* Creates a new spill environment.
*
* @param chordal
- * @param is_mem_phi a function that evaluates a Phi node
- * @param data context parameter for the is_mem_phi function
+ * @param is_spilled_phi a function that evaluates a phi node and returns true if it is a spilled phi node
+ * @param data context parameter for the is_spilled_phi function
*/
-spill_env_t *be_new_spill_env(const be_chordal_env_t *chordal, decide_irn_t is_mem_phi, void *data);
+spill_env_t *be_new_spill_env(const be_chordal_env_t *chordal, decide_irn_t is_spilled_phi, void *data);
+
+/**
+ * (re-)sets the is_spilled_phi callback
+ */
+void be_set_is_spilled_phi(spill_env_t *env, decide_irn_t is_spilled_phi, void *data);
/**
* Deletes a spill environment.
void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl, int pos);
-void be_insert_spills_reloads(spill_env_t *senv, pset *reload_set);
+void be_insert_spills_reloads(spill_env_t *senv);
/**
* Computes the spill offsets for all spill nodes in the irg