* Date: 29.09.2005
* Copyright: (c) Universitaet Karlsruhe
* Licence: This file protected by GPL - GNU GENERAL PUBLIC LICENSE.
+ * CVS-Id: $Id$
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
struct _reloader_t {
reloader_t *next;
- ir_node *reloader;
- ir_node *rematted_node;
+ ir_node *reloader;
+ ir_node *rematted_node;
+ int allow_remat; /**< the node may be rematted instead of reloaded if global remat option is on */
};
typedef struct _spill_info_t {
*
*/
-void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before, ir_node *rematted_node, const arch_register_class_t *reload_cls) {
+void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before, ir_node *rematted_node) {
spill_info_t *spill_info;
reloader_t *reloader;
spill_info = get_spillinfo(env, to_spill);
- reloader = obstack_alloc(&env->obst, sizeof(reloader[0]));
- reloader->next = spill_info->reloaders;
- reloader->reloader = before;
+ /* add the remat information */
+ reloader = obstack_alloc(&env->obst, sizeof(reloader[0]));
+ reloader->next = spill_info->reloaders;
+ reloader->reloader = before;
reloader->rematted_node = rematted_node;
+ reloader->allow_remat = 1;
- spill_info->reloaders = reloader;
- assert(spill_info->reload_cls == NULL || spill_info->reload_cls == reload_cls);
- spill_info->reload_cls = reload_cls;
+ spill_info->reloaders = reloader;
+
+ DBG((env->dbg, LEVEL_1, "creating spillinfo for %+F, will be rematerialized before %+F\n",
+ to_spill, before));
}
-void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before, const arch_register_class_t *reload_cls) {
+void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before,
+ const arch_register_class_t *reload_cls, int allow_remat)
+{
spill_info_t *info;
reloader_t *rel;
info = get_spillinfo(env, to_spill);
- if(is_Phi(to_spill)) {
+ if (is_Phi(to_spill)) {
int i, arity;
/* create spillinfos for the phi arguments */
// spill node and adds a reload for that spill node, problem is the
// reload gets attach to that same spill (and is totally unnecessary)
if (info->old_spill != NULL &&
- (before == info->old_spill || value_dominates(before, info->old_spill))) {
+ (before == info->old_spill || value_dominates(before, info->old_spill)))
+ {
printf("spilledphi hack was needed...\n");
before = sched_next(info->old_spill);
}
}
/* put reload into list */
- rel = obstack_alloc(&env->obst, sizeof(rel[0]));
- rel->next = info->reloaders;
- rel->reloader = before;
+ rel = obstack_alloc(&env->obst, sizeof(rel[0]));
+ rel->next = info->reloaders;
+ rel->reloader = before;
rel->rematted_node = NULL;
+ rel->allow_remat = allow_remat;
info->reloaders = rel;
assert(info->reload_cls == NULL || info->reload_cls == reload_cls);
info->reload_cls = reload_cls;
+
+ DBG((env->dbg, LEVEL_1, "creating spillinfo for %+F, will be reloaded before %+F, may%s be rematerialized\n",
+ to_spill, before, allow_remat ? "" : " not"));
}
static ir_node *get_reload_insertion_point(ir_node *block, int pos) {
return last;
}
-void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill,
- ir_node *block, int pos, const arch_register_class_t *reload_cls)
+void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block, int pos,
+ const arch_register_class_t *reload_cls, int allow_remat)
{
ir_node *before = get_reload_insertion_point(block, pos);
- be_add_reload(env, to_spill, before, reload_cls);
+ be_add_reload(env, to_spill, before, reload_cls, allow_remat);
}
void be_spill_phi(spill_env_t *env, ir_node *node) {
static void spill_irn(spill_env_t *env, spill_info_t *spillinfo) {
ir_node *to_spill = spillinfo->spilled_node;
- DBG((env->dbg, LEVEL_1, "%+F\n", to_spill));
+ DBG((env->dbg, LEVEL_1, "spilling %+F ... ", to_spill));
/* Trying to spill an already spilled value, no need for a new spill
* node then, we can simply connect to the same one for this reload
*/
if(be_is_Reload(to_spill)) {
spillinfo->spill = get_irn_n(to_spill, be_pos_Reload_mem);
+ DB((env->dbg, LEVEL_1, "skip reload, using existing spill %+F\n", spillinfo->spill));
return;
}
}
spillinfo->spill = be_spill(env->arch_env, to_spill);
+ DB((env->dbg, LEVEL_1, "add spill %+F after %+F\n", spillinfo->spill, to_spill));
sched_add_after_insn(to_spill, spillinfo->spill);
}
assert(is_Phi(phi));
+ DBG((env->dbg, LEVEL_1, "spilling Phi %+F:\n", phi));
/* build a new PhiM */
ins = alloca(sizeof(ir_node*) * arity);
for(i = 0; i < arity; ++i) {
set_irn_n(spillinfo->spill, i, arg_info->spill);
}
+ DBG((env->dbg, LEVEL_1, "... done spilling Phi %+F\n", phi));
// rewire reloads from old_spill to phi
- if(spillinfo->old_spill != NULL) {
+ if (spillinfo->old_spill != NULL) {
const ir_edge_t *edge, *next;
ir_node *old_spill = spillinfo->old_spill;
+ DBG((env->dbg, LEVEL_1, "old spill found, rewiring reloads:\n"));
+
foreach_out_edge_safe(old_spill, edge, next) {
- ir_node* reload = get_edge_src_irn(edge);
+ ir_node *reload = get_edge_src_irn(edge);
+ int pos = get_edge_src_pos(edge);
+
+ DBG((env->dbg, LEVEL_1, "\tset input %d of %+F to %+F\n", pos, reload, spillinfo->spill));
+
assert(be_is_Reload(reload) || is_Phi(reload));
- set_irn_n(reload, get_edge_src_pos(edge), spillinfo->spill);
+ set_irn_n(reload, pos, spillinfo->spill);
}
+ DBG((env->dbg, LEVEL_1, "\tset input of %+F to BAD\n", old_spill));
set_irn_n(old_spill, be_pos_Spill_val, new_Bad());
//sched_remove(old_spill);
spillinfo->old_spill = NULL;
return;
to_spill = spillinfo->spilled_node;
+ assert(sched_is_scheduled(to_spill) && "Node to be spilled must be scheduled!");
if (is_Phi(to_spill) && pset_find_ptr(env->mem_phis, spillinfo->spilled_node)) {
spill_phi(env, spillinfo);
} else {
new_backedge_info(res);
sched_reset(res);
- DBG((env->dbg, LEVEL_1, "Insert remat %+F before reloader %+F\n", res, reloader));
+ DBG((env->dbg, LEVEL_1, "Insert remat %+F of %+F before reloader %+F\n", res, spilled, reloader));
/* insert in schedule */
sched_add_before(reloader, res);
ir_mode *mode = get_irn_mode(si->spilled_node);
pset *values = pset_new_ptr(16);
+ DBG((env->dbg, LEVEL_1, "\nhandling all reloaders of %+F:\n", si->spilled_node));
+
/* go through all reloads for this spill */
for (rld = si->reloaders; rld; rld = rld->next) {
ir_node *new_val;
- if(rld->rematted_node != NULL) {
+ if (rld->rematted_node != NULL) {
new_val = rld->rematted_node;
remats++;
sched_add_before(rld->reloader, new_val);
- } else if (be_do_remats && check_remat_conditions(env, si->spilled_node, rld->reloader)) {
+ }
+ else if (be_do_remats && rld->allow_remat && check_remat_conditions(env, si->spilled_node, rld->reloader)) {
new_val = do_remat(env, si->spilled_node, rld->reloader);
remats++;
}