/** Sets the call type. */
void be_Call_set_type(ir_node *call, ir_type *call_tp);
+void be_Call_set_pop(ir_node *call, unsigned pop);
+
+unsigned be_Call_get_pop(const ir_node *call);
+
/**
* Position numbers for the be_Call inputs.
*/
*/
typedef enum {
pn_be_Call_M_regular = pn_Call_M_regular, /**< The memory result of a be_Call. */
- pn_be_Call_first_res = pn_Call_max /**< The first result proj number of a be_Call. */
+ pn_be_Call_sp = pn_Call_max,
+ pn_be_Call_first_res /**< The first result proj number of a be_Call. */
} pn_be_Call;
/**
* @param bl the block where the new node will be placed
* @param n_res number of "real" results
* @param n number of inputs
+ * @param pop pop number of bytes on return
* @param in input array
*/
-ir_node *be_new_Return(dbg_info *dbg, ir_graph *irg, ir_node *bl, int n_res, int n, ir_node *in[]);
+ir_node *be_new_Return(dbg_info *dbg, ir_graph *irg, ir_node *bl, int n_res, unsigned pop, int n, ir_node *in[]);
/** Returns the number of real returns values */
-int be_Return_get_n_rets(ir_node *ret);
+int be_Return_get_n_rets(const ir_node *ret);
+
+unsigned be_Return_get_pop(const ir_node *ret);
/** appends a node to the return node, returns the position of the node */
int be_Return_append_node(ir_node *ret, ir_node *node);
* @param spill_ctx The context in which the spill is introduced (This is mostly == irn up to the case of Phis).
* @return The new spill node.
*/
-ir_node *be_spill(const arch_env_t *arch_env, ir_node *irn);
+ir_node *be_spill(const arch_env_t *arch_env, ir_node *block, ir_node *irn);
/**
* Make a reload and insert it into the schedule.