#include "benode_t.h"
#include "bechordal_t.h"
-#define REMAT
/* This enables re-computation of values. Current state: Unfinished and buggy. */
#undef BUGGY_REMAT
/**
* Searchs the schedule backwards until we reach the first use or def of a
* value or a phi.
- * Returns the node before this node (so that you can do sched_add_before)
+ * Returns the node after this node (so that you can do sched_add_before)
*/
static ir_node *find_last_use_def(spill_env_t *env, ir_node *block, ir_node *value) {
ir_node *node, *last;
for(i = 0, arity = get_irn_arity(node); i < arity; ++i) {
ir_node *arg = get_irn_n(node, i);
if(arg == value) {
- return skip_projs(node);
+ return skip_projs(last);
}
}
last = node;
return res;
}
-#ifdef REMAT
-
#ifdef BUGGY_REMAT
/**
* @param spilled the node that was spilled
* @param reloader a irn that requires a reload
*/
-static int check_remat_conditions(spill_env_t *senv, ir_node *spill, ir_node *spilled, ir_node *reloader) {
+static int check_remat_conditions(spill_env_t *senv, ir_node *spilled, ir_node *reloader) {
int pos, max;
/* check for 'normal' spill and general remat condition */
- if (!be_is_Spill(spill) || !arch_irn_is(senv->chordal_env->birg->main_env->arch_env, spilled, rematerializable))
+ if (!arch_irn_is(senv->chordal_env->birg->main_env->arch_env, spilled, rematerializable))
return 0;
/* check availability of original arguments */
* @param spilled the node that was spilled
* @param reloader a irn that requires a reload
*/
-static int check_remat_conditions(spill_env_t *senv, ir_node *spill, ir_node *spilled, ir_node *reloader) {
+static int check_remat_conditions(spill_env_t *senv, ir_node *spilled, ir_node *reloader) {
const arch_env_t *aenv = senv->chordal_env->birg->main_env->arch_env;
return get_irn_arity(spilled) == 0 &&
- be_is_Spill(spill) &&
arch_irn_is(aenv, spilled, rematerializable);
}
#endif /* BUGGY_REMAT */
-#endif /* REMAT */
-
/**
* Re-materialize a node.
*
return res;
}
-void be_spill_phi(spill_env_t *env, ir_node *node) {
+static void place_copies_for_phi(spill_env_t *env, ir_node* node) {
int i, arity;
assert(is_Phi(node));
- pset_insert_ptr(env->mem_phis, node);
-
/* We have to place copy nodes in the predecessor blocks to temporarily
* produce new values that get separate spill slots
*/
}
}
+void be_place_copies(spill_env_t *env) {
+ ir_node *node;
+
+ foreach_pset(env->mem_phis, node) {
+ place_copies_for_phi(env, node);
+ }
+}
+
+void be_spill_phi(spill_env_t *env, ir_node *node) {
+ spill_ctx_t *spill_ctx;
+
+ assert(is_Phi(node));
+
+ pset_insert_ptr(env->mem_phis, node);
+
+ // remove spill context for this phi (if there was one)
+ spill_ctx = be_get_spill_ctx(env->spill_ctxs, node, node);
+ if(spill_ctx != NULL) {
+ spill_ctx->spill = NULL;
+ }
+}
+
void be_insert_spills_reloads(spill_env_t *env) {
const arch_env_t *arch_env = env->chordal_env->birg->main_env->arch_env;
- ir_node *node;
+ //ir_node *node;
spill_info_t *si;
+#if 0
+ // Matze: This should be pointless as beladies fix_block_borders
+ // should result in the same
DBG((env->dbg, LEVEL_1, "Reloads for mem-phis:\n"));
foreach_pset(env->mem_phis, node) {
const ir_edge_t *e;
}
}
}
+#endif
/* process each spilled node */
DBG((env->dbg, LEVEL_1, "Insert spills and reloads:\n"));
for(rld = si->reloaders; rld; rld = rld->next) {
ir_node *new_val;
- /* the spill for this reloader */
- ir_node *spill = be_spill_node(env, si->spilled_node);
-
-#ifdef REMAT
- if (check_remat_conditions(env, spill, si->spilled_node, rld->reloader)) {
+ if (check_remat_conditions(env, si->spilled_node, rld->reloader)) {
new_val = do_remat(env, si->spilled_node, rld->reloader);
- } else
-#endif
+ } else {
+ /* the spill for this reloader */
+ ir_node *spill = be_spill_node(env, si->spilled_node);
+
/* do a reload */
new_val = be_reload(arch_env, env->cls, rld->reloader, mode, spill);
+ }
DBG((env->dbg, LEVEL_1, " %+F of %+F before %+F\n", new_val, si->spilled_node, rld->reloader));
pset_insert_ptr(values, new_val);
/* introduce copies, rewire the uses */
assert(pset_count(values) > 0 && "???");
pset_insert_ptr(values, si->spilled_node);
- be_ssa_constr_set_ignore(env->chordal_env->dom_front, values, env->mem_phis);
+ be_ssa_constr_set_ignore(env->chordal_env->dom_front, env->chordal_env->lv, values, env->mem_phis);
del_pset(values);
}
rel->reloader = before;
rel->next = res->reloaders;
res->reloaders = rel;
+
+ be_liveness_add_missing(env->chordal_env->lv);
}
void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block, int pos) {
* Walker: compute the spill slots
*/
static void compute_spill_slots_walker(ir_node *spill, void *env) {
- ss_env_t *ssenv = env;
- ir_node *ctx;
- pmap_entry *entry;
+ ss_env_t *ssenv = env;
+ arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env;
+ ir_node *ctx;
+ pmap_entry *entry;
spill_slot_t *ss;
+ const arch_register_class_t *cls;
+
+ if (! be_is_Spill(spill))
+ return;
+
+ cls = arch_get_irn_reg_class(arch_env, spill, be_pos_Spill_val);
- if (!be_is_Spill(spill))
+ if (cls != ssenv->cenv->cls)
return;
/* check, if this spill is for a context already known */
- ctx = be_get_Spill_context(spill);
+ ctx = be_get_Spill_context(spill);
entry = pmap_find(ssenv->slots, ctx);
- if (!entry) {
- struct _arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env;
- const arch_register_class_t *cls = arch_get_irn_reg_class(arch_env, spill, be_pos_Spill_val);
+ if (! entry) {
ir_mode *largest_mode = arch_register_class_mode(cls);
/* this is a new spill context */
for (irn = pset_first(ss->members); irn; irn = pset_next(ss->members)) {
/* use values_interfere here, because it uses the dominance check,
which does work for values in memory */
- assert(!values_interfere(spill, irn) && "Spills for the same spill slot must not interfere!");
+ assert(!values_interfere(ssenv->cenv->lv, spill, irn) && "Spills for the same spill slot must not interfere!");
}
}
#endif /* NDEBUG */
- assign a new offset to this slot
- xor find another slot to coalesce with */
used_slots = 0;
- for (i=0; i<size; ++i) { /* for each spill slot */
+ for (i=0; i<size; ++i) {
+ /* for each spill slot */
ir_node *n1;
int tgt_slot = -1;
ir_node *n2;
for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
for(n2 = pset_first(ass[o]->members); n2; n2 = pset_next(ass[o]->members))
- if(values_interfere(n1, n2)) {
+ if(values_interfere(ssenv->cenv->lv, n1, n2)) {
pset_break(ass[i]->members);
pset_break(ass[o]->members);
DBG((ssenv->dbg, LEVEL_1, " Interf %+F -- %+F\n", n1, n2));
ssenv.cenv = cenv;
ssenv.slots = pmap_create();
ssenv.types = pmap_create();
- FIRM_DBG_REGISTER(ssenv.dbg, "ir.be.spillslots");
+ FIRM_DBG_REGISTER(ssenv.dbg, "firm.be.spillslots");
/* Get initial spill slots */
irg_walk_graph(cenv->irg, NULL, compute_spill_slots_walker, &ssenv);