#include "debug.h"
#include "irgwalk.h"
#include "array.h"
+#include "pdeq.h"
#include "belive_t.h"
#include "besched_t.h"
#include "benode_t.h"
#include "bechordal_t.h"
-#undef REMAT
+#define REMAT
/* This enables re-computation of values. Current state: Unfinished and buggy. */
#undef BUGGY_REMAT
DEBUG_ONLY(firm_dbg_module_t *dbg;)
};
+/* associated Phi -> Spill*/
+typedef struct _phi_spill_assoc_t {
+ ir_node *phi;
+ ir_node *spill;
+} phi_spill_assoc_t;
+
+/**
+ * Compare two Phi->Spill associations.
+ */
+static int cmp_phi_spill_assoc(const void *a, const void *b, size_t n) {
+ const phi_spill_assoc_t *p1 = a;
+ const phi_spill_assoc_t *p2 = b;
+ return p1->phi != p2->phi;
+}
+
+/**
+ * compare two spill contexts.
+ */
static int cmp_spillctx(const void *a, const void *b, size_t n) {
const spill_ctx_t *p = a;
const spill_ctx_t *q = b;
- return !(p->user == q->user && p->spilled == q->spilled);
+ return p->user != q->user || p->spilled != q->spilled;
}
+/**
+ * Compare two spill infos.
+ */
static int cmp_spillinfo(const void *x, const void *y, size_t size) {
const spill_info_t *xx = x;
const spill_info_t *yy = y;
- return ! (xx->spilled_node == yy->spilled_node);
+ return xx->spilled_node != yy->spilled_node;
+}
+
+DEBUG_ONLY(
+/* Sets the debug module of a spill environment. */
+void be_set_spill_env_dbg_module(spill_env_t *env, firm_dbg_module_t *dbg) {
+ env->dbg = dbg;
}
+)
+/* Creates a new spill environment. */
spill_env_t *be_new_spill_env(const be_chordal_env_t *chordal_env, decide_irn_t is_mem_phi, void *data) {
spill_env_t *env = xmalloc(sizeof(env[0]));
env->spill_ctxs = new_set(cmp_spillctx, 1024);
return env;
}
+/* Deletes a spill environment. */
void be_delete_spill_env(spill_env_t *senv) {
del_set(senv->spill_ctxs);
del_set(senv->spills);
free(senv);
}
+/**
+ * Returns a spill context. If the context did not exists, create one.
+ *
+ * @param sc the set containing all spill contexts
+ * @param to_spill the node that should be spilled
+ * @param ctx_irn an user of the spilled node
+ *
+ * @return a spill context.
+ */
static spill_ctx_t *be_get_spill_ctx(set *sc, ir_node *to_spill, ir_node *ctx_irn) {
spill_ctx_t templ;
return set_insert(sc, &templ, sizeof(templ), HASH_COMBINE(HASH_PTR(to_spill), HASH_PTR(ctx_irn)));
}
+/**
+ * Creates a spill.
+ *
+ * @param senv the spill environment
+ * @param irn the node that should be spilled
+ * @param ctx_irn an user of the spilled node
+ *
+ * @return a be_Spill node
+ */
static ir_node *be_spill_irn(spill_env_t *senv, ir_node *irn, ir_node *ctx_irn) {
spill_ctx_t *ctx;
DBG((senv->dbg, LEVEL_1, "%+F in ctx %+F\n", irn, ctx_irn));
}
/**
- * If the first usage of a phi result would be out of memory
+ * If the first usage of a Phi result would be out of memory
* there is no sense in allocating a register for it.
* Thus we spill it and all its operands to the same spill slot.
* Therefore the phi/dataB becomes a phi/Memory
+ *
+ * @param senv the spill environment
+ * @param phi the Phi node that should be spilled
+ * @param ctx_irn an user of the spilled node
+ *
+ * @return a be_Spill node
*/
-static ir_node *be_spill_phi(spill_env_t *senv, ir_node *phi, ir_node *ctx_irn) {
- int i, n = get_irn_arity(phi);
- ir_node **ins, *bl = get_nodes_block(phi);
- ir_graph *irg = senv->chordal_env->irg;
+static ir_node *be_spill_phi(spill_env_t *senv, ir_node *phi, ir_node *ctx_irn, unsigned visited_nr, set *already_visited_phis) {
+ int i, n = get_irn_arity(phi);
+ ir_graph *irg = senv->chordal_env->irg;
+ ir_mode *phi_mode = get_irn_mode(phi);
+ ir_node *bl = get_nodes_block(phi);
+ ir_node **ins, *phi_spill;
+ phi_spill_assoc_t key;
spill_ctx_t *ctx;
assert(is_Phi(phi));
DBG((senv->dbg, LEVEL_1, "%+F in ctx %+F\n", phi, ctx_irn));
+ /* build a new PhiM */
+ NEW_ARR_A(ir_node *, ins, n);
+ for (i = 0; i < n; ++i) {
+ ins[i] = new_rd_Unknown(irg, phi_mode);
+ }
+ phi_spill = new_r_Phi(senv->chordal_env->irg, bl, n, ins, mode_M);
+ key.phi = phi;
+ key.spill = phi_spill;
+ set_insert(already_visited_phis, &key, sizeof(key), HASH_PTR(phi));
+
/* search an existing spill for this context */
ctx = be_get_spill_ctx(senv->spill_ctxs, phi, ctx_irn);
/* if not found spill the phi */
- if(!ctx->spill) {
- /* build a new PhiM with dummy in-array */
- NEW_ARR_A(ir_node *, ins, n);
- for(i=0; i<n; ++i)
- ins[i] = new_r_Unknown(irg, mode_M);
- ctx->spill = new_r_Phi(senv->chordal_env->irg, bl, n, ins, mode_M);
-
- /* re-wire the phiM */
- for(i=0; i<n; ++i) {
+ if (! ctx->spill) {
+ set_irn_visited(phi, visited_nr);
+
+ /* collect all arguments of the phi */
+ for (i = 0; i < n; ++i) {
ir_node *arg = get_irn_n(phi, i);
ir_node *sub_res;
-
- if(is_Phi(arg) && pset_find_ptr(senv->mem_phis, arg))
- sub_res = be_spill_phi(senv, arg, ctx_irn);
+ phi_spill_assoc_t *entry;
+
+ if(is_Phi(arg) && pset_find_ptr(senv->mem_phis, arg)) {
+ if (get_irn_visited(arg) < visited_nr)
+ sub_res = be_spill_phi(senv, arg, ctx_irn, visited_nr, already_visited_phis);
+ else {
+ /* we already visited the argument phi: get it's spill */
+ key.phi = arg;
+ key.spill = NULL;
+ entry = set_find(already_visited_phis, &key, sizeof(key), HASH_PTR(arg));
+ assert(entry && "argument phi already visited, but no spill found?!?");
+ sub_res = entry->spill;
+ assert(sub_res && "spill missing?!?");
+ }
+ }
else
sub_res = be_spill_irn(senv, arg, ctx_irn);
- set_irn_n(ctx->spill, i, sub_res);
+ set_irn_n(phi_spill, i, sub_res);
}
+
+ ctx->spill = phi_spill;
}
return ctx->spill;
}
-static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill) {
+/**
+ * Spill a node.
+ *
+ * @param senv the spill environment
+ * @param irn the node that should be spilled
+ * @param ctx_irn an user of the spilled node
+ *
+ * @return a be_Spill node
+ */
+static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill, unsigned visited_nr) {
+ ir_graph *irg = get_irn_irg(to_spill);
+ int save_optimize = get_optimize();
+ int save_normalize = get_opt_normalize();
+ set *already_visited_phis = new_set(cmp_phi_spill_assoc, 10);
ir_node *res;
+
+ /*
+ * Disable optimization so that the phi functions do not
+ * disappear.
+ */
+ set_optimize(0);
+ set_opt_normalize(0);
+
if (pset_find_ptr(senv->mem_phis, to_spill))
- res = be_spill_phi(senv, to_spill, to_spill);
+ res = be_spill_phi(senv, to_spill, to_spill, visited_nr, already_visited_phis);
else
res = be_spill_irn(senv, to_spill, to_spill);
- return res;
-}
+ del_set(already_visited_phis);
-static void phi_walker(ir_node *irn, void *env) {
- spill_env_t *senv = env;
- const arch_env_t *arch = senv->chordal_env->birg->main_env->arch_env;
+ /* reset the optimizations */
+ set_optimize(save_optimize);
+ set_opt_normalize(save_normalize);
- if (is_Phi(irn) && arch_irn_has_reg_class(arch, irn, 0, senv->cls)
- && senv->is_mem_phi(irn, senv->data)) {
- DBG((senv->dbg, LEVEL_1, " %+F\n", irn));
- pset_insert_ptr(senv->mem_phis, irn);
- }
+ return res;
}
#ifdef REMAT
#ifdef BUGGY_REMAT
+/**
+ * Check if a spilled node could be rematerialized.
+ *
+ * @param senv the spill environment
+ * @param spill the Spill node
+ * @param spilled the node that was spilled
+ * @param reloader a irn that requires a reload
+ */
static int check_remat_conditions(spill_env_t *senv, ir_node *spill, ir_node *spilled, ir_node *reloader) {
int pos, max;
#else /* BUGGY_REMAT */
+/**
+ * A very simple rematerialization checker.
+ *
+ * @param senv the spill environment
+ * @param spill the Spill node
+ * @param spilled the node that was spilled
+ * @param reloader a irn that requires a reload
+ */
static int check_remat_conditions(spill_env_t *senv, ir_node *spill, ir_node *spilled, ir_node *reloader) {
const arch_env_t *aenv = senv->chordal_env->birg->main_env->arch_env;
#endif /* BUGGY_REMAT */
+#endif /* REMAT */
+
+/**
+ * Re-materialize a node.
+ *
+ * @param senv the spill environment
+ * @param spilled the node that was spilled
+ * @param reloader a irn that requires a reload
+ */
static ir_node *do_remat(spill_env_t *senv, ir_node *spilled, ir_node *reloader) {
ir_node *res;
ir_node *bl = (is_Block(reloader)) ? reloader : get_nodes_block(reloader);
get_irn_op(spilled),
get_irn_mode(spilled),
get_irn_arity(spilled),
- get_irn_in(spilled));
+ get_irn_in(spilled) + 1);
copy_node_attr(spilled, res);
DBG((senv->dbg, LEVEL_1, "Insert remat %+F before reloader %+F\n", res, reloader));
return res;
}
-#endif
+/**
+ * Walker: fills the mem_phis set by evaluating Phi nodes
+ * using the is_mem_phi() callback.
+ */
+static void phi_walker(ir_node *irn, void *env) {
+ spill_env_t *senv = env;
+
+ if (is_Phi(irn)) {
+ const arch_env_t *arch = senv->chordal_env->birg->main_env->arch_env;
+ if (arch_irn_has_reg_class(arch, irn, 0, senv->cls) &&
+ senv->is_mem_phi(irn, senv->data)) {
+ DBG((senv->dbg, LEVEL_1, " %+F\n", irn));
+ pset_insert_ptr(senv->mem_phis, irn);
+ }
+ }
+}
void be_insert_spills_reloads(spill_env_t *senv, pset *reload_set) {
const arch_env_t *aenv = senv->chordal_env->birg->main_env->arch_env;
ir_graph *irg = senv->chordal_env->irg;
+ unsigned visited_nr;
ir_node *irn;
spill_info_t *si;
+ pdeq *possibly_dead;
/* get all special spilled phis */
DBG((senv->dbg, LEVEL_1, "Mem-phis:\n"));
}
}
+ visited_nr = get_irg_visited(irg) + 1;
+ set_irg_visited(irg, visited_nr);
+
/* process each spilled node */
DBG((senv->dbg, LEVEL_1, "Insert spills and reloads:\n"));
+ possibly_dead = new_pdeq();
for(si = set_first(senv->spills); si; si = set_next(senv->spills)) {
reloader_t *rld;
ir_mode *mode = get_irn_mode(si->spilled_node);
ir_node *new_val;
/* the spill for this reloader */
- ir_node *spill = be_spill_node(senv, si->spilled_node);
+ ir_node *spill = be_spill_node(senv, si->spilled_node, visited_nr);
#ifdef REMAT
- if (check_remat_conditions(senv, spill, si->spilled_node, rld->reloader))
+ if (check_remat_conditions(senv, spill, si->spilled_node, rld->reloader)) {
new_val = do_remat(senv, si->spilled_node, rld->reloader);
+ pdeq_putl(possibly_dead, spill);
+ }
else
#endif
/* do a reload */
del_pset(values);
}
- for(irn = pset_first(senv->mem_phis); irn; irn = pset_next(senv->mem_phis)) {
+ foreach_pset(senv->mem_phis, irn) {
int i, n;
- for(i = 0, n = get_irn_arity(irn); i < n; ++i)
+ for (i = 0, n = get_irn_arity(irn); i < n; ++i) {
+ pdeq_putl(possibly_dead, get_irn_n(irn, i));
set_irn_n(irn, i, new_r_Bad(senv->chordal_env->irg));
+ }
sched_remove(irn);
}
+ /* check if possibly dead nodes are really dead yet */
+ while (! pdeq_empty(possibly_dead)) {
+ ir_node *irn = pdeq_getr(possibly_dead);
+ const ir_edge_t *edge = get_irn_out_edge_first(irn);
+
+ if (! edge) {
+ int i;
+ for (i = get_irn_arity(irn) - 1; i >= 0; --i) {
+ pdeq_putl(possibly_dead, get_irn_n(irn, i));
+ set_irn_n(irn, i, new_r_Bad(senv->chordal_env->irg));
+ }
+ sched_remove(irn);
+ }
+ }
+ del_pdeq(possibly_dead);
del_pset(senv->mem_phis);
}
DEBUG_ONLY(firm_dbg_module_t *dbg;)
} ss_env_t;
+
/**
* Walker: compute the spill slots
*/
if (!entry) {
struct _arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env;
- ir_node *spilled = get_irn_n(spill, be_pos_Spill_val);
- const arch_register_t *reg = arch_get_irn_register(arch_env, spilled);
- const arch_register_class_t *cls = arch_register_get_class(reg);
+ const arch_register_class_t *cls = arch_get_irn_reg_class(arch_env, spill, be_pos_Spill_val);
ir_mode *largest_mode = arch_register_class_mode(cls);
/* this is a new spill context */
ss->align = arch_isa_get_reg_class_alignment(arch_env->isa, cls);
pmap_insert(ssenv->slots, ctx, ss);
} else {
- ir_node *irn;
/* values with the same spill_ctx must go into the same spill slot */
ss = entry->value;
- assert(ss->size == (unsigned)get_mode_size_bytes(get_irn_mode(get_irn_n(spill, be_pos_Spill_val))) && "Different sizes for the same spill slot are not allowed yet.");
- for (irn = pset_first(ss->members); irn; irn = pset_next(ss->members)) {
- /* use values_interfere here, because it uses the dominance check,
- which does work for values in memory */
- assert(!values_interfere(spill, irn) && "Spills for the same spill slot must not interfere!");
+
+#ifndef NDEBUG
+ /* ugly mega assert :-) */
+ {
+ ir_node *irn;
+ struct _arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env;
+ const arch_register_class_t *cls = arch_get_irn_reg_class(arch_env, spill, be_pos_Spill_val);
+ int size = get_mode_size_bytes(arch_register_class_mode(cls));
+ assert(ss->size == size && "Different sizes for the same spill slot are not allowed.");
+ for (irn = pset_first(ss->members); irn; irn = pset_next(ss->members)) {
+ /* use values_interfere here, because it uses the dominance check,
+ which does work for values in memory */
+ assert(!values_interfere(spill, irn) && "Spills for the same spill slot must not interfere!");
+ }
}
+#endif /* NDEBUG */
}
pset_insert_ptr(ss->members, spill);
}
+/**
+ * qsort compare function, sort spill slots by size.
+ */
static int ss_sorter(const void *v1, const void *v2) {
- const spill_slot_t *ss1 = v1;
- const spill_slot_t *ss2 = v2;
- return ((int) ss2->size) - ((int) ss1->size);
+ const spill_slot_t **ss1 = (const spill_slot_t **)v1;
+ const spill_slot_t **ss2 = (const spill_slot_t **)v2;
+ return ((int) (*ss2)->size) - ((int) (*ss1)->size);
}
*
* @return An array of spill slots @p ass in specific order
**/
-static void optimize_slots(ss_env_t *ssenv, int size, spill_slot_t **ass) {
+static void optimize_slots(ss_env_t *ssenv, int size, spill_slot_t *ass[]) {
int i, o, used_slots;
pmap_entry *entr;
/**
* Returns a spill type for a mode. Keep them in a map to reduce
* the number of types.
+ *
+ * @param types a map containing all created types
+ * @param ss the spill slot
+ *
+ * Note that type types should are identical for every mode.
+ * This rule might break if two different register classes return the same
+ * mode but different alignments.
*/
-static ir_type *get_spill_type(pmap *types, ir_mode *mode) {
- pmap_entry *e = pmap_find(types, mode);
+static ir_type *get_spill_type(pmap *types, spill_slot_t *ss) {
+ pmap_entry *e = pmap_find(types, ss->largest_mode);
ir_type *res;
if (! e) {
char buf[64];
- snprintf(buf, sizeof(buf), "spill_slot_type_%s", get_mode_name(mode));
- res = new_type_primitive(new_id_from_str(buf), mode);
- pmap_insert(types, mode, res);
+ snprintf(buf, sizeof(buf), "spill_slot_type_%s", get_mode_name(ss->largest_mode));
+ res = new_type_primitive(new_id_from_str(buf), ss->largest_mode);
+ set_type_alignment_bytes(res, ss->align);
+ pmap_insert(types, ss->largest_mode, res);
}
- else
+ else {
res = e->value;
+ assert(get_type_alignment_bytes(res) == (int)ss->align);
+ }
return res;
}
-static void assign_entities(ss_env_t *ssenv, int n, spill_slot_t **ss) {
- int i, offset;
+/**
+ * Create spill slot entities on the frame type.
+ *
+ * @param ssenv the spill environment
+ * @param n number of spill slots
+ * @param ss array of spill slots
+ */
+static void assign_entities(ss_env_t *ssenv, int n_slots, spill_slot_t *ss[]) {
+ int i, offset, frame_align;
ir_type *frame = get_irg_frame_type(ssenv->cenv->irg);
/* aligning by increasing frame size */
set_type_size_bytes(frame, -1);
/* create entities and assign offsets according to size and alignment*/
- for (i=0; i<n; ++i) {
+ for (i = 0; i < n_slots; ++i) {
char buf[64];
ident *name;
entity *spill_ent;
snprintf(buf, sizeof(buf), "spill_slot_%d", i);
name = new_id_from_str(buf);
- spill_ent = new_entity(frame, name, get_spill_type(ssenv->types, ss[i]->largest_mode));
+ spill_ent = new_entity(frame, name, get_spill_type(ssenv->types, ss[i]));
/* align */
offset = round_up2(offset, ss[i]->align);
/* set */
set_entity_offset_bytes(spill_ent, offset);
/* next possible offset */
- offset += ss[i]->size;
+ offset += round_up2(ss[i]->size, ss[i]->align);
pset_foreach(ss[i]->members, irn)
be_set_Spill_entity(irn, spill_ent);
}
/* set final size of stack frame */
- set_type_size_bytes(frame, offset);
+ frame_align = get_type_alignment_bytes(frame);
+ set_type_size_bytes(frame, round_up2(offset, frame_align));
}
void be_compute_spill_offsets(be_chordal_env_t *cenv) {