static void pre_spill_prepare_constr_walker(ir_node *block, void *data)
{
be_pre_spill_env_t *env = (be_pre_spill_env_t*)data;
- ir_node *node;
sched_foreach(block, node) {
prepare_constr_insn(env, node);
}
env.irg = irg;
env.cls = cls;
- be_assure_liveness(irg);
+ be_assure_live_sets(irg);
irg_block_walk_graph(irg, pre_spill_prepare_constr_walker, NULL, &env);
}