si->reloaders = NULL;
}
-#ifdef FIRM_STATISTICS
- if (be_stat_ev_is_active()) {
- be_stat_ev("spill_spills", env->spill_count);
- be_stat_ev("spill_reloads", env->reload_count);
- be_stat_ev("spill_remats", env->remat_count);
- be_stat_ev("spill_spilled_phis", env->spilled_phi_count);
- }
-#endif
+ stat_ev_dbl("spill_spills", env->spill_count);
+ stat_ev_dbl("spill_reloads", env->reload_count);
+ stat_ev_dbl("spill_remats", env->remat_count);
+ stat_ev_dbl("spill_spilled_phis", env->spilled_phi_count);
/* Matze: In theory be_ssa_construction should take care of the liveness...
* try to disable this again in the future */