DEBUG_ONLY(firm_dbg_module_t *dbg;)
};
+/* associated Phi -> Spill*/
+typedef struct _phi_spill_assoc_t {
+ ir_node *phi;
+ ir_node *spill;
+} phi_spill_assoc_t;
+
+/**
+ * Compare two Phi->Spill associations.
+ */
+static int cmp_phi_spill_assoc(const void *a, const void *b, size_t n) {
+ const phi_spill_assoc_t *p1 = a;
+ const phi_spill_assoc_t *p2 = b;
+ return p1->phi != p2->phi;
+}
+
/**
* compare two spill contexts.
*/
*
* @return a be_Spill node
*/
-static ir_node *be_spill_phi(spill_env_t *senv, ir_node *phi, ir_node *ctx_irn) {
- int i, n = get_irn_arity(phi);
- ir_node **ins, *bl = get_nodes_block(phi);
- ir_graph *irg = senv->chordal_env->irg;
+static ir_node *be_spill_phi(spill_env_t *senv, ir_node *phi, ir_node *ctx_irn, unsigned visited_nr, set *already_visited_phis) {
+ int i, n = get_irn_arity(phi);
+ ir_graph *irg = senv->chordal_env->irg;
+ ir_mode *phi_mode = get_irn_mode(phi);
+ ir_node *bl = get_nodes_block(phi);
+ ir_node **ins, *phi_spill;
+ phi_spill_assoc_t key;
spill_ctx_t *ctx;
assert(is_Phi(phi));
DBG((senv->dbg, LEVEL_1, "%+F in ctx %+F\n", phi, ctx_irn));
+ /* build a new PhiM */
+ NEW_ARR_A(ir_node *, ins, n);
+ for (i = 0; i < n; ++i) {
+ ins[i] = new_rd_Unknown(irg, phi_mode);
+ }
+ phi_spill = new_r_Phi(senv->chordal_env->irg, bl, n, ins, mode_M);
+ key.phi = phi;
+ key.spill = phi_spill;
+ set_insert(already_visited_phis, &key, sizeof(key), HASH_PTR(phi));
+
/* search an existing spill for this context */
ctx = be_get_spill_ctx(senv->spill_ctxs, phi, ctx_irn);
/* if not found spill the phi */
- if(!ctx->spill) {
- /* build a new PhiM */
- NEW_ARR_A(ir_node *, ins, n);
- for (i=0; i<n; ++i) {
+ if (! ctx->spill) {
+ set_irn_visited(phi, visited_nr);
+
+ /* collect all arguments of the phi */
+ for (i = 0; i < n; ++i) {
ir_node *arg = get_irn_n(phi, i);
ir_node *sub_res;
-
- if(is_Phi(arg) && pset_find_ptr(senv->mem_phis, arg))
- sub_res = be_spill_phi(senv, arg, ctx_irn);
+ phi_spill_assoc_t *entry;
+
+ if(is_Phi(arg) && pset_find_ptr(senv->mem_phis, arg)) {
+ if (get_irn_visited(arg) < visited_nr)
+ sub_res = be_spill_phi(senv, arg, ctx_irn, visited_nr, already_visited_phis);
+ else {
+ /* we already visited the argument phi: get it's spill */
+ key.phi = arg;
+ key.spill = NULL;
+ entry = set_find(already_visited_phis, &key, sizeof(key), HASH_PTR(arg));
+ assert(entry && "argument phi already visited, but no spill found?!?");
+ sub_res = entry->spill;
+ assert(sub_res && "spill missing?!?");
+ }
+ }
else
sub_res = be_spill_irn(senv, arg, ctx_irn);
- ins[i] = sub_res;
+
+ set_irn_n(phi_spill, i, sub_res);
}
- ctx->spill = new_r_Phi(senv->chordal_env->irg, bl, n, ins, mode_M);
+
+ ctx->spill = phi_spill;
}
return ctx->spill;
}
*
* @return a be_Spill node
*/
-static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill) {
+static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill, unsigned visited_nr) {
+ ir_graph *irg = get_irn_irg(to_spill);
+ int save_optimize = get_optimize();
+ int save_normalize = get_opt_normalize();
+ set *already_visited_phis = new_set(cmp_phi_spill_assoc, 10);
ir_node *res;
+
+ /*
+ * Disable optimization so that the phi functions do not
+ * disappear.
+ */
+ set_optimize(0);
+ set_opt_normalize(0);
+
if (pset_find_ptr(senv->mem_phis, to_spill))
- res = be_spill_phi(senv, to_spill, to_spill);
+ res = be_spill_phi(senv, to_spill, to_spill, visited_nr, already_visited_phis);
else
res = be_spill_irn(senv, to_spill, to_spill);
+ del_set(already_visited_phis);
+
+ /* reset the optimizations */
+ set_optimize(save_optimize);
+ set_opt_normalize(save_normalize);
+
return res;
}
void be_insert_spills_reloads(spill_env_t *senv, pset *reload_set) {
const arch_env_t *aenv = senv->chordal_env->birg->main_env->arch_env;
ir_graph *irg = senv->chordal_env->irg;
+ unsigned visited_nr;
ir_node *irn;
spill_info_t *si;
pdeq *possibly_dead;
}
}
+ visited_nr = get_irg_visited(irg) + 1;
+ set_irg_visited(irg, visited_nr);
+
/* process each spilled node */
DBG((senv->dbg, LEVEL_1, "Insert spills and reloads:\n"));
possibly_dead = new_pdeq();
ir_node *new_val;
/* the spill for this reloader */
- ir_node *spill = be_spill_node(senv, si->spilled_node);
+ ir_node *spill = be_spill_node(senv, si->spilled_node, visited_nr);
#ifdef REMAT
if (check_remat_conditions(senv, spill, si->spilled_node, rld->reloader)) {
* qsort compare function, sort spill slots by size.
*/
static int ss_sorter(const void *v1, const void *v2) {
- const spill_slot_t **ss1 = v1;
- const spill_slot_t **ss2 = v2;
+ const spill_slot_t **ss1 = (const spill_slot_t **)v1;
+ const spill_slot_t **ss2 = (const spill_slot_t **)v2;
return ((int) (*ss2)->size) - ((int) (*ss1)->size);
}