled */
workset_remove(ws, val);
}
- to_insert[demand++] = val;
+ spilled[demand] = reloaded;
+ to_insert[demand] = val;
+ ++demand;
}
/* 2. Make room for at least 'demand' slots */
/* Only make more free room if we do not have enough */
if (spills_needed > 0) {
- ir_node *curr_bb = get_nodes_block(instr);
- workset_t *ws_start = get_block_info(curr_bb)->start_workset;
+ ir_node *curr_bb = NULL;
+ workset_t *ws_start = NULL;
+
+ if (move_spills) {
+ curr_bb = get_nodes_block(instr);
+ ws_start = get_block_info(curr_bb)->start_workset;
+ }
DB((dbg, DBG_DECIDE, " disposing %d values\n", spills_needed));
/* sort entries by increasing nextuse-distance*/
workset_sort(ws);
- /* Logic for not needed live-ins: If a value is disposed
- * before its first usage, remove it from start workset
- * We don't do this for phis though */
for (i = len - spills_needed; i < len; ++i) {
ir_node *val = ws->vals[i].node;
DB((dbg, DBG_DECIDE, " disposing node %+F (%u)\n", val,
workset_get_time(ws, i)));
-#ifdef PLACE_SPILLS
- if(!USES_IS_INFINITE(ws->vals[i].time) && !ws->vals[i].spilled) {
- be_add_spill(senv, val, instr);
- }
-#endif
-
- if (!is_Phi(val) && ! ir_nodeset_contains(&used, val)) {
- workset_remove(ws_start, val);
- DB((dbg, DBG_DECIDE, " (and removing %+F from start workset)\n", val));
+ if (move_spills) {
+ if (!USES_IS_INFINITE(ws->vals[i].time)
+ && !ws->vals[i].spilled) {
+ ir_node *after_pos = sched_prev(instr);
+ DB((dbg, DBG_DECIDE, "Spill %+F after node %+F\n", val,
+ after_pos));
+ be_add_spill(senv, val, after_pos);
+ }
}
}
for (i = 0; i < demand; ++i) {
ir_node *val = to_insert[i];
- workset_insert(ws, val, false);
+ workset_insert(ws, val, spilled[i]);
+ }
+}
+
+enum {
+ AVAILABLE_EVERYWHERE,
+ AVAILABLE_NOWHERE,
+ AVAILABLE_PARTLY,
+ AVAILABLE_UNKNOWN
+};
+
+static unsigned available_in_all_preds(workset_t* const* pred_worksets,
+ size_t n_pred_worksets,
+ const ir_node *value, bool is_local_phi)
+{
+ size_t i;
+ bool avail_everywhere = true;
+ bool avail_nowhere = true;
+
+ assert(n_pred_worksets > 0);
+
+ /* value available in all preds? */
+ for (i = 0; i < n_pred_worksets; ++i) {
+ bool found = false;
+ const workset_t *p_workset = pred_worksets[i];
+ int p_len = workset_get_length(p_workset);
+ int p_i;
+ const ir_node *l_value;
+
+ if (is_local_phi) {
+ assert(is_Phi(value));
+ l_value = get_irn_n(value, i);
+ } else {
+ l_value = value;
+ }
+
+ for (p_i = 0; p_i < p_len; ++p_i) {
+ const loc_t *p_l = &p_workset->vals[p_i];
+ if (p_l->node != l_value)
+ continue;
+
+ found = true;
+ break;
+ }
+
+ if (found) {
+ avail_nowhere = false;
+ } else {
+ avail_everywhere = false;
+ }
+ }
+
+ if (avail_everywhere) {
+ assert(!avail_nowhere);
+ return AVAILABLE_EVERYWHERE;
+ } else if (avail_nowhere) {
+ return AVAILABLE_NOWHERE;
+ } else {
+ return AVAILABLE_PARTLY;
}
}
* @param loop the loop of the node
*/
static loc_t to_take_or_not_to_take(ir_node* first, ir_node *node,
- ir_loop *loop)
+ ir_loop *loop, unsigned available)
{
be_next_use_t next_use;
loc_t loc;
loc.node = node;
loc.spilled = false;
- if (!arch_irn_consider_in_reg_alloc(arch_env, cls, node)) {
+ if (!arch_irn_consider_in_reg_alloc(cls, node)) {
loc.time = USES_INFINITY;
return loc;
}
/* We have to keep nonspillable nodes in the workingset */
- if(arch_irn_get_flags(arch_env, node) & arch_irn_flags_dont_spill) {
+ if (arch_irn_get_flags(node) & arch_irn_flags_dont_spill) {
loc.time = 0;
DB((dbg, DBG_START, " %+F taken (dontspill node)\n", node, loc.time));
return loc;
}
next_use = be_get_next_use(uses, first, 0, node, 0);
- if(USES_IS_INFINITE(next_use.time)) {
+ if (USES_IS_INFINITE(next_use.time)) {
// the nodes marked as live in shouldn't be dead, so it must be a phi
assert(is_Phi(node));
loc.time = USES_INFINITY;
DB((dbg, DBG_START, " %+F not taken (dead)\n", node));
- if(is_Phi(node)) {
- be_spill_phi(senv, node);
- }
return loc;
}
loc.time = next_use.time;
- if(next_use.outermost_loop >= get_loop_depth(loop)) {
+ if (improve_known_preds) {
+ if (available == AVAILABLE_EVERYWHERE) {
+ DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n",
+ node, loc.time));
+ return loc;
+ } else if(available == AVAILABLE_NOWHERE) {
+ DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n",
+ node, loc.time));
+ loc.time = USES_INFINITY;
+ return loc;
+ }
+ }
+
+ if (!respectloopdepth || next_use.outermost_loop >= get_loop_depth(loop)) {
DB((dbg, DBG_START, " %+F taken (%u, loop %d)\n", node, loc.time,
next_use.outermost_loop));
} else {
DB((dbg, DBG_START, " %+F delayed (outerdepth %d < loopdepth %d)\n",
node, next_use.outermost_loop, get_loop_depth(loop)));
}
+
return loc;
}
* beginning of a loop. We try to reload as much values as possible now so they
* don't get reloaded inside the loop.
*/
-static void compute_live_ins(const ir_node *block)
+static void decide_start_workset(const ir_node *block)
{
ir_loop *loop = get_irn_loop(block);
ir_node *first;
int free_slots, free_pressure_slots;
unsigned pressure;
int arity;
- int n_pred_worksets;
workset_t **pred_worksets;
+ bool all_preds_known;
+
+ /* check predecessors */
+ arity = get_irn_arity(block);
+ pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
+ all_preds_known = true;
+ for(i = 0; i < arity; ++i) {
+ ir_node *pred_block = get_Block_cfgpred_block(block, i);
+ block_info_t *pred_info = get_block_info(pred_block);
+
+ if (pred_info == NULL) {
+ pred_worksets[i] = NULL;
+ all_preds_known = false;
+ } else {
+ pred_worksets[i] = pred_info->end_workset;
+ }
+ }
/* Collect all values living at start of block */
starters = NEW_ARR_F(loc_t, 0);
/* check all Phis first */
sched_foreach(block, node) {
+ unsigned available;
+
if (! is_Phi(node))
break;
+ if (!arch_irn_consider_in_reg_alloc(cls, node))
+ continue;
- loc = to_take_or_not_to_take(first, node, loop);
+ if (all_preds_known) {
+ available = available_in_all_preds(pred_worksets, arity, node, true);
+ } else {
+ available = AVAILABLE_UNKNOWN;
+ }
+
+ loc = to_take_or_not_to_take(first, node, loop, available);
if (! USES_IS_INFINITE(loc.time)) {
if (USES_IS_PENDING(loc.time))
ARR_APP1(loc_t, delayed, loc);
else
ARR_APP1(loc_t, starters, loc);
+ } else {
+ be_spill_phi(senv, node);
}
}
/* check all Live-Ins */
be_lv_foreach(lv, block, be_lv_state_in, i) {
ir_node *node = be_lv_get_irn(lv, block, i);
+ unsigned available;
- loc = to_take_or_not_to_take(first, node, loop);
+ if (all_preds_known) {
+ available = available_in_all_preds(pred_worksets, arity, node, false);
+ } else {
+ available = AVAILABLE_UNKNOWN;
+ }
+
+ loc = to_take_or_not_to_take(first, node, loop, available);
if (! USES_IS_INFINITE(loc.time)) {
if (USES_IS_PENDING(loc.time))
/* so far we only put nodes into the starters list that are used inside
* the loop. If register pressure in the loop is low then we can take some
* values and let them live through the loop */
+ DB((dbg, DBG_START, "Loop pressure %d, taking %d delayed vals\n",
+ pressure, free_slots));
if (free_slots > 0) {
qsort(delayed, ARR_LEN(delayed), sizeof(delayed[0]), loc_compare);
- for (i = 0; i < ARR_LEN(delayed) && i < free_slots; ++i) {
+ for (i = 0; i < ARR_LEN(delayed) && free_slots > 0; ++i) {
int p, arity;
loc_t *loc = & delayed[i];
- /* don't use values which are dead in a known predecessors
- * to not induce unnecessary reloads */
- arity = get_irn_arity(block);
- for (p = 0; p < arity; ++p) {
- ir_node *pred_block = get_Block_cfgpred_block(block, p);
- block_info_t *pred_info = get_block_info(pred_block);
-
- if (pred_info == NULL)
- continue;
-
- if (!workset_contains(pred_info->end_workset, loc->node)) {
- DB((dbg, DBG_START,
- " delayed %+F not live at pred %+F\n", loc->node,
- pred_block));
- goto skip_delayed;
+ if (!is_Phi(loc->node)) {
+ /* don't use values which are dead in a known predecessors
+ * to not induce unnecessary reloads */
+ arity = get_irn_arity(block);
+ for (p = 0; p < arity; ++p) {
+ ir_node *pred_block = get_Block_cfgpred_block(block, p);
+ block_info_t *pred_info = get_block_info(pred_block);
+
+ if (pred_info == NULL)
+ continue;
+
+ if (!workset_contains(pred_info->end_workset, loc->node)) {
+ DB((dbg, DBG_START,
+ " delayed %+F not live at pred %+F\n", loc->node,
+ pred_block));
+ goto skip_delayed;
+ }
}
}
DB((dbg, DBG_START, " delayed %+F taken\n", loc->node));
ARR_APP1(loc_t, starters, *loc);
loc->node = NULL;
+ --free_slots;
skip_delayed:
;
}
* but not in the start workset */
for (i = ARR_LEN(delayed) - 1; i >= 0; --i) {
ir_node *node = delayed[i].node;
- if(node == NULL || !is_Phi(node) || get_nodes_block(node) != block)
+ if (node == NULL || !is_Phi(node) || get_nodes_block(node) != block)
continue;
DB((dbg, DBG_START, " spilling delayed phi %+F\n", node));
DEL_ARR_F(starters);
/* determine spill status of the values: If there's 1 pred block (which
- * is no backedge) where the value is reloaded then we must set it to
- * reloaded here. We place spills in all pred where the value was not yet
- * reloaded to be sure we have a spill on each path */
- n_pred_worksets = 0;
- arity = get_irn_arity(block);
- pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
- for(i = 0; i < arity; ++i) {
- ir_node *pred_block = get_Block_cfgpred_block(block, i);
- block_info_t *pred_info = get_block_info(pred_block);
- if(pred_info == NULL)
- continue;
-
- pred_worksets[n_pred_worksets] = pred_info->end_workset;
- ++n_pred_worksets;
- }
-
+ * is no backedge) where the value is spilled then we must set it to
+ * spilled here. */
for(i = 0; i < ws_count; ++i) {
loc_t *loc = &ws->vals[i];
ir_node *value = loc->node;
- bool spilled = true;
+ bool spilled;
int n;
/* phis from this block aren't spilled */
- if(get_nodes_block(value) == block) {
+ if (get_nodes_block(value) == block) {
assert(is_Phi(value));
loc->spilled = false;
continue;
}
- /* set status to spilled if node was spilled on all predecessors */
- for(n = 0; n < n_pred_worksets; ++n) {
+ /* determine if value was spilled on any predecessor */
+ spilled = false;
+ for(n = 0; n < arity; ++n) {
workset_t *pred_workset = pred_worksets[n];
- int p_len = workset_get_length(pred_workset);
+ int p_len;
int p;
+ if (pred_workset == NULL)
+ continue;
+
+ p_len = workset_get_length(pred_workset);
for(p = 0; p < p_len; ++p) {
loc_t *l = &pred_workset->vals[p];
if (l->node != value)
continue;
- if (!l->spilled) {
- spilled = false;
- break;
+ if (l->spilled) {
+ spilled = true;
}
+ break;
}
}
+
loc->spilled = spilled;
}
}
* whether it is used from a register or is reloaded
* before the use.
*/
-static void belady(ir_node *block)
+static void process_block(ir_node *block)
{
workset_t *new_vals;
ir_node *irn;
int iter;
block_info_t *block_info;
- int i, arity;
- int has_backedges = 0;
- //int first = 0;
- const ir_edge_t *edge;
+ int arity;
/* no need to process a block twice */
- if(get_block_info(block) != NULL) {
- return;
- }
+ assert(get_block_info(block) == NULL);
- /* check if all predecessor blocks are processed yet (though for backedges
- * we have to make an exception as we can't process them first) */
+ /* construct start workset */
arity = get_Block_n_cfgpreds(block);
- for(i = 0; i < arity; ++i) {
- ir_node *pred_block = get_Block_cfgpred_block(block, i);
- block_info_t *pred_info = get_block_info(pred_block);
-
- if(pred_info == NULL) {
- /* process predecessor first (it will be in the queue already) */
- if(!is_backedge(block, i)) {
- return;
- }
- has_backedges = 1;
- }
- }
- (void) has_backedges;
- if(arity == 0) {
+ if (arity == 0) {
+ /* no predecessor -> empty set */
workset_clear(ws);
- } else if(arity == 1) {
+ } else if (arity == 1) {
+ /* one predecessor, copy it's end workset */
ir_node *pred_block = get_Block_cfgpred_block(block, 0);
block_info_t *pred_info = get_block_info(pred_block);
assert(pred_info != NULL);
workset_copy(ws, pred_info->end_workset);
} else {
- /* we need 2 heuristics here, for the case when all predecessor blocks
- * are known and when some are backedges (and therefore can't be known
- * yet) */
- compute_live_ins(block);
+ /* multiple predecessors, do more advanced magic :) */
+ decide_start_workset(block);
}
DB((dbg, DBG_DECIDE, "\n"));
/* process the block from start to end */
DB((dbg, DBG_WSETS, "Processing...\n"));
- ir_nodeset_init(&used);
instr_nr = 0;
/* TODO: this leaks (into the obstack)... */
new_vals = new_workset();
workset_clear(new_vals);
for(i = 0, arity = get_irn_arity(irn); i < arity; ++i) {
ir_node *in = get_irn_n(irn, i);
- if (!arch_irn_consider_in_reg_alloc(arch_env, cls, in))
+ if (!arch_irn_consider_in_reg_alloc(cls, in))
continue;
/* (note that "spilled" is irrelevant here) */
foreach_out_edge(irn, edge) {
ir_node *proj = get_edge_src_irn(edge);
- if (!arch_irn_consider_in_reg_alloc(arch_env, cls, proj))
+ if (!arch_irn_consider_in_reg_alloc(cls, proj))
continue;
workset_insert(new_vals, proj, false);
}
} else {
- if (!arch_irn_consider_in_reg_alloc(arch_env, cls, irn))
+ if (!arch_irn_consider_in_reg_alloc(cls, irn))
continue;
workset_insert(new_vals, irn, false);
}
instr_nr++;
}
- ir_nodeset_destroy(&used);
/* Remember end-workset for this block */
block_info->end_workset = workset_clone(ws);
workset_foreach(ws, irn, iter)
DB((dbg, DBG_WSETS, " %+F (%u)\n", irn,
workset_get_time(ws, iter)));
-
- /* add successor blocks into worklist */
- foreach_block_succ(block, edge) {
- ir_node *succ = get_edge_src_irn(edge);
- pdeq_putr(worklist, succ);
- }
}
/**
DB((dbg, DBG_FIX, "\n"));
DB((dbg, DBG_FIX, "Fixing %+F\n", block));
+ arity = get_irn_arity(block);
+ /* can happen for endless loops */
+ if (arity == 0)
+ return;
+
start_workset = get_block_info(block)->start_workset;
/* process all pred blocks */
- arity = get_irn_arity(block);
for (i = 0; i < arity; ++i) {
ir_node *pred = get_Block_cfgpred_block(block, i);
workset_t *pred_end_workset = get_block_info(pred)->end_workset;
int iter2;
bool found = false;
workset_foreach(start_workset, n2, iter2) {
- if(n2 == node) {
+ if (n2 == node) {
found = true;
break;
}
if (found)
continue;
-#ifdef PLACE_SPILLS
- if(be_is_live_in(lv, block, node)
+ if (move_spills && be_is_live_in(lv, block, node)
&& !pred_end_workset->vals[iter].spilled) {
ir_node *insert_point;
if (arity > 1) {
insert_point = be_get_end_of_block_insertion_point(pred);
+ insert_point = sched_prev(insert_point);
} else {
- insert_point = sched_first(block);
- assert(!is_Phi(insert_point));
+ insert_point = block;
}
- DB((dbg, DBG_SPILL, "Spill %+F before %+F\n", node,
+ DB((dbg, DBG_SPILL, "Spill %+F after %+F\n", node,
insert_point));
be_add_spill(senv, node, insert_point);
}
-#endif
}
- /* reload missing values in predecessors */
+ /* reload missing values in predecessors, add missing spills */
workset_foreach(start_workset, node, iter) {
+ const loc_t *l = &start_workset->vals[iter];
+ const loc_t *pred_loc;
+
/* if node is a phi of the current block we reload
* the corresponding argument, else node itself */
- if(is_Phi(node) && block == get_nodes_block(node)) {
+ if (is_Phi(node) && get_nodes_block(node) == block) {
node = get_irn_n(node, i);
+ assert(!l->spilled);
/* we might have unknowns as argument for the phi */
- if(!arch_irn_consider_in_reg_alloc(arch_env, cls, node))
+ if (!arch_irn_consider_in_reg_alloc(cls, node))
continue;
}
/* check if node is in a register at end of pred */
- if(workset_contains(pred_end_workset, node))
- continue;
-
- /* node is not in memory at the end of pred -> reload it */
- DB((dbg, DBG_FIX, " reload %+F\n", node));
- DB((dbg, DBG_SPILL, "Reload %+F before %+F,%d\n", node, block, i));
- be_add_reload_on_edge(senv, node, block, i, cls, 1);
+ pred_loc = workset_contains(pred_end_workset, node);
+ if (pred_loc != NULL) {
+ /* we might have to spill value on this path */
+ if (move_spills && !pred_loc->spilled && l->spilled) {
+ ir_node *insert_point
+ = be_get_end_of_block_insertion_point(pred);
+ insert_point = sched_prev(insert_point);
+ DB((dbg, DBG_SPILL, "Spill %+F after %+F\n", node,
+ insert_point));
+ be_add_spill(senv, node, insert_point);
+ }
+ } else {
+ /* node is not in register at the end of pred -> reload it */
+ DB((dbg, DBG_FIX, " reload %+F\n", node));
+ DB((dbg, DBG_SPILL, "Reload %+F before %+F,%d\n", node, block, i));
+ be_add_reload_on_edge(senv, node, block, i, cls, 1);
+ }
}
}
}
+static void add_block(ir_node *block, void *data)
+{
+ (void) data;
+ ARR_APP1(ir_node*, blocklist, block);
+}
+
static void be_spill_belady(be_irg_t *birg, const arch_register_class_t *rcls)
{
+ int i;
ir_graph *irg = be_get_birg_irg(birg);
be_liveness_assure_sets(be_assure_liveness(birg));
+ stat_ev_tim_push();
/* construct control flow loop tree */
- if(! (get_irg_loopinfo_state(irg) & loopinfo_cf_consistent)) {
+ if (! (get_irg_loopinfo_state(irg) & loopinfo_cf_consistent)) {
construct_cf_backedges(irg);
}
+ stat_ev_tim_pop("belady_time_backedges");
+ stat_ev_tim_push();
be_clear_links(irg);
+ stat_ev_tim_pop("belady_time_clear_links");
+
+ ir_reserve_resources(irg, IR_RESOURCE_IRN_LINK);
/* init belady env */
+ stat_ev_tim_push();
obstack_init(&obst);
- arch_env = birg->main_env->arch_env;
- cls = rcls;
- lv = be_get_birg_liveness(birg);
- n_regs = cls->n_regs - be_put_ignore_regs(birg, cls, NULL);
- ws = new_workset();
- uses = be_begin_uses(irg, lv);
- loop_ana = be_new_loop_pressure(birg);
- senv = be_new_spill_env(birg);
- worklist = new_pdeq();
-
- pdeq_putr(worklist, get_irg_start_block(irg));
-
- while(!pdeq_empty(worklist)) {
- ir_node *block = pdeq_getl(worklist);
- belady(block);
+ cls = rcls;
+ lv = be_get_birg_liveness(birg);
+ n_regs = cls->n_regs - be_put_ignore_regs(birg, cls, NULL);
+ ws = new_workset();
+ uses = be_begin_uses(irg, lv);
+ loop_ana = be_new_loop_pressure(birg, cls);
+ senv = be_new_spill_env(birg);
+ blocklist = NEW_ARR_F(ir_node*, 0);
+ irg_block_edges_walk(get_irg_start_block(irg), NULL, add_block, NULL);
+ stat_ev_tim_pop("belady_time_init");
+
+ stat_ev_tim_push();
+ /* walk blocks in reverse postorder */
+ for (i = ARR_LEN(blocklist) - 1; i >= 0; --i) {
+ process_block(blocklist[i]);
}
- /* end block might not be reachable in endless loops */
- belady(get_irg_end_block(irg));
-
- del_pdeq(worklist);
+ DEL_ARR_F(blocklist);
+ stat_ev_tim_pop("belady_time_belady");
+ stat_ev_tim_push();
/* belady was block-local, fix the global flow by adding reloads on the
* edges */
irg_block_walk_graph(irg, fix_block_borders, NULL, NULL);
+ stat_ev_tim_pop("belady_time_fix_borders");
+
+ ir_free_resources(irg, IR_RESOURCE_IRN_LINK);
/* Insert spill/reload nodes into the graph and fix usages */
be_insert_spills_reloads(senv);
static be_spiller_t belady_spiller = {
be_spill_belady
};
+ lc_opt_entry_t *be_grp = lc_opt_get_grp(firm_opt_get_root(), "be");
+ lc_opt_entry_t *belady_group = lc_opt_get_grp(be_grp, "belady");
+ lc_opt_add_table(belady_group, options);
be_register_spiller("belady", &belady_spiller);
FIRM_DBG_REGISTER(dbg, "firm.be.spill.belady");