/**
- * Author: Daniel Grund
+ * Author: Daniel Grund, Sebastian Hack
* Date: 29.09.2005
* Copyright: (c) Universitaet Karlsruhe
* Licence: This file protected by GPL - GNU GENERAL PUBLIC LICENSE.
*/
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <stdlib.h>
#include "pset.h"
#include "irnode_t.h"
#include "ircons_t.h"
+#include "iredges_t.h"
+#include "ident_t.h"
+#include "type_t.h"
+#include "entity_t.h"
#include "debug.h"
+#include "irgwalk.h"
#include "besched.h"
#include "bespill.h"
#include "benode_t.h"
+#include "bechordal_t.h"
typedef struct _reloader_t reloader_t;
typedef struct _spill_info_t spill_info_t;
struct _spill_env_t {
firm_dbg_module_t *dbg;
const arch_register_class_t *cls;
- const be_main_session_env_t *session;
+ const be_chordal_env_t *chordal_env;
struct obstack obst;
set *spill_ctxs;
- set *spills; /**< all spill_info_t's, which must be placed */
+ set *spills; /**< all spill_info_t's, which must be placed */
+ pset *mem_phis; /**< set of all special spilled phis. allocated and freed seperately */
+ decide_irn_t is_mem_phi; /**< callback func to decide if a phi needs special spilling */
+ void *data; /**< data passed to all callbacks */
};
static int cmp_spillctx(const void *a, const void *b, size_t n) {
return ! (xx->spilled_node == yy->spilled_node);
}
-spill_env_t *be_new_spill_env(
- firm_dbg_module_t *dbg,
- const be_main_session_env_t *session,
- const arch_register_class_t *cls)
-{
+spill_env_t *be_new_spill_env(firm_dbg_module_t *dbg,
+ const be_chordal_env_t *chordal_env,
+ decide_irn_t is_mem_phi, void *data) {
+
spill_env_t *env = malloc(sizeof(env[0]));
- env->spill_ctxs = new_set(cmp_spillctx, 1024);
- env->spills = new_set(cmp_spillinfo, 1024);
- env->session = session;
- env->cls = cls;
- env->dbg = dbg;
+ env->spill_ctxs = new_set(cmp_spillctx, 1024);
+ env->spills = new_set(cmp_spillinfo, 1024);
+ env->cls = chordal_env->cls;
+ env->dbg = dbg;
+ env->is_mem_phi = is_mem_phi;
+ env->data = data;
+ env->chordal_env = chordal_env;
obstack_init(&env->obst);
return env;
}
-void be_delete_spill_env(spill_env_t *senv)
-{
+void be_delete_spill_env(spill_env_t *senv) {
del_set(senv->spill_ctxs);
del_set(senv->spills);
obstack_free(&senv->obst, NULL);
static ir_node *be_spill_irn(spill_env_t *senv, ir_node *irn, ir_node *ctx_irn) {
spill_ctx_t *ctx;
-// DBG((dbg, DBG_SPILL, "spill_irn %+F\n", irn));
+ DBG((senv->dbg, LEVEL_1, "%+F in ctx %+F\n", irn, ctx_irn));
ctx = be_get_spill_ctx(senv->spill_ctxs, irn, ctx_irn);
if(!ctx->spill) {
- const be_main_env_t *env = senv->session->main_env;
- ctx->spill = be_spill(env->node_factory, env->arch_env, irn);
+ const be_main_env_t *env = senv->chordal_env->birg->main_env;
+ ctx->spill = be_spill(env->arch_env, irn, ctx_irn);
}
return ctx->spill;
* Thus we spill it and all its operands to the same spill slot.
* Therefore the phi/dataB becomes a phi/Memory
*/
-static ir_node *be_spill_phi(spill_env_t *senv, ir_node *phi, ir_node *ctx_irn,
- pset *mem_phis) {
+static ir_node *be_spill_phi(spill_env_t *senv, ir_node *phi, ir_node *ctx_irn) {
int i, n = get_irn_arity(phi);
ir_node **ins, *bl = get_nodes_block(phi);
- ir_graph *irg = senv->session->irg;
+ ir_graph *irg = senv->chordal_env->irg;
spill_ctx_t *ctx;
assert(is_Phi(phi));
-// DBG((dbg, DBG_SPILL, "spill_phi %+F\n", phi));
+ DBG((senv->dbg, LEVEL_1, "%+F in ctx %+F\n", phi, ctx_irn));
/* search an existing spill for this context */
ctx = be_get_spill_ctx(senv->spill_ctxs, phi, ctx_irn);
ins = malloc(n * sizeof(ins[0]));
for(i=0; i<n; ++i)
ins[i] = new_r_Unknown(irg, mode_M);
- ctx->spill = new_r_Phi(senv->session->irg, bl, n, ins, mode_M);
+ ctx->spill = new_r_Phi(senv->chordal_env->irg, bl, n, ins, mode_M);
free(ins);
/* re-wire the phiM */
ir_node *arg = get_irn_n(phi, i);
ir_node *sub_res;
- if(is_Phi(arg) && pset_find_ptr(mem_phis, arg))
- sub_res = be_spill_phi(senv, arg, ctx_irn, mem_phis);
+ if(is_Phi(arg) && pset_find_ptr(senv->mem_phis, arg))
+ sub_res = be_spill_phi(senv, arg, ctx_irn);
else
sub_res = be_spill_irn(senv, arg, ctx_irn);
return ctx->spill;
}
-ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill, pset *mem_phis) {
+static ir_node *be_spill_node(spill_env_t *senv, ir_node *to_spill) {
ir_node *res;
- if (pset_find_ptr(mem_phis, to_spill))
- res = be_spill_phi(senv, to_spill, to_spill, mem_phis);
+ if (pset_find_ptr(senv->mem_phis, to_spill))
+ res = be_spill_phi(senv, to_spill, to_spill);
else
res = be_spill_irn(senv, to_spill, to_spill);
return res;
}
-void be_insert_spills_reloads(spill_env_t *senv, pset *mem_phis, pset *reload_set)
-{
- ir_graph *irg = senv->session->irg;
+static void phi_walker(ir_node *irn, void *env) {
+ spill_env_t *senv = env;
+ const arch_env_t *arch = senv->chordal_env->birg->main_env->arch_env;
+
+ if (is_Phi(irn) && arch_irn_has_reg_class(arch, irn, 0, senv->cls)
+ && senv->is_mem_phi(irn, senv->data)) {
+ DBG((senv->dbg, LEVEL_1, " %+F\n", irn));
+ pset_insert_ptr(senv->mem_phis, irn);
+ }
+}
+
+void be_insert_spills_reloads(spill_env_t *senv, pset *reload_set) {
+ const arch_env_t *aenv = senv->chordal_env->birg->main_env->arch_env;
+ ir_graph *irg = senv->chordal_env->irg;
ir_node *irn;
spill_info_t *si;
struct obstack ob;
obstack_init(&ob);
+ /* get all special spilled phis */
+ DBG((senv->dbg, LEVEL_1, "Mem-phis:\n"));
+ senv->mem_phis = pset_new_ptr_default();
+ irg_walk_graph(senv->chordal_env->irg, phi_walker, NULL, senv);
+
+ /* Add reloads for mem_phis */
+ /* BETTER: These reloads (1) should only be inserted, if they are really needed */
+ DBG((senv->dbg, LEVEL_1, "Reloads for mem-phis:\n"));
+ for(irn = pset_first(senv->mem_phis); irn; irn = pset_next(senv->mem_phis)) {
+ const ir_edge_t *e;
+ DBG((senv->dbg, LEVEL_1, " Mem-phi %+F\n", irn));
+ foreach_out_edge(irn, e) {
+ ir_node *user = e->src;
+ if (is_Phi(user) && !pset_find_ptr(senv->mem_phis, user)) {
+ ir_node *use_bl = get_nodes_block(user);
+ DBG((senv->dbg, LEVEL_1, " non-mem-phi user %+F\n", user));
+ be_add_reload_on_edge(senv, irn, use_bl, e->pos); /* (1) */
+ }
+ }
+ }
+
/* process each spilled node */
+ DBG((senv->dbg, LEVEL_1, "Insert spills and reloads:\n"));
for(si = set_first(senv->spills); si; si = set_next(senv->spills)) {
reloader_t *rld;
ir_node **reloads;
/* go through all reloads for this spill */
for(rld = si->reloaders; rld; rld = rld->next) {
/* the spill for this reloader */
- ir_node *spill = be_spill_node(senv, si->spilled_node, mem_phis);
+ ir_node *spill = be_spill_node(senv, si->spilled_node);
/* the reload */
- ir_node *bl = is_Block(rld->reloader) ? rld->reloader : get_nodes_block(rld->reloader);
- ir_node *reload = new_Reload(senv->session->main_env->node_factory,
- senv->cls, irg, bl, mode, spill);
+ ir_node *reload = be_reload(aenv, senv->cls, rld->reloader, mode, spill);
- DBG((senv->dbg, LEVEL_2, " RELOADER %+F Reload %+F of %+F\n",
- rld->reloader, reload, si->spilled_node));
+ DBG((senv->dbg, LEVEL_1, " %+F of %+F before %+F\n", reload, si->spilled_node, rld->reloader));
if(reload_set)
pset_insert_ptr(reload_set, reload);
- /* remember the reaload */
+ /* remember the reload */
obstack_ptr_grow(&ob, reload);
- sched_add_before(rld->reloader, reload);
n_reloads++;
}
assert(n_reloads > 0);
+ obstack_ptr_grow(&ob, si->spilled_node);
reloads = obstack_finish(&ob);
- be_introduce_copies_ignore(senv->session->dom_front, si->spilled_node,
- n_reloads, reloads, mem_phis);
+ be_ssa_constr_ignore(senv->chordal_env->dom_front, n_reloads + 1, reloads, senv->mem_phis);
obstack_free(&ob, reloads);
}
obstack_free(&ob, NULL);
- for(irn = pset_first(mem_phis); irn; irn = pset_next(mem_phis)) {
+ for(irn = pset_first(senv->mem_phis); irn; irn = pset_next(senv->mem_phis)) {
int i, n;
for(i = 0, n = get_irn_arity(irn); i < n; ++i)
- set_irn_n(irn, i, new_r_Bad(senv->session->irg));
+ set_irn_n(irn, i, new_r_Bad(senv->chordal_env->irg));
sched_remove(irn);
}
+
+ del_pset(senv->mem_phis);
}
-void be_add_spill(spill_env_t *senv, ir_node *to_spill, ir_node *before)
-{
+void be_add_reload(spill_env_t *senv, ir_node *to_spill, ir_node *before) {
spill_info_t templ, *res;
reloader_t *rel;
res->reloaders = rel;
}
-void be_add_spill_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl, int pos)
-{
- ir_node *insert_bl = get_irn_arity(bl) == 1
- ? sched_first(bl) : get_Block_cfgpred_block(bl, pos);
- be_add_spill(senv, to_spill, insert_bl);
+void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl, int pos) {
+ ir_node *insert_bl = get_irn_arity(bl) == 1 ? sched_first(bl) : get_Block_cfgpred_block(bl, pos);
+ be_add_reload(senv, to_spill, insert_bl);
+}
+
+
+
+/****************************************
+
+ SPILL SLOT MANAGEMENT AND OPTS
+
+****************************************/
+
+typedef struct _spill_slot_t {
+ unsigned size;
+ unsigned align;
+ pset *members;
+ ir_mode *largest_mode; /* the mode of all members with largest size */
+} spill_slot_t;
+
+typedef struct _ss_env_t {
+ firm_dbg_module_t *dbg;
+ struct obstack ob;
+ be_chordal_env_t *cenv;
+ pmap *slots; /* maps spill_contexts to spill_slots */
+ pmap *types; /* maps modes to types */
+} ss_env_t;
+
+
+static void compute_spill_slots_walker(ir_node *spill, void *env) {
+ ss_env_t *ssenv = env;
+ ir_node *ctx;
+ pmap_entry *entry;
+ spill_slot_t *ss;
+
+ if (!be_is_Spill(spill))
+ return;
+
+ /* check, if this spill is for a context already known */
+ ctx = be_get_Spill_context(spill);
+ entry = pmap_find(ssenv->slots, ctx);
+
+ if (!entry) {
+ /* this is a new spill context */
+ ss = obstack_alloc(&ssenv->ob, sizeof(*ss));
+ ss->members = pset_new_ptr(8);
+ ss->largest_mode = get_irn_mode(get_irn_n(spill, 0));
+ ss->size = get_mode_size_bytes(ss->largest_mode);
+ ss->align = ss->size; /* TODO Assumed for now */
+ pmap_insert(ssenv->slots, ctx, ss);
+ } else {
+ ir_node *irn;
+ /* values with the same spill_ctx must go into the same spill slot */
+ ss = entry->value;
+ assert(ss->size == (unsigned)get_mode_size_bytes(get_irn_mode(get_irn_n(spill, 0))) && "Different sizes for the same spill slot are not allowed yet.");
+ for (irn = pset_first(ss->members); irn; irn = pset_next(ss->members)) {
+ /* use values_interfere here, because it uses the dominance check,
+ which does work for values in memory */
+ assert(!values_interfere(spill, irn) && "Spills for the same spill slot must not interfere!");
+ }
+ }
+
+ pset_insert_ptr(ss->members, spill);
+}
+
+static int ss_sorter(const void *v1, const void *v2) {
+ const spill_slot_t *ss1 = v1;
+ const spill_slot_t *ss2 = v2;
+ return ((int) ss2->size) - ((int) ss1->size);
+}
+
+
+/**
+ * This function should optimize the spill slots.
+ * - Coalescing of multiple slots
+ * - Ordering the slots
+ *
+ * Input slots are in @p ssenv->slots
+ * @p size The count of initial spill slots in @p ssenv->slots
+ * This also is the size of the preallocated array @p ass
+ *
+ * @return An array of spill slots @p ass in specific order
+ **/
+static void optimize_slots(ss_env_t *ssenv, int size, spill_slot_t **ass) {
+ int i, o, used_slots;
+ pmap_entry *entr;
+
+ i=0;
+ pmap_foreach(ssenv->slots, entr)
+ ass[i++] = entr->value;
+
+ /* Sort the array to minimize fragmentation and cache footprint.
+ Large slots come first */
+ qsort(ass, size, sizeof(ass[0]), ss_sorter);
+
+ /* For each spill slot:
+ - assign a new offset to this slot
+ - xor find another slot to coalesce with */
+ used_slots = 0;
+ for (i=0; i<size; ++i) { /* for each spill slot */
+ ir_node *n1;
+ int tgt_slot = -1;
+
+ DBG((ssenv->dbg, LEVEL_1, "Spill slot %d members:\n", i));
+ for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
+ DBG((ssenv->dbg, LEVEL_1, " %+F\n", n1));
+
+
+ for (o=0; o < used_slots && tgt_slot == -1; ++o) { /* for each offset-assigned spill slot */
+ /* check inter-slot-pairs for interference */
+ ir_node *n2;
+ for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
+ for(n2 = pset_first(ass[o]->members); n2; n2 = pset_next(ass[o]->members))
+ if(values_interfere(n1, n2)) {
+ pset_break(ass[i]->members);
+ pset_break(ass[o]->members);
+ DBG((ssenv->dbg, LEVEL_1, " Interf %+F -- %+F\n", n1, n2));
+ goto interf_detected;
+ }
+
+ /* if we are here, there is no interference between ass[i] and ass[o] */
+ tgt_slot = o;
+
+interf_detected: /*nothing*/ ;
+ }
+
+ /* now the members of ass[i] join the members of ass[tgt_slot] */
+
+ /* do we need a new slot? */
+ if (tgt_slot == -1) {
+ tgt_slot = used_slots;
+ used_slots++;
+
+ /* init slot */
+ if (tgt_slot != i) {
+ ass[tgt_slot]->size = ass[i]->size;
+ del_pset(ass[tgt_slot]->members);
+ ass[tgt_slot]->members = pset_new_ptr(8);
+ }
+ }
+
+ /* copy the members to the target pset */
+ /* NOTE: If src and tgt pset are the same, inserting while iterating is not allowed */
+ if (tgt_slot != i)
+ for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
+ pset_insert_ptr(ass[tgt_slot]->members, n1);
+ }
+}
+
+#define ALIGN_SPILL_AREA 16
+#define pset_foreach(pset, elm) for(elm=pset_first(pset); elm; elm=pset_next(pset))
+
+/**
+ * Returns a spill type for a mode. Keep them in a map to reduce
+ * the number of types.
+ */
+static ir_type *get_spill_type(pmap *types, ir_mode *mode) {
+ pmap_entry *e = pmap_find(types, mode);
+ ir_type *res;
+
+ if (! e) {
+ char buf[64];
+ snprintf(buf, sizeof(buf), "spill_slot_type_%s", get_mode_name(mode));
+ res = new_type_primitive(new_id_from_str(buf), mode);
+ pmap_insert(types, mode, res);
+ }
+ else
+ res = e->value;
+ return res;
+}
+
+static void assign_entities(ss_env_t *ssenv, int n, spill_slot_t **ss) {
+ int i, offset;
+ ir_type *frame = get_irg_frame_type(ssenv->cenv->irg);
+
+ /* aligning by increasing frame size */
+ offset = get_type_size_bits(frame) / 8;
+ offset = round_up2(offset, ALIGN_SPILL_AREA);
+ set_type_size_bytes(frame, -1);
+
+ /* create entities and assign offsets according to size and alignment*/
+ for (i=0; i<n; ++i) {
+ char buf[64];
+ ident *name;
+ entity *spill_ent;
+ ir_node *irn;
+
+ /* build entity */
+ snprintf(buf, sizeof(buf), "spill_slot_%d", i);
+ name = new_id_from_str(buf);
+
+ spill_ent = new_entity(frame, name, get_spill_type(ssenv->types, ss[i]->largest_mode));
+
+ /* align */
+ offset = round_up2(offset, ss[i]->align);
+ /* set */
+ set_entity_offset_bytes(spill_ent, offset);
+ /* next possible offset */
+ offset += ss[i]->size;
+
+ pset_foreach(ss[i]->members, irn)
+ be_set_Spill_entity(irn, spill_ent);
+ }
+
+ /* set final size of stack frame */
+ set_type_size_bytes(frame, offset);
+}
+
+void be_compute_spill_offsets(be_chordal_env_t *cenv) {
+ ss_env_t ssenv;
+ spill_slot_t **ss;
+ int ss_size;
+ pmap_entry *pme;
+
+ obstack_init(&ssenv.ob);
+ ssenv.cenv = cenv;
+ ssenv.slots = pmap_create();
+ ssenv.types = pmap_create();
+ ssenv.dbg = firm_dbg_register("ir.be.spillslots");
+
+ /* Get initial spill slots */
+ irg_walk_graph(cenv->irg, NULL, compute_spill_slots_walker, &ssenv);
+
+ /* Build an empty array for optimized spill slots */
+ ss_size = pmap_count(ssenv.slots);
+ ss = obstack_alloc(&ssenv.ob, ss_size * sizeof(*ss));
+ optimize_slots(&ssenv, ss_size, ss);
+
+ /* Integrate slots into the stack frame entity */
+ assign_entities(&ssenv, ss_size, ss);
+
+ /* Clean up */
+ pmap_foreach(ssenv.slots, pme)
+ del_pset(((spill_slot_t *)pme->value)->members);
+ pmap_destroy(ssenv.slots);
+ pmap_destroy(ssenv.types);
+ obstack_free(&ssenv.ob, NULL);
}