/**
* Inserts a new entry into the list of reloads to place (the real nodes will
* be created when be_insert_spills_reloads is run). You don't have to
- * explicitely create spill nodes, they will be created automatically after
+ * explicitly create spill nodes, they will be created automatically after
* the definition of a value as soon as a reload is created. (we should add a
* possibility for explicit spill placement in the future)
*/