#define _BENODE_T_H
#include "firm_config.h"
-#include "pmap.h"
#include "irmode.h"
#include "irnode.h"
*/
void be_node_init(void);
+/**
+ * Position numbers for the be_Spill inputs.
+ */
enum {
be_pos_Spill_frame = 0,
be_pos_Spill_val = 1
};
+
+/**
+ * Make a new Spill node.
+ */
ir_node *be_new_Spill(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *node_to_spill, ir_node *ctx);
+/**
+ * Position numbers for the be_Reload inputs.
+ */
enum {
be_pos_Reload_frame = 0,
be_pos_Reload_mem = 1
};
+
+/**
+ * Make a new Reload node.
+ */
ir_node *be_new_Reload(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *spill_node, ir_mode *mode);
+/**
+ * Position numbers for the be_Copy inputs.
+ */
enum {
be_pos_Copy_op = 0
};
+
+/**
+ * Make a new Copy node.
+ */
ir_node *be_new_Copy(const arch_register_class_t *cls, ir_graph *irg, ir_node *block, ir_node *in);
+/** Returns the Copy Argument. */
ir_node *be_get_Copy_op(const ir_node *cpy);
+/**
+ * Make a new Perm node.
+ */
ir_node *be_new_Perm(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]);
ir_node *be_new_Keep(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]);
ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, ir_node *data, entity *ent);
ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, entity *ent);
+/**
+ * Position numbers for the be_AddSP inputs
+ */
enum {
be_pos_AddSP_old_sp = 0,
be_pos_AddSP_size = 1,
/** Sets the call type. */
void be_Call_set_type(ir_node *call, ir_type *call_tp);
+/**
+ * Position numbers for the be_Call inputs.
+ */
enum {
be_pos_Call_mem = 0, /**< memory input of a be_Call node */
be_pos_Call_sp = 1, /**< stack pointer input of a be_Call node */
int n_outs, int n, ir_node *in[], ir_type *call_tp);
/**
- * Construct a new be_Return
+ * Position numbers for the be_Return inputs.
+ */
+enum {
+ be_pos_Return_mem = 0, /**< memory input of a be_Return node */
+ be_pos_Return_sp = 1, /**< stack pointer input of a be_Return node */
+ be_pos_Return_val = 2, /**< first "real" return value if any */
+};
+
+/**
+ * Construct a new be_Return.
+ * @param irg the graph where the new node will be placed
+ * @param bl the block where the new node will be placed
+ * @param n_res number of "real" results
+ * @param n number of inputs
+ * @param in input array
+ */
+ir_node *be_new_Return(dbg_info *dbg, ir_graph *irg, ir_node *bl, int n_res, int n, ir_node *in[]);
+
+/** Returns the number of real returns values */
+int be_Return_get_n_rets(ir_node *ret);
+
+/**
+ * Construct a new Stack Parameter node.
*/
-ir_node *be_new_Return(dbg_info *dbg, ir_graph *irg, ir_node *bl, int n, ir_node *in[]);
ir_node *be_new_StackParam(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_mode *mode, ir_node *frame_pointer, entity *ent);
ir_node *be_new_RegParams(ir_graph *irg, ir_node *bl, int n_out);
ir_node *be_spill(const arch_env_t *arch_env, ir_node *irn, ir_node *spill_ctx);
ir_node *be_reload(const arch_env_t *arch_env, const arch_register_class_t *cls, ir_node *reloader, ir_mode *mode, ir_node *spill);
+enum {
+ be_pos_CopyKeep_op = 0
+};
ir_node *be_new_CopyKeep(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, ir_node *src, int n, ir_node *in_keep[], ir_mode *mode);
ir_node *be_new_CopyKeep_single(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, ir_node *src, ir_node *keep, ir_mode *mode);